ERROR: 0:2440: 'node_vect_math_dot_product'

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This topic contains 3 replies, has 2 voices, and was last updated by Yuri Kovelenov Yuri Kovelenov 3 days, 10 hours ago.

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  • #21543
    GlifTek
    GlifTek
    Licensee

    Browser CONSOLE ERROR message(S):
    ” v3d.WebGLProgram: shader error: 1282 35715 false gl.getProgramInfoLog Must have an compiled fragment shader attached. ERROR: 0:2440: ‘node_vect_math_dot_product’ : no matching overloaded function found ”

    ” v3d.WebGLShader: Shader couldn’t compile. ”

    ” v3d.WebGLProgram: shader error: 1282 35715 false gl.getProgramInfoLog Must have an compiled fragment shader attached. ERROR: 0:2507: ‘node_tex_musgrave’ : no matching overloaded function found ”

    Browser/operating system: e.g. Chrome 73 / Window 10, Safari / iOS 12
    Firefox 70.0.1 (64-bit) Windows 8.1
    Version 2.17.0pre1
    Blender 2.81

    What steps will reproduce the problem?
    using Dot Product in Math Node(?)

    What is the expected result?
    the copper metal texture should show as usual

    What happens instead?
    object with material does not show, error message in console appears

    NOTE: i’ve never voluntarily used “Dot Product” as a math node on my own.
    It IS, however, a node in a group node setup i use in a few materials which i downloaded from BIS (Blender Interplanetary Storage) https://b3d.interplanety.org/en/bis-online-blender-material-storage/
    I use these materials often, with no problem.
    not sure why it may be causing a problem.
    (maybe this is not the source of the problem?)

    EDIT: tried it in blender 2.80 and verge 2.16
    same problems.

    • This topic was modified 3 days, 15 hours ago by GlifTek GlifTek.
    • This topic was modified 3 days, 15 hours ago by GlifTek GlifTek. Reason: verge / blender versions
    • This topic was modified 3 days, 15 hours ago by GlifTek GlifTek.
    • This topic was modified 3 days, 14 hours ago by GlifTek GlifTek.
    #21554
    Yuri Kovelenov
    Yuri Kovelenov
    Developer

    Hi,

    this issue has been fixed in 2.17 pre1. Make sure you have updated the engine runtime to 2.17 for your application (by clicking the update button in the App Manager).

    3D Verger, the CEO
    LinkedIn | FB | Twitter | VK | 新浪微博

    #21560
    GlifTek
    GlifTek
    Licensee

    Hi,
    this issue has been fixed in 2.17 pre1. Make sure you have updated the engine runtime to 2.17 for your application (by clicking the update button in the App Manager).

    Fantastic.
    All fixed.
    thanks!
    :good:

    #21588
    Yuri Kovelenov
    Yuri Kovelenov
    Developer

    great!

    3D Verger, the CEO
    LinkedIn | FB | Twitter | VK | 新浪微博

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