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The limbs of the Auto-Rig Pro model are misaligned.

Home Forums Graphics / Blender The limbs of the Auto-Rig Pro model are misaligned.

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  • #42940
    dyn-do
    Customer

    I’m using Auto-Rig Pro.
    As shown in the attached file, the orientation of the character’s limbs is different between Blender and Verge 3D.
    Someone please help me.

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    #42987

    Try to bake animation to direct keyframes on deformation bones, there may be some constraints that are not supported.

    Co-founder and lead graphics specialist at Soft8Soft.

    #43032
    dyn-do
    Customer

    Thank you for your reply.
    When I searched for Armature, Auto-Rig Pro used Constraints such as IK and StreachTo.
    There may be a way to fix it, but it seems difficult to me, so I’ll try Rigify.

    #43035
    dyn-do
    Customer

    With Rigify, there was no problem with the limbs turning freely.

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    #43084

    :good:

    Co-founder and lead graphics specialist at Soft8Soft.

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