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Question on how to implement a mouse hovering panel in Verge3D

Home Forums General Questions Question on how to implement a mouse hovering panel in Verge3D

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  • #36183
    Avatarbrian117
    Newbie

    Hello, I’m using Verge3D to accomplish my Final Year Project(FYP), really appreciate the powerful functions provided by Verge3D :good: . My FYP is about 3D modeling a riverbed terrain based on real survey data and display it in web browser with other interactive function. I used python as tool to generate interpolated terrain point used for modeling, and the result is shown in the image below. And I successfully modeled the terrain and export it as a Verge3D application as shown in the other image. So my question is, can I accomplish a hover panel (occur when mouse hovering on the object) and follow the mouse position like the effect in the first image using Puzzles. If not, is it possible to implement it using three.js?
    Looking forward to any reply. :)

    • This topic was modified 1 month, 2 weeks ago by Avatarbrian117.
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    #36194

    Hi, you can try using raycast puzzle to implement such feature. See here for more info.

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