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GLTFExporter is undefined

Home Forums Bug Reports and Feature Requests GLTFExporter is undefined


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  • #8275

    I tried to export the scene as GLTF as described in the documentation (https://www.soft8soft.com/docs/examples/exporters/GLTFExporter.html), but I had the following issues:

    if I call

    var exporter = new v3d.GLTFExporter()

    I get this error:
    TypeError: v3d.GLTFExporter is not a constructor

    I tried to load the exporter like this (inside runCode function):

    var script=document.createElement('script');
        script.onload = function () {
          console.log("exporter loaded");
          app.exporter = new THREE.GLTFExporter({onlyVisible:true});

    this step was ok, but when I export (inside an ExternalInterface function) I get this other error:

    Uncaught TypeError: Cannot convert undefined or null to object
        at Function.keys (<anonymous>)
        at processMesh (GLTFExporter.js:1204)
        at processNode (GLTFExporter.js:1584)
        at processNode (GLTFExporter.js:1614)
        at processScene (GLTFExporter.js:1679)
        at processObjects (GLTFExporter.js:1716)
        at processInput (GLTFExporter.js:1742)
        at THREE.GLTFExporter.parse (GLTFExporter.js:1760)


    • This topic was modified 4 years, 1 month ago by Alin.
    • This topic was modified 4 years, 1 month ago by Alin.


    GLTFExporter is not a part of the core engine, but rather an external example. Check its source code here: https://cdn.soft8soft.com/demo/examples/index.html?q=expor#misc_exporter_gltf

    Chief 3D Verger | LinkedIn | Twitter


    ah, thanks!

    that seems to work. maybe you could add that in the documentation?

    now I have another problem about the materials:

    VM12802 GLTFExporter.js:460 Uncaught TypeError: Cannot read property 'toArray' of undefined
        at processMaterial (VM12802 GLTFExporter.js:460)

    We intend to synchronize with the latest Three.js version by the next release. The GLTFExporter will be updated too – most likely it will work better. The release is scheduled to the beginning of November.

    Chief 3D Verger | LinkedIn | Twitter


    Following the example, I modified the latest GLTFExporter from ThreeJS and made it work for my models. :yahoo:


    Glad you worked it out! :good:

    Chief 3D Verger | LinkedIn | Twitter

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