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Creating transparent layers that block objects behind it.

Home Forums General Questions Creating transparent layers that block objects behind it.

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  • #67260
    teerez
    Participant

    Is there a way with verge3d to create layer that are transparent to block objects behind them. My thinking is it would be shader related, just not sure how that would work with verge3d. My want is to have object float out of the ground or create portal effects where worlds hide on the other side

    #67261
    solid
    Customer

    Portals

    Webgl Interactive Development https://www.blend3dweb.ru/

    #67263
    kdv
    Participant

    My want is to have object float out of the ground or create portal effects where worlds hide on the other side

    Do you mean something like this https://v3d.net/oge?

    Puzzles and JS. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of meaning at all.

    #68203
    c4cc
    Participant

    deleted

    • This reply was modified 6 months ago by c4cc.
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