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Problem when switching active camera with antialias

Home Forums General Questions Problem when switching active camera with antialias

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  • #31985
    anyuser
    Participant

    I set up anti-aliasing like in the tutorial video https://www.youtube.com/watch?v=wsZy_8JnZVE
    The problem I have is, that when I switch the active camera I eather can’t move the second camera (camera_innen) at all or it switches back to the main camera (camera_main) when I am moving anything and looks through the second camera while standing still. The main camera has no such problems.

    The problem has to be the anit-alias cause everything works fine when I disable anti-alias.

    #31988

    Hi,

    can you isolate this issue in a sample project and attach here? We’d take look!

    Chief 3D Verger | LinkedIn | Twitter

    #31989
    anyuser
    Participant

    Here’s the scene

    #31994

    Hi,
    thanks for the example. Indeed there is a bug in the “set active camera” puzzle. We’re going to fix it in the upcoming Verge3D 3.4 pre-release (scheduled later this week).

    Soft8Soft Tech Chief
    X | FB | LinkedIn

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