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blender 2.81/2.17pre1 export complains – armature

Home Forums Bug Reports and Feature Requests blender 2.81/2.17pre1 export complains – armature

  • This topic has 4 replies, 2 voices, and was last updated 3 years ago by Anonymous.
Viewing 5 posts - 1 through 5 (of 5 total)
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  • #21482
    Anonymous
    Inactive

    So I switched my project to new blender2.81/verge.217pre1 and try to fix that error during gltf export:

    `Traceback (most recent call last):
    File “/media/ab/chamb/verge3d/addons/verge3d/__init__.py”, line 148, in execute
    return gltf2_export.save(self, context, exportSettings)
    File “/media/ab/chamb/verge3d/addons/verge3d/gltf2_export.py”, line 120, in save
    generateGLTF(operator, context, exportSettings, glTF)
    File “/media/ab/chamb/verge3d/addons/verge3d/gltf2_generate.py”, line 3346, in generateGLTF
    generateNodes(operator, context, exportSettings, glTF)
    File “/media/ab/chamb/verge3d/addons/verge3d/gltf2_generate.py”, line 2360, in generateNodes
    node[‘skin’] = get_skin_index(glTF, blender_armature.name, index_offset)
    File “/media/ab/chamb/verge3d/addons/verge3d/gltf2_get.py”, line 354, in get_skin_index
    skeleton = gltf.getNodeIndex(glTF, name)
    NameError: name ‘gltf’ is not defined

    location: <unknown location>:-1

    #21484
    Anonymous
    Inactive

    found issue: only octahedral view of armature is supported, right?

    #21485
    Anonymous
    Inactive

    sorry, this was not a problem…searchin..

    #21486

    it is a known issue that we already fixed. We’ll make it available with 2.17pre2 soon. Sorry for the inconvenience!

    Chief 3D Verger | LinkedIn | Twitter

    #21491
    Anonymous
    Inactive

    ah, OK, good to know, thank you :good:

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