We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.

about Outlining question

Home Forums General Questions about Outlining question

Viewing 6 posts - 1 through 6 (of 6 total)
  • Author
    Posts
  • #71150
    qiangge
    Participant

    “Script-created sprite objects and grid helper objects in the scene are automatically given borders when there is no mouse hover. Does anyone know why?”

    Attachments:
    You must be logged in to view attached files.
    #71166

    Hi qiangge,

    could you please make a sample project and post here the link to the ZIP?

    Chief 3D Verger | LinkedIn | Twitter

    #71235
    qiangge
    Participant

    HI Yuri
    I made a test sample, please take a look
    demo

    • This reply was modified 1 month, 4 weeks ago by qiangge.
    Attachments:
    You must be logged in to view attached files.
    #71238
    kdv
    Participant

    That’s an old bug. I mentioned it a long time ago here
    https://www.soft8soft.com/topic/verge3d-4-3-for-blender-is-out/#post-61636

    Puzzles and JS. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of meaning at all.

    #71239
    qiangge
    Participant

    Yes, kdv, there should be an error in the routing calculation logic
    This bug is quite serious. As long as using outlining, all added Helpers objects will be automatically outlined, including object camera lights and other Helpers

    #71240
    kdv
    Participant

    Use OtlinePass.js from three.js bundle. It doesn’t have this bug.

    Puzzles and JS. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of meaning at all.

Viewing 6 posts - 1 through 6 (of 6 total)
  • You must be logged in to reply to this topic.