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Evee AO enabled but not showing on verge3d

Home Forums Graphics / Blender Evee AO enabled but not showing on verge3d

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  • #53321
    remofetto
    Participant

    Using verge3d 4.0 and Blender 3.2 and 3.1.2
    when AO is enabled in EVEE no ambient occlussion shows on quick peek or when gltf is exported and open in App. Am i missing something? Other than enable AO in the render tab in blender, do i need to enable it elsewhere?
    The instructions are fairly outdated, there are no instructions on the new AO anywhere, and the old puzzle has been removed.
    The app was created in 4.0 no previous version was installed in this PC.
    Any details on how enable AO without baking would be really appreciated.

    Downgraded to 3.9.1 and it seems to work fine, just by enabling AO in EVEE. Is this a known bug of 4.0?

    #53338

    Hi,

    this issue has already been fixed. We’ll release a Verge3D update really soon. :good:

    Chief 3D Verger | LinkedIn | Twitter

    #53403
    remofetto
    Participant

    Thanks, i thought i was going mad for a minute. No worries :good:

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