- 2020-08-12 at 7:29 pm #31461Federica GalloLicensee
Is it possible to associate an image texture to a lamp in verge3d?
I’m trying to figure out how to create a “projector” effect. In Blender Cycles you can use nodes and add an image texture node to a lamp , so that your image will be projected onto a wall / surface (see the attached file).
In verge3d I can’t see my texture projected onto the surface…only the white light of the lamp…
Many thanks in advance
Attachments:You must be logged in to view attached files.2020-08-13 at 6:45 am #31478abinLicensee
haha, I had one project in the past, where I was searching how to make a projector effect, animated. I found out, that the playcanvas-software from Mozilla has this feature. This engine can attach the image to the light and you can animate the light and you can animate the image (sprite). In verge3d, you could attach the image to the mesh and put the light on it, but it will be hard to get realistic light effect (blur)
2020-08-14 at 8:13 am #31542Yuri KovelenovDeveloper2020-08-14 at 9:38 am #31545Federica GalloLicensee
- This reply was modified 1 month ago by abin.
Thanks Yuri! For the time being I’ll figure out another way to get what I need, for instance I can bake a texture with cycles and then apply it to the target surface.2020-08-15 at 6:31 am #31568
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