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[SOLVED} Need to disable on Drag Move Event after its been used

Home Forums General Questions [SOLVED} Need to disable on Drag Move Event after its been used

Viewing 3 posts - 1 through 3 (of 3 total)
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  • #44849
    xeon
    Customer

    I think I have a solution by just swapping out another object for the one that has the DragMove event on but rather avoid this if possible.
    So here is the issue:

    I have a box…it can be opened by dragging the lid up. Once up, I need to move the camera so it is pointing into the box to see the contents. The problem is in order for the viewer to now look outside the box they have to click and drag around the scene…but the lid consumes half the screen and with the DragMove event on it… it will not allow camera controls to pass through it.

    So what I am hoping is that someone knows how to disable the DragMove event from an object after its been used or even an onclick event..after its been used.

    I can easily negate all the puzzles in the on DragMove or OnClice events with logic…but the puzzles still prevent camera navigation over those objects and if the object is big enough…its a giant dead spot on the screen

    Thanks in adavance

    Xeon
    Route 66 Digital
    Interactive Solutions - https://www.r66d.com
    Tutorials - https://www.xeons3dlab.com

    #44951
    GLiFTeK
    Customer

    Hi xeon.
    Try this…
    For the objects you want to click 🕙 that are “through” the lid, in their drag puzzles, click the gear icon in the upper left of the puzzle and select “advanced event options
    And select “x-ray”.
    Now you can click “through” the lid of the box.
    Hope this helps.
    :good:

    #45038
    xeon
    Customer

    Hi GlifTek,
    Thank you for the response. I never even thought it would be possible to use it…but I put my drag events into an If then and it works perfectly. Thank you.

    Xeon
    Route 66 Digital
    Interactive Solutions - https://www.r66d.com
    Tutorials - https://www.xeons3dlab.com

Viewing 3 posts - 1 through 3 (of 3 total)
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