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Set pivot point to rotate object.

Home Forums Puzzles Set pivot point to rotate object.

Viewing 7 posts - 1 through 7 (of 7 total)
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  • #30396
    kubuz
    Customer

    Hi,
    I am looking for a way to rotate an object around multiple pivot point.
    I currently rotate around the world origin. but, now I also want to rotate around a different point.
    Has anyone a clue how to manage that ?

    Thanks
    :bye:

    #30397

    Hi,

    you can setup multiple cameras in your 3D editor, and switch between them with the set active camera puzzle.

    Another way is to have a single camera and set its pivot with the look at puzzle.

    Chief 3D Verger | LinkedIn | Twitter

    #30400
    kubuz
    Customer

    Hi Yuri,
    Its not about the camera, or the pivot point of the cam.
    I illustrate a bit more clearer.
    I am working on a lasercut lamp configurator.
    Configurator and I use the center to make a cirucular pattern so the user can choose the number of segments.
    Now, for the last slider is the function to rotate the segment around another pivot point needed. see the image below, the empty is the second pivot point.
    Pivot point
    I tried it with a parent, but that didn’t work out.
    I am sure there is a workaround

    #30401

    Sorry I misread your post in the first place.
    You can indeed parent your object to an empty. Then you can unparent it and parent to another empty representing a new pivot point.

    https://www.soft8soft.com/docs/manual/en/puzzles/Objects.html#parent

    Chief 3D Verger | LinkedIn | Twitter

    #31131
    kubuz
    Customer

    Hi Yuri,
    I am still struggling with this part of my app.
    Array

    So Now I first rotate the base part at a certain angle.
    Then making it a child of an empty (called SegementParent) and trying to clone and rotate that… But that doensn’t take the child with it.

    Any suggestions ?

    #31135

    making it a child of an empty (called SegementParent)

    from the puzzles it looks like SegmentParent is made a child of an object?

    Chief 3D Verger | LinkedIn | Twitter

    #31146
    kubuz
    Customer

    Yeah, I tried to switch them before, but that removed everything. Its a bit confusing, cause you read (a) parent to (b).
    Anyway, after some fiddling, i got the result I wanted.

    Result Link

    But I think I made it way to complex.
    Thanks.

    If anyone has a suggestion to make it simpler, I am all ears.

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