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A tricky question about scrolling image effect in V3D

Home Forums General Questions A tricky question about scrolling image effect in V3D

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  • #35210
    visualizer
    Participant

    This is a tricky thing.

    In blender there is no way that you can animate UVW map on a mesh. It is not even in 2.9 version. Hence it is not possible to show a scrolling images in verge 3D published file.

    in 3Ds max there is ofcourse a way to animate UVQ map and perhaps this allows verge3D file to show a scrolling map.

    Does it mean that, I have to take help of MAX or MAYA while achieving this kind of effect in publishing V3D file? OR there is any other way to do it through blender?

    Note- There is an addon for Blender which enable the UVW map animation but it reflects only in rendered output. I tested in with verge 3D and it doesn’t work.

    Any expert guide line OR help on this?

    • This topic was modified 1 year, 10 months ago by visualizer.
    #35212
    GLiFTeK
    Customer

    Hi,
    You can use image sequences and video as textures. Also… See this link (and. The link in it) about lottie file loader. (Animated file format)

    #35219
    visualizer
    Participant

    Aah!
    This looks interesting but has it been implemented yet?
    I saw the post Yuri said they will think of including it.

    Have you already implemented it in V3d by doing some trick?

    #35237
    GLiFTeK
    Customer

    No. It’s not in it yet.
    You should try image sequences though.
    Also, you can use math nodes (blender, don’t know equivalent in others off the top of my head) to animate values that change the x/y position of things like textures in materials use the texture mapping node.
    I do that quite often.

    • This reply was modified 1 year, 10 months ago by GLiFTeK.
    #35550
    visualizer
    Participant

    Hey
    Thanks for the tip.
    The math node does the missing job of animating UVW ?
    that works in V3d after publishing?

    Regards

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