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blender constraints

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Viewing 15 posts - 1 through 15 (of 17 total)
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  • #37560
    michael90gmichael90g
    Participant

    hi, im experiencing issues when using constraints, when locked track and child of constraint are used in the same hiearchy there is lag between the child of constraint and when using two locked tracks it doesnt look the same as in blender, are there any limitations compared to blender?

    #37562
    michael90gmichael90g
    Participant

    https://cdn.soft8soft.com/AROAJSY2GOEHMOFUVPIOE:a9b93b27fc/applications/test/test.html

    there are in total four locked track constraint here, but it seems that only two are functioning properly

    #37571

    Can you share the blend file example?

    Co-founder and lead graphics specialist at Soft8Soft.

    #37575
    michael90gmichael90g
    Participant

    ok here is the save blend file, thanks in advance

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    #37579

    Seems like it works for me fine? video

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    Co-founder and lead graphics specialist at Soft8Soft.

    #37582
    michael90gmichael90g
    Participant

    there are two locked track constraints on each cyllinder, one for x axis and one for y axis, try and move the object in both axis to see that it does not pint towards each other in one axis.

    if you check the blend file you will se the correct movement,

    #37599

    Ok, I see, we will discuss this.

    Co-founder and lead graphics specialist at Soft8Soft.

    #37600
    michael90gmichael90g
    Participant

    ok, thanks alot, very much appreciated :good:

    #37623
    michael90gmichael90g
    Participant

    Ok, I see, we will discuss this.

    can you give me a rough point to when you have a possible answer?

    #37636

    We are looking at the problem, but I can’t give you any exact time when it will be solved.

    Co-founder and lead graphics specialist at Soft8Soft.

    #37640
    michael90gmichael90g
    Participant

    We are looking at the problem, but I can’t give you any exact time when it will be solved.

    ok, so you see the issue, and there is a solution? in that case im very happy! this would be an awsome feature to have working

    #37641

    For now solution is only to bake all objects movement to keyframes until the unexpected behavior of constraints will be fixed in the engine.

    Co-founder and lead graphics specialist at Soft8Soft.

    #38518
    AvatarAnders Guldahl
    Customer

    hi, any news on this?

    #38520

    Seems like there’s no good news about this bug, yet.

    Co-founder and lead graphics specialist at Soft8Soft.

    #40533
    AvatarAnders Guldahl
    Customer

    is this feature considered for adding anytime?

Viewing 15 posts - 1 through 15 (of 17 total)
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