Difference between revisions of "Known Verge3D Limitations"
From Verge3D Wiki
Jump to navigationJump to searchm  | 
				|||
| Line 8: | Line 8: | ||
== See also ==  | == See also ==  | ||
* [https://www.soft8soft.com/docs/manual/en/introduction/Hardware-Related-Issues.html Hardware Related   | * [https://www.soft8soft.com/docs/manual/en/introduction/Hardware-Related-Issues.html Hardware Related Issues] - in-depth explanation of various hardware issues you might experience in your Verge3D-based apps.  | ||
Revision as of 12:06, 3 August 2021
Two or more clipping planes parallel to each other
When two or more clipping planes intersect with each other, you can see the following artifacts similar to Z-fighting.
See also
- Hardware Related Issues - in-depth explanation of various hardware issues you might experience in your Verge3D-based apps.