GLTF extensions supported by Verge3D: Difference between revisions

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! Extension !! Description
! Extension !! Description
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| KHR_binary_glTF || Binaries for glTF 1.0
| S8S_v3d_animation || Animation playback settings.
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| KHR_draco_mesh_compression || Draco geometry compression
| S8S_v3d_camera || Advanced camera settings: controls, viewport fit.
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| KHR_lights_punctual || Basic lights (advanced light settings covered by the S8S_v3d_lights extension)
| S8S_v3d_clipping_planes || Clipping plane objects.
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| KHR_materials_clearcoat || Clearcoat material params
| S8S_v3d_curves || Curve objects and fonts.
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| KHR_materials_ior || IOR material params
| S8S_v3d_lights || Light objects native to Blender, Max, Maya.
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| KHR_materials_sheen || Sheen material params
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| KHR_materials_specular || Additional specular params for materials
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| KHR_materials_transmission || Transmission material params
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| KHR_materials_iridescence || Iridescence material params
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| KHR_materials_unlit || Shadeless materials
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| KHR_materials_volume || Used to render transparency for volume materials
| S8S_v3d_light_probes || Light probe objects: cubmaps, planar.
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| KHR_texture_basisu || BasisU texture compresson
| S8S_v3d_materials || Blender, Max, Maya native material settings and node graphs.
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| KHR_texture_transform || Texture UV transformations
| S8S_v3d_mesh || Mesh features: line rendering, UV and Vertex Color layers.
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| KHR_mesh_quantization || Mesh optimization technique
| S8S_v3d_node || Blender, Max, Maya object settings e.g. constraints.
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| KHR_materials_emissive_strength || Additional emission strength param for materials
| S8S_v3d_scene || Advanced scene settings: shadow algorithms, world shader, etc.
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| EXT_texture_webp || WebP textures
| S8S_v3d_speakers || Speaker objects. Verge3D for Blender only.
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| EXT_meshopt_compression || Mesh optimization technique
| S8S_v3d_texture || Advanced texture support (HDR, LZMA-compressed) and settings.
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| EXT_mesh_gpu_instancing || Used to render instanced meshes
| KHR_binary_glTF || Binaries for glTF 1.0, left in glTF 2.0 for compatibility.
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| S8S_v3d_animation || Animation playback settings
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| S8S_v3d_camera || Advanced camera settings
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| S8S_v3d_materials || Blender, Max, Maya material settings and node graphs
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| S8S_v3d_mesh || Blender, Max, Maya mesh settings
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| S8S_v3d_node || Blender, Max, Maya object settings
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| S8S_v3d_scene || Blender, Max, Maya scene settings
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| S8S_v3d_texture || Blender, Max, Maya texture settings
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| S8S_v3d_lights || Light objects
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| S8S_v3d_light_probes || Light probe objects
| KHR_materials_unlit || Shadeless materials.
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| S8S_v3d_curves || Curve objects
| KHR_texture_basisu || BasisU/KTX texture compression.
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| S8S_v3d_clipping_planes || Clipping plane objects
| EXT_texture_webp || WebP textures. Verge3D for Blender only.
|}
|}
Need to find more about these extensions? Check out [https://www.soft8soft.com/docs/manual/en/programmers_guide/Developer-Kit.html Verge3D Developer Kit] for reference.
[[Category:Explanations]]

Latest revision as of 10:27, 30 May 2026

Here is the list of glTF 2.0 extensions supported by Verge3D:

Extension Description
S8S_v3d_animation Animation playback settings.
S8S_v3d_camera Advanced camera settings: controls, viewport fit.
S8S_v3d_clipping_planes Clipping plane objects.
S8S_v3d_curves Curve objects and fonts.
S8S_v3d_lights Light objects native to Blender, Max, Maya.
S8S_v3d_light_probes Light probe objects: cubmaps, planar.
S8S_v3d_materials Blender, Max, Maya native material settings and node graphs.
S8S_v3d_mesh Mesh features: line rendering, UV and Vertex Color layers.
S8S_v3d_node Blender, Max, Maya object settings e.g. constraints.
S8S_v3d_scene Advanced scene settings: shadow algorithms, world shader, etc.
S8S_v3d_speakers Speaker objects. Verge3D for Blender only.
S8S_v3d_texture Advanced texture support (HDR, LZMA-compressed) and settings.
KHR_binary_glTF Binaries for glTF 1.0, left in glTF 2.0 for compatibility.
KHR_materials_unlit Shadeless materials.
KHR_texture_basisu BasisU/KTX texture compression.
EXT_texture_webp WebP textures. Verge3D for Blender only.

Need to find more about these extensions? Check out Verge3D Developer Kit for reference.