I loaded a model of a character generation tool called VRoid in Blender 2.93.
But Verge3D doesn’t show anything.
When the material “glTF 2.0 Compatible” is turned on,
The mesh will be visible, but the texture will not be visible.
I think the materials have too much complicated nodes to be compatible for gltf export. And also the model uses too much materials for each objects.
You need to simplify all shaders to see textures, for example, like the black framed “principled BSDF shader” of the attached image.
2nd image, you can see hair texture which I simplified one of the hair materials.
The reason why the face was not displayed was that VRoid had 55 face shape keys.
The face wasn’t showing because the 5 limits of Verge3D were exceeded.
It was displayed when the number of keys was reduced to 5 or less.