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Trigger for 1st person template

Home Forums General Questions Trigger for 1st person template

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  • #84140
    boing
    Customer

    What a great software Verge3d is!
    I started using the great new 1st person template.
    Now I would like to trigger an anim when I reach a specific spot.
    What’s the best way to do this /can you do this with puzzles:
    -Cast a short ray from the camera forward. -Check if it hits your trigger mesh.
    -If yes, start the animation.

    Any help much appreciated

    #84141
    Qiangge
    Participant

    -Cast a short ray from the camera forward. -Check if it hits your trigger mesh.
    -If yes, start the animation.

    Hi,try this demo

    #84148
    boing
    Customer

    Oh wow, thank you.
    I just about managed to recreate it! :yahoo: Way above my “puzzle skills”!
    Thank you again!

    #84150

    Hi,

    Indeed, for the small scenes raycasting to the ground would be the best option. However, for large environments I’d suggest using the physics engine to implement proximity sensors (with the ghost objects)

    Soft8Soft Tech Chief
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