Hi,
I’ve been watching/reading tutorials on Eevee lighting/hdr environment /render settings for “ideal” photo-real product rendering.
No doubt, many factors involve proper texturing techniques and puzzle settings.
Aside from the good info on the Verge3D guides etc, has anyone posted any blank “Template” blender scenes with ideal settings for product presentation /studio lighting/ rendering?
Or possibly know good online resources for such type of a thing?
Also, before I go searching, which sample verge 3d files that come with verge are in any way useable without having to dismantle the current project risking accidentally messing up links and puzzles?
(I’ve tried with the jewelry one I like very much, but that one is so well interconnected with it’s content that I haven’t been able to get a template out of it.
thanks in advance!
:)