We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.

Enable Shadows increases triangles rendered

Home Forums General Questions Enable Shadows increases triangles rendered

Viewing 2 posts - 1 through 2 (of 2 total)
  • Author
    Posts
  • #53730
    kdv
    Participant

    Is this normal or an issue? Every light source casting shadows adds significant amount of rendered triangles and render calls. Three light sources multiply the initial amount by 4…

    CPU usage also increases…

    Puzzles and JS. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of meaning at all.

    #53739
    xeon
    Customer

    Yup, normal. Which is why I recommend to everyone not to use lights if they can.

    Linke to previous discussion with Soft8Soft

    Print Performance Window – inaccurate information?

    Xeon
    Route 66 Digital
    Interactive Solutions - https://www.r66d.com
    Tutorials - https://www.xeons3dlab.com

Viewing 2 posts - 1 through 2 (of 2 total)
  • You must be logged in to reply to this topic.