We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.

Design advice on large blocks of text

Home Forums General Questions Design advice on large blocks of text

Tagged: , ,

Viewing 2 posts - 1 through 2 (of 2 total)
  • Author
    Posts
  • #21074
    Govert Combée
    Customer

    Hello All,
    I’ m currently making a website for my own game company. It’s going well, but I’d welcome some advice on how to make large amounts of text readable in a 3D interface. This issue is especially relevant for mobile devices. See the “About Catnip Games” billboard: https://cdn.soft8soft.com/AROAJSY2GOEHMOFUVPIOE:6d72a0db3e/applications/CatnipGames/CatnipGames.html

    I could either detect the coordinates for the text in javascript and add an iframe overlay. Or find a way to scale the text in the 3D environment with a scrollbar according to the screen resolution.

    I’m open to suggestions and welcome examples if you have any. I’ve added some screenshots of the WIP. Click on the company logo, the shop or the billboard to move the camera to those locations.

    #21087

    You can use several point for differents dimentions, you can get width and length of the window with speicial puzzle.

    Co-founder and lead graphics specialist at Soft8Soft.

Viewing 2 posts - 1 through 2 (of 2 total)
  • You must be logged in to reply to this topic.