- 2019-05-20 at 1:50 pm #14905
Is there any solution to add countdown together with “my_app.html” assembled in new final html page. and then through puzzles enable countdown to start after clicking on something,until then time is just “freezed” on the top of page.
Thank you2019-05-20 at 2:49 pm #14906
Or what I did: I made 1 jpg of “freezed timer” and one gif counting. then made div’s, possition through css and, in puzzle editor, on start I put hidden giff,and show jpg.
Then I want when user click on something, the giff that is counting is shown,but loaded in that moment and starting from right time. In my case, it is just showing ,but loaded in start of the app, and time is already half gone..
Is there any way to “load” or “activate” that giff in the moment user click on something in scene?
Thank you2019-05-20 at 3:06 pm #14908
Yuri KovelenovDeveloper2019-05-20 at 3:16 pm #14914
Yuri, thank you for fast resposnse.
Im not sure how to load and show gif/image in posisiton I previosuly decide in html file, once after my scene is loaded?2019-05-21 at 8:37 am #14936
You must be logged in to reply to this topic.