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Materials with Shape keys

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  • #40937
    shawk5
    Customer

    I was quite happy to discover that verge 3D supports shape keys, but I found that changing the material of objects with shape keys presented a small problem (it doesn’t work) to see what I mean try changing the color back and forth of the pronator quadratus and then try with the palmaris longus. It only changes once for the palmaris longus while I am expecting it to behave more like the muscles that aren’t animated with shape keys

    https://cdn.soft8soft.com/AROAJSY2GOEHMOFUVPIOE:5475133097/applications/Lower Arm/index.html

    #40941

    You you apply a material from one object to another (with shapekeys) first object from which you apply the material must have s too, event just empty (dummy) shapekeys.

    Co-founder and lead graphics specialist at Soft8Soft.

    #40963
    shawk5
    Customer

    Hmm, I am not sure that was the problem as it didn’t fix it, however I figured out a work around. (It involved making a lot of materials)

    #54358
    kdv77kdv
    Participant

    It only changes once for the palmaris longus while I am expecting it to behave more

    when assigning a new material to a mesh you will lose the previous material if it’s not used on some other mesh (GC will dispose of it very quickly). that’s why you must have an invisible dummy object colored with materials that are supposed to be changed. and it doesn’t matter if a mesh has shape keys or not.

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