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First Person Camera vs. Flying Camera

Home Forums Graphics / Blender First Person Camera vs. Flying Camera

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  • #29499
    AvatarKai Liu
    Licensee

    Hi,
    I find if use 2-finger pinch gesture to zoom with the first-person camera on iOS touchscreens, it doesn’t work, but the flying camera works well. Is there any way to get it work on the first-person camera? Thanks.

    Kai

    #30068

    Hi,
    The best way to move on mobile devices is to set your camera controls to Firstperson or Flying, create a separate element (HTML or simply camera-parented object) and then use change local transform puzzle to move forward. This behavior would be similar to FPS games developed for phones/tablets.

    Co-founder and CTO at Soft8Soft
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    #30115
    AvatarKai Liu
    Licensee

    Hi Alex, I will give it a try. Thanks.

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