Scientific Works Referencing Verge3D: Difference between revisions
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== Infrastructure Intelligence and Resilience == | == Infrastructure Intelligence and Resilience == | ||
[https://www.sciencedirect.com/science/article/pii/S2772991525000489#bib36 Technologies and techniques in digital twins for real-time data visualisation in building maintenance: A state-of-the-art review] | [https://www.sciencedirect.com/science/article/pii/S2772991525000489#bib36 Technologies and techniques in digital twins for real-time data visualisation in building maintenance: A state-of-the-art review] — Elsevier (2025) | ||
[https://link.springer.com/chapter/10.1007/978-3-030-85607-6_18 A Flexible and Adaptable Workflow to Develop and Visualise Industrial Digital Twins] | [https://link.springer.com/chapter/10.1007/978-3-030-85607-6_18 A Flexible and Adaptable Workflow to Develop and Visualise Industrial Digital Twins] — Springer Nature (2021) | ||
== Cultural Heritage == | == Cultural Heritage == | ||
Revision as of 09:45, 20 April 2026

No-coding approach offered by the Verge3D web platform together with unparalleled integration with Blender and 3ds Max unsurprisingly lead to its wide adoption by scientists and scholars.
This page provides links to scientific articles, papers, and studies that reference or utilize Verge3D.
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Medicine and Biology
A tridimensional atlas of the developing human head — Cell (2023)
A Novel Approach in Web Based 3D Virtualization For Healthcare — IEEE (2023)
Chemistry
Laboratory-independent exploration of stirred bioreactors and their fluid dynamics — Elsevier (2023)
Infrastructure Intelligence and Resilience
Technologies and techniques in digital twins for real-time data visualisation in building maintenance: A state-of-the-art review — Elsevier (2025)
A Flexible and Adaptable Workflow to Develop and Visualise Industrial Digital Twins — Springer Nature (2021)
Cultural Heritage
Standardization of digitized heritage: a review of implementations of 3D in cultural heritage
Art and Design
Development of 3D Website Along with VFX and Animation
Education
Development of 3D Mulitmedia as a Learning Tools Online Based Virtual Reality
Immersive Learning: Maximizing Computer Networks Education Based on 3D Interactive Animations
A Web-Based Digital Twin Framework for Interactive E-Learning in Engineering Education
Geographic Information Science
Development of a Web-Based 3D Visualization Tool That Can Be Used in Geoscience Studies
Mechanical Engineering
Interactive Application as a Teaching Aid in Mechanical Engineering
Electrical Engineering
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