We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.

Material (Texture) scale not supported

Home Forums Graphics / Blender Material (Texture) scale not supported

Viewing 5 posts - 1 through 5 (of 5 total)
  • Author
    Posts
  • #1518
    CPQ Factory
    Customer

    With Verge 3D it’s easy to make a productconfigurator, as you can change materials to al the objects.
    In this example you can change materials to the objects of a beanbag.

    https://cdn.soft8soft.com/AROAJSY2GOEHMOFUVPIOE:4e4dc633fa/applications/Beanbag/Beanbag.html

    But as you can see the scale of my camouflage texture is not supported!
    I tried using an other UVmap on the objects for the material camouflage, in blender that works fine (I can change materials to objects and the scale of the textures is right), but was not supported converting to Verge3D.
    I also scaled the texture for the material camouflage it did work in blender, but it didn’t work converting to Verge3D.
    Is there an other way to use texture scales for different material?

    Martin

    #1520

    Hi, can you attache a simplified example of your project?

    Co-founder and lead graphics specialist at Soft8Soft.

    #1527
    CPQ Factory
    Customer

    Here’s a simplified example, you can change the materials of the boxes to camouflage and the texture scales in blender is correct.

    Attachments:
    You must be logged in to view attached files.
    #1529

    Sorry bit for now scaling in simple “stack” material not supported (we will fix that in some of our future releases).But now you can use Node material with Mapping node. I’ve attached an example for you based on your file.

    Attachments:
    You must be logged in to view attached files.

    Co-founder and lead graphics specialist at Soft8Soft.

    #1537
    CPQ Factory
    Customer

    Thanks Pigeon,

    Solved!
    (This only works when you use only node materials, I could not use node material next to simple “stack” material).

Viewing 5 posts - 1 through 5 (of 5 total)
  • You must be logged in to reply to this topic.