Scientific Works Referencing Verge3D

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Verge3D will ensure your next breakthrough in the lab!

No-coding approach offered by the Verge3D web platform together with unparalleled integration with Blender and 3ds Max unsurprisingly lead to its wide adoption by scientists and scholars.

This page provides links to scientific articles, papers, and studies that reference or utilize Verge3D.

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Medicine and Biology

A tridimensional atlas of the developing human head — Cell (2023)

A Novel Approach in Web Based 3D Virtualization For Healthcare — IEEE (2023)

Chemistry

Laboratory-independent exploration of stirred bioreactors and their fluid dynamics — Elsevier (2023)

Infrastructure Intelligence and Resilience

Technologies and techniques in digital twins for real-time data visualisation in building maintenance: A state-of-the-art review — Elsevier (2025)

A Flexible and Adaptable Workflow to Develop and Visualise Industrial Digital Twins — Springer Nature (2021)

Cultural Heritage

The Virtual Reconstruction and Interactive Display of Three Que Towers of Hanyuan Hall of Daming Palace Based on Verge3D — IEEE (2021)

Standardization of digitized heritage: a review of implementations of 3D in cultural heritage — Nature (2023)

Art and Design

Development of 3D Website Along with VFX and Animation — Academia (2021)

Education

Development of 3D Mulitmedia as a Learning Tools Online Based Virtual Reality — Atlantis Press (2021)

Immersive Learning: Maximizing Computer Networks Education Based on 3D Interactive Animations — American Society for Engineering Education / ASEE (2024)

A Web-Based Digital Twin Framework for Interactive E-Learning in Engineering Education — MDPI (2025)

Geographic Information Science

Three-Dimensional, Multiscale System for Geomorphometric Modeling of the Arctic Ocean Floor: Development of Desktop and Web Applications Using the Blender Software — American Geophysical Union (2019)

Development of a Web-Based 3D Visualization Tool That Can Be Used in Geoscience Studies — International EnviroMining Virtual Conference (2025)

Mechanical Engineering

Interactive Application as a Teaching Aid in Mechanical Engineering — MDPI (2024)

Electrical Engineering

Development of Fiber Optic Practicum Learning Media based on Virtual Reality with Interactive 3D Animation — Journal of Applied Electrical & Science Technology (2026)

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Search on ScienceDirect or Google Scholar.