We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.

Texture is not displayed.

Home Forums General Questions Texture is not displayed.

Viewing 5 posts - 1 through 5 (of 5 total)
  • Author
    Posts
  • #42754
    aiueon
    Customer

    I loaded a model of a character generation tool called VRoid in Blender 2.93.
    But Verge3D doesn’t show anything.
    When the material “glTF 2.0 Compatible” is turned on,
    The mesh will be visible, but the texture will not be visible.

    Help me.

    https://www.dropbox.com/s/92lvmhirkwdk6sp/untitled.blend?dl=0

    #42801
    AwaRyo
    Customer

    I think the materials have too much complicated nodes to be compatible for gltf export. And also the model uses too much materials for each objects.
    You need to simplify all shaders to see textures, for example, like the black framed “principled BSDF shader” of the attached image.

    2nd image, you can see hair texture which I simplified one of the hair materials.

    Attachments:
    You must be logged in to view attached files.
    #42813
    aiueon
    Customer

    @AwaRyo
    Thank you very much.
    I was able to adjust the shader to show the model’s hair and body.
    I’m in trouble because the model’s face is not displayed, but I will try various things.

    #42849
    aiueon
    Customer

    The reason why the face was not displayed was that VRoid had 55 face shape keys.
    The face wasn’t showing because the 5 limits of Verge3D were exceeded.
    It was displayed when the number of keys was reduced to 5 or less.

    #42931
    AwaRyo
    Customer

    Wow!

Viewing 5 posts - 1 through 5 (of 5 total)
  • You must be logged in to reply to this topic.