Known Verge3D Limitations: Difference between revisions

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When two or more clipping planes intersect with each other, you can see the following artifacts similar to [[Z-fighting]].
When two or more clipping planes intersect with each other, you can see the following artifacts similar to [[Z-fighting]].
== Camera Scaling ==
Camera scaling > 1 or < 1 does not supported well in Verge3D. Always set scale factor for your cameras to 1.





Revision as of 08:45, 6 September 2021

Two or more clipping planes parallel to each other

When two or more clipping planes intersect with each other, you can see the following artifacts similar to Z-fighting.

Camera Scaling

Camera scaling > 1 or < 1 does not supported well in Verge3D. Always set scale factor for your cameras to 1.


See also

  • Hardware Related Issues - in-depth explanation of various hardware issues you might experience in your Verge3D-based apps.