Verge3D System Administrator's Guide

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This page provides tips for setting up Verge3D in large-scale production environments, such as animation studios and educational institutions.

Installing Verge3D for Windows via command line

E.g. if you need to install Verge3D for Blender version 4.9.2, use the following command in the folder where installation distro located (to be run with admin privileges):

verge3d-blender-4.9.2.exe /S

Installing Verge3D for macOS via command line

E.g. if you need to install Verge3D for Maya version 4.10.0, use the following command (no admin privileges needed):

installer -pkg verge3d-maya-4.10.0.pkg -target CurrentUserHomeDirectory

Using Linux version on Windows / macOS

The Verge3D's .xz distribution is intended to be installed on Linux/ChromeOS. Still, you can unpack it and use on macOS / Windows as well. To setup the exporter plugins for Blender and Maya, follow the Linux guidelines from the User Manual:

Verge3D for 3ds Max is available for Windows only, hence there is no .xz build. You should use Verge3D Ultimate instead and install 3ds Max plugin by following the Configuring Plugin Path Manually guide.

In some situations you might need to automate registering plugins for Blender/3ds Max/Maya. To do so, please read below.

Installing Blender extension manually

On Windows, go to the addons\verge3d\setup inside the Verge3D installation folder, then run:

setupAddon.bat

On macOS / Linux / ChromeOS, go to the addons/verge3d/setup inside the Verge3D installation folder, then run (Python 3 required):

python3 setupAddon.py

Installing 3ds Max plugin manually

On Windows, go to the python\maxPlugin\setup inside the Verge3D installation folder, then run:

regPlugPath.bat

Installing Maya plugin manually

On Windows, go to the maya_plugin\setup inside the Verge3D installation folder, then run:

install.bat

On macOS / Linux, go to the maya_plugin/setup inside the Verge3D installation folder, then run (Python 3 required):

python3 install.py

Activating Verge3D via command line

To active Verge3D via command line, send the POST request to the App Manager server, e.g. via cURL:

Verge3D for Blender / Verge3D Ultimate:

curl -X POST http://localhost:8668/enterkey -H "Content-Type: application/x-www-form-urlencoded" -d "key=REPLACE_BY_YOUR_LICENSE_KEY"

Verge3D for 3ds Max:

curl -X POST http://localhost:8669/enterkey -H "Content-Type: application/x-www-form-urlencoded" -d "key=REPLACE_BY_YOUR_LICENSE_KEY"

Verge3D for Maya:

curl -X POST http://localhost:8670/enterkey -H "Content-Type: application/x-www-form-urlencoded" -d "key=REPLACE_BY_YOUR_LICENSE_KEY"

See Also

Deploying Blender in Production — Blender sysadmin guide.