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[ GLIFTEK ] Plugin Pack: BOUNDING BOXES

Home Forums Plugins [ GLIFTEK ] Plugin Pack: BOUNDING BOXES

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  • #46238
    GLiFTeK
    Customer

    [ GLIFTEK ] Plugin Pack: BOUNDING BOXES

    The [ BOUNDING BOXES ] Plugin Pack: is a suite of plugins that allow for detection of the intersection of designated ‘bounding boxes’. The bounding boxes are ‘Box3’ rectangles representing the furthest spatial bounds that an object takes up. Best use case is for one-on-one intersection comparison. Future versions will have better support for multiple intersections.

    The plugin blocks included are:

    • Create Bounding Boxes
    • Update Bounding Box
    • Bounding Box Collision Sensor
    • Get Bounding Box
    • Get Bounding Box Collision State
    • Get Touching Object
    • Get List Of Touching Or Non Touching Objects

    *All [ GLIFTEK ] Plugin Packs come supplied with a Verge3D example application, showing the plugins in action in the puzzle editor with instructional tips!

    link to – Live DEMO with Full Product Documentation!

    Purchase this powerful plugin at the Gliftek Store NOW!

    :good:

    #46273

    thank you! :good:

    Chief 3D Verger | LinkedIn | X

    #82854
    joppe3d
    Participant

    Hi,

    Im working on a project with the boundingbox plugin. I’ve noticed a bug/quirk i think. When i add the boundingbox to an mesh object and later delete the mesh object i get the error. Cannot read property of undefined reading ”geometry’. Is it possible i can implement garbage collection in a certain way? Or is this just a quirk of the plugin. This makes the plugin not usable for the current project.

    Ive tried reverse engineering the block code but its obfuscated to much to figure out.

    #82856

    It look this plugin is no longer maintained. Try to contact the author and ask for assistance.

    Soft8Soft Tech Chief
    X | FB | LinkedIn

    #82857
    joppe3d
    Participant

    Thanks, yes i’ve tried no luck.

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