We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.

Mac uses integrated gpu upon first loading

Home Forums Bug Reports and Feature Requests Mac uses integrated gpu upon first loading

Tagged: 

Viewing 4 posts - 1 through 4 (of 4 total)
  • Author
    Posts
  • #48502
    dragosburian
    Customer

    Hello, is there a way to force the usage of the dedicated gpu, we have issues with macs, where it sporadically starts verge using the integrated gpu. It seems to be random, but generally after a re-load it switches to the dedicated gpu as in the attached video.

    https://drive.google.com/file/d/1sSC2fWtP31lMZWI2PX0wERRPtKKnri_4/view?usp=sharing

    #48537

    Hi!

    you can possibly employ gSwitch for this purpose.

    Chief 3D Verger | LinkedIn | Twitter

    #48594
    Yorick
    Customer

    Hi Yuri,

    We make models for customers all over the world as a SAAS software company.
    We can not expect them to install something extra to work with our software.

    Kind regards,
    yorick

    #48608

    As far as I know, the in-browser environment cannot access GPU settings for the time being. Perhaps it will change in the future.

    For now I’d suggest using the check performance puzzle to detect what GPU a WebGL app is running on, and turn off most graphics-heavy features.

    Chief 3D Verger | LinkedIn | Twitter

Viewing 4 posts - 1 through 4 (of 4 total)
  • You must be logged in to reply to this topic.