Difference between revisions of "GLTF extensions supported by Verge3D"

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Revision as of 15:16, 9 January 2023

Here is the list of glTF 2.0 extensions supported by Verge3D:

Extension Description
KHR_binary_glTF Binaries for glTF 1.0
KHR_draco_mesh_compression Draco geometry compression
KHR_lights_punctual Basic lights (advanced light settings covered by the S8S_v3d_lights extension)
KHR_materials_clearcoat Clearcoat material params
KHR_materials_ior IOR material params
KHR_materials_sheen Sheen material params
KHR_materials_specular Additional specular params for materials
KHR_materials_transmission Transmission material params
KHR_materials_iridescence Iridescence material params
KHR_materials_unlit Shadeless materials
KHR_materials_volume Used to render transparency for volume materials
KHR_texture_basisu BasisU texture compresson
KHR_texture_transform Texture UV transformations
KHR_mesh_quantization Mesh optimization technique
KHR_materials_emissive_strength Additional emission strength param for materials
EXT_texture_webp WebP textures
EXT_meshopt_compression Mesh optimization technique
EXT_mesh_gpu_instancing Used to render instanced meshes
S8S_v3d_animation Animation playback settings
S8S_v3d_camera Advanced camera settings
S8S_v3d_materials Blender, Max, Maya material settings and node graphs
S8S_v3d_mesh Blender, Max, Maya mesh settings
S8S_v3d_node Blender, Max, Maya object settings
S8S_v3d_scene Blender, Max, Maya scene settings
S8S_v3d_texture Blender, Max, Maya texture settings
S8S_v3d_lights Light objects
S8S_v3d_light_probes Light probe objects
S8S_v3d_curves Curve objects
S8S_v3d_clipping_planes Clipping plane objects