I would like to export verge3D compatible GLTFs directly from the Blender Python scripting interface but I am afraid I just don’t know exactly the mechanics for calling the correct export functions from the Verge3D addon (it imports no problem, so I have access to all the functions, I just don’t know what function(s) to call or how to tweak the settings).
Might there be some sample code available that shows how you could export a blender scene to GLTF as if you were just manually clicking the “export to Verge3D” option on the export menu?
Any help would be hugely appreciated. Thanks!
This topic was modified 1 week, 5 days ago by techrise47.