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Baking animation of curves will it work with Verge3D

Home Forums Graphics / Blender Baking animation of curves will it work with Verge3D

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Viewing 6 posts - 1 through 6 (of 6 total)
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  • #22190
    stillpointx
    Participant

    I have a blend file with several animated curves and curve paths (no meshed objects in the scene just curves) created with Animation Nodes and Blender 2.81 but these cant be keyed for animation. Can I bake the animation in Blender then export it with Verge3D? I’m trying to get it so people on the web can have control of rotating around the playing animation. Any example tutorials of this? Or a workaround?

    #22191

    created with Animation Nodes and Blender 2.81 but these cant be keyed for animation.

    Difficult to say, I not so familliar with animation nodes, butif you can convert all to object animation and shapekey animation it will work.

    Co-founder and lead graphics specialist at Soft8Soft.

    #22221
    stillpointx
    Participant

    I was able to bake all the keyframes which worked in blender but when
    I do a sneak preview using Verge3D I don’t see the animation just a static image. I included the blend file. I’m using Blender 2.81 and Animation Nodes 2.1.5 and Verge3D 2.17 on Ubuntu 18.04. There’s really no way I’ve found to use shapekeys at the moment (see animated gif of why) it’s an animated Lorentz Equation. Any other ideas? I’m trying to get it so people on the web can have control of rotating around the playing animation.

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    #22239

    I do a sneak preview using Verge3D I don’t see the animation just a static image. I included the blend file.

    I see you use spline for animation, Verge3D animation works oly with meshes now, you need to convert you spline to mesh at first. I’ve also see that you leave animation nodes, will this work if you delet them from file? With Verge3D you can also use only object animation, bones animation, shapekey animation and material animation through value node. No modifier animaton, specific mesh and object parameters animation and so on.

    Co-founder and lead graphics specialist at Soft8Soft.

    #22258
    stillpointx
    Participant

    Thanks! I’ll look into ways of converting things into meshes

    #31051
    tioyo
    Participant

    :good:

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