Say I just have a simple cube on a plane. I’d like to move the cube on the plane using the arrow keys.
I’m sure there are many ways to achieve this. But I’m wondering about this specific scenario – if I use the create physics (world and body) piece, do I also need to use “apply force” to move the cube, or can it be done with the “set position” piece?
I wasn’t sure if using physics then binds you to only using those rules. I don’t know if I’m making sense.