If Blender 2.8 Grease Pencil objects could be exported as GLTF we could also make interactive 2D animations with Verge3D. (Like in the good old Flash days but even better! )
Do you have any idea already if this could be feasible?
I guess it is up to how Grease Pencil is developing…
I must say YES! In fact, Grease Pencil is now an object. The way is to convert to curve then to mesh and… voilà! But there’s some more tricks to do with it but I think it could be feasible, I didn’t used Flash but I know GP is now better.
I’m trying to test a bit of it in the next two weeks.
To keep grease pencil animated will bee need to rerceate the whole it internal structure of the grease pencils drawing engine inside the Verge3D engine, not just convert it to mesh and export somehow. So it’s a huge tusk and not in our priority (i guess) because we specialazed more on realtime 3d visualisation products and have a lot of work in that way to do before we’ll have a free time to implement such things like greace pencil.
I see nice possibilities for both 2D and 3D or a combination of them both.
But it is more up to how Grease Pencil develops. I fully understand that for now, it would be undoable and unlogical to try to get it working for Verge3D. Maybe when Blender 2.8 is out of beta things will become clearer and then, who knows…
Meanwhile, we can experiment with workarounds, as Jon suggested.