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Exporting shape keys when object has more than one material

Home Forums Graphics / Blender Exporting shape keys when object has more than one material

Viewing 4 posts - 1 through 4 (of 4 total)
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  • #18019
    jem
    Customer

    Hi Soft8soft team,
    I was testing the new parametric part (morph target) functionality in 2.14.0 when I encountered a problem. My shape keys (morph targets) stopped exporting. The “target” value of the morph puzzles became “<no targets>”. After much testing, it seems that this happens when I use more than one material on the object. Is this limitation deliberate or is it a bug? I can work around it by combining materials.
    Thanks!

    Jeremy Wernick

    #18028

    Hi Jeremy,

    Thanks for reporting this issue. We’ll check it on our side!

    Chief 3D Verger | LinkedIn | Twitter

    #18057

    Good news – we managed to extend the morph feature to multi-material objects! This update will be included in the nearest Verge3D build.

    Chief 3D Verger | LinkedIn | Twitter

    #18090
    jem
    Customer

    Hi Yuri,
    Thank you very much.

    Jeremy Wernick

Viewing 4 posts - 1 through 4 (of 4 total)
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