Home › Forums › General Questions › Enable Shadows increases triangles rendered
Is this normal or an issue? Every light source casting shadows adds significant amount of rendered triangles and render calls. Three light sources multiply the initial amount by 4…
CPU usage also increases…
Yup, normal. Which is why I recommend to everyone not to use lights if they can.
Linke to previous discussion with Soft8Soft
Print Performance Window – inaccurate information?
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