Home › Forums › Bug Reports and Feature Requests › 3.8 pre4 kills shaders
I have 2 plugins I’ve been porting from their three.js source and they’ve been working fantastic, until this latest update.
they use GLSL. where there once was fantastic effects, is now blank.
Anyone experiencing this also?
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We need to the actual code before we can say why it’s happening. Can you please provide some?
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