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ambient occlusion

Home Forums Graphics / Blender ambient occlusion

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  • #81872
    emadd
    Participant

    Hello
    First of all, thank you for the very good and useful Verge3D program.
    I am working with the latest version of Verge3d and Blender versions 4.2 and 4.4.
    Unfortunately, there is noise in my outputs in the AO section (like the example)
    Please guide me how to fix the noise
    Thanks for your answer

    #81877
    visualizer
    Customer

    emadd,
    in real time AO it will always show the noise. Because it calculates in real time.
    Better is to bake the AO and then use it.

    #81885
    emadd
    Participant

    Thank you for your answer. But I wish this issue could be resolved… For now, the best way is to bake.

    #81898

    This will be solved when we will have minimum 4060 rtx video card in each device on the planet. For now try to tweak a little bit Trace Precision in AO settings this may help a little bit or just bake the AO.

    Co-founder and lead graphics specialist at Soft8Soft.

Viewing 4 posts - 1 through 4 (of 4 total)
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