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AR-app tries to load 2 times, then quits

Home Forums General Questions AR-app tries to load 2 times, then quits

  • This topic has 4 replies, 4 voices, and was last updated 1 year ago by kdv.
Viewing 5 posts - 1 through 5 (of 5 total)
  • Author
    Posts
  • #61405
    vision
    Customer

    Hi,

    I have an AR-app that is trying to load 2 times on iOS/safari. Then stops with “an error has occurred’.

    ***solved, it had to point lights in it, when removed, it loaded perfectly.

    • This topic was modified 1 year ago by vision.
    • This topic was modified 1 year ago by vision.
    • This topic was modified 1 year ago by vision.
    • This topic was modified 1 year ago by vision.
    • This topic was modified 1 year ago by vision.
    • This topic was modified 1 year ago by vision. Reason: found the solution myself
    #61415

    glad you worked it out! :good: iOS devices are very sensitive with regard to scene complexity.

    Chief 3D Verger | LinkedIn | Twitter

    #61420
    kdv
    Participant

    A vivid example of how two point lights casting shadows can crash the app in iOS )))

    Puzzles and JS. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of meaning at all.

    #61421
    abdul
    Customer

    Hi Kdv, do you also provide your paid services?

    #61427
    kdv
    Participant

    Hi, adbul! Yes, it’s possible. Depends on what you need.
    Contact me via kdv [at] izh [dot] com.

    Puzzles and JS. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of meaning at all.

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