Home › Forums › Graphics / 3ds Max › 3dsmax dll issue with uninstall, and render nodes
- This topic has 6 replies, 2 voices, and was last updated 5 years, 3 months ago by
Alexander Kovelenov.
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2020-07-14 at 9:46 am #30096
gracefulmonkey
ParticipantHi. I’ve been trying your demo out, and love it, but I had to uninstall it as when rendering through Deadline render manager our nodes were erroring as they reported a missing plugin. I used the uninstaller, and its gone, but the files I made with it now open with a missing dll error which is very annoying.
Do you have a fix for this?
We do plan to use the plugin in the future, having to install is on all machines is a pain. If I knew where the dll is I can add i to the machines. Or do you have a render plugin only?2020-07-15 at 5:37 pm #30154
Alexander KovelenovStaff2020-07-16 at 2:50 pm #30220gracefulmonkey
ParticipantHi, Rebooted and still an issue. And a freelancer just opened a file and found verge3d things relating to camera parameters. Not good.
I cant find an install folder so must be gone, is it in programs?
2020-07-16 at 3:49 pm #30228
Alexander KovelenovStaff2020-07-16 at 3:56 pm #30231gracefulmonkey
Participantcool, found the folder and got rid of it now. Also removed from the system paths.
I’ll monitor and see if its still an issue. Thanks2020-07-17 at 8:36 am #30254gracefulmonkey
ParticipantGot the missing dll error again today on a scene I hadnt opened yet.
Also we have had to write a script to remove all the old attributes left behind. I’ll share this later.
Still cant get the light lister to open, we think its due to the attributes, not Vray.2020-07-19 at 7:50 am #30319
Alexander KovelenovStaffLooks like this DLL is not from Verge3D but some other plugin. Verge3D does not have such a strong dependency between loaded libraries and assets. As for VrayLister bug, the issue was confirmed by Chaos Group developers and should be fixed in Vray Next – version 4.30.02 or above.
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