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stereoscopic environment

Home Forums Graphics / Blender stereoscopic environment

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  • #85589
    edmundo
    Participant

    hello

    i have made top/bottom render of my environment. it looks perfect in quest as image.
    can i use it in verge3d as environment? all i need is this environment for now to look nice in verge app.

    maybe i am not sure how to describe problem correct. so hdr is flat by default correct? so how can i make it feel like watching this image in quest?

    http://testing.hxcjxmokn1-xmz4q7kyp62o.p.temp-site.link/wp-content/uploads/2025/12/Dodeca_scene_AIR-_ETHER-V-1-1.2-360-VR-scaled.jpg

    #85590
    edmundo
    Participant

    i guess it is called stereoscopic skybox

    #85591

    Hi,
    In fact, this technique looks really promising. The only obstacle that we have now it to implement such the dual-HDR setup in Blender / 3ds Max / Maya. Maybe you’re aware of some practical approach to this task with your favorite modelling tool (whatever it is)?

    Soft8Soft Tech Chief
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