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Generating procedural noise in V3d

Home Forums Graphics / Maya Generating procedural noise in V3d

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  • #38021

    Hi guys

    this might be a noob question, but how can you make a procedural noise with the noise node not yet supported in Verge3D for Maya? I tried the OSL but it doesn’t seem to work on iOS :unsure:

    #38261

    Unfortunally, there’s no procedural noises supported for Maya yet.

    Co-founder and lead graphics specialist at Soft8Soft.

    #38292

    Hi, what kind of OSL shader you tried? Could you please provide the code listing here?

    Co-founder and CTO at Soft8Soft
    FB | Twitter | VK

    #38344

    This one, It’s the 3ds Max’s osl noise

    #38345

    weired… it doesn’t want to upload the file

    #39208

    Hi,
    WebGL 1.0 (which is the only version supported on iOS devices now) can’t handle loops with non-constant comparisons. Try this code instead:

    Also, we’re working on supporting noise shader in Maya. Check out the upcoming Verge3D preview release.

    Co-founder and CTO at Soft8Soft
    FB | Twitter | VK

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