Difference between revisions of "Tips for Verge3D devs"

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<syntaxhighlight lang="javascript">
<syntaxhighlight lang="javascript">
document.getElementsByTagName("iframe")[0].contentWindow.v3d
document.getElementsByTagName("iframe")[0].contentWindow.v3d
</syntaxhighlight>
e.g. to print performance profile from the iframe:
<syntaxhighlight lang="javascript">
document.getElementsByTagName("iframe")[0].contentWindow.v3d.apps[0].printPerformanceInfo()
</syntaxhighlight>
or to enable FPS counter:
<syntaxhighlight lang="javascript">
document.getElementsByTagName("iframe")[0].contentWindow.v3d.apps[0].showFPS()
</syntaxhighlight>
</syntaxhighlight>


Line 47: Line 59:
* FFF — show/hide '''F'''PS counter in the upper left corner of the rendered canvas.
* FFF — show/hide '''F'''PS counter in the upper left corner of the rendered canvas.
* HHH — '''h'''alt/continue application rendering.
* HHH — '''h'''alt/continue application rendering.
== Short Links ==
These short links can be very helpful for debugging mobile devices.
* [https://v3d.net/ar v3d.net/ar] — launch '''A'''ugmented '''R'''eality demo.
* [https://v3d.net/c v3d.net/c] — launch basic '''C'''ube demo.
* [https://v3d.net/g v3d.net/g] — launch '''G'''lobal Illumination demo.
* [https://v3d.net/j v3d.net/j] — launch '''J'''ewelry Configurator.
* [https://v3d.net/l v3d.net/l] — redirect to '''l'''ocal App Manager (http://localhost:8668/).
* [https://v3d.net/m v3d.net/m] — open Verge3D User '''M'''anual.
* [https://v3d.net/r v3d.net/r] — launch Industrial '''R'''obot Demo.
* [https://v3d.net/s v3d.net/s] — '''S'''cooter Demo.
* [https://v3d.net/t v3d.net/t] — '''T'''eapot Heater.
* [https://v3d.net/v v3d.net/v] — W3C Markup '''V'''alidation Service.
* [https://v3d.net/vr v3d.net/vr] — launch '''V'''irtual '''R'''eality demo.
* [https://v3d.net/w v3d.net/w] — '''W'''ebGL System Report.
== App Manager undocumented features ==
* [http://localhost:8668/get_preview_dir localhost:8668/get_preview_dir] — get path to preview directory.
* [http://localhost:8668/update_all_apps localhost:8668/update_all_apps] — update all applications automatically (use with caution!).
* [http://localhost:8668/restart localhost:8668/restart] — restart server.
* [http://localhost:8668/stop localhost:8668/stop] — stop server.
* [http://localhost:8668/reset localhost:8668/reset] — reset server settings.
* [http://localhost:8668/log localhost:8668/log] — App Manager log.
== Restoring console functions ==
<syntaxhighlight lang="javascript">
const i = document.createElement('iframe');
i.style.display = 'none';
document.body.appendChild(i);
window.console = i.contentWindow.console;
</syntaxhighlight>
== Downloading Electron builds ==
gh release download v19.0.4 -D v19.0.4 -p 'electron-*64.zip' -p 'electron-*32.zip' -p 'SHASUMS256.txt' -R electron/electron
== Install Python packages to local directory ==
pip install --target=dir_name package_name

Latest revision as of 09:41, 15 March 2024

This page contains random tips and code snippets that Verge3D devs or Verge3D DevKit users may find useful for their work.

Getting v3d namespace from iframe

document.getElementsByTagName("iframe")[0].contentWindow.v3d

e.g. to print performance profile from the iframe:

document.getElementsByTagName("iframe")[0].contentWindow.v3d.apps[0].printPerformanceInfo()

or to enable FPS counter:

document.getElementsByTagName("iframe")[0].contentWindow.v3d.apps[0].showFPS()

Debugging Verge3D render target

Use the following code to create a plane with the output of the given render target:

// DONT FORGET TO REMOVE IT!
var texture = renderTarget.texture
var geometry = new v3d.PlaneBufferGeometry(3, 3);
var material = new v3d.MeshBasicMaterial();
material.map = texture;
var planeMesh = new v3d.Mesh(geometry, material);
planeMesh.position.x = 6;
v3d.apps[0].scene.add(planeMesh);

Code Indentation Style

The K&R style, 4 spaces:

function someFun() {
    const someConst = 10;
    const alwaysTrue = true;

    for (let i = 0; i < someConst; i++) {
        if (alwaysTrue) {
            console.log(`Hello ${i}!`);
        }
    }
}

Key Triplets

There are several key triplets supported by Verge3D which are useful for debugging. To execute a triplet, wait until a Verge3D app finishes its loading, then press the same key thrice very quickly.

  • PPP — print performance profile. See here for more info.
  • FFF — show/hide FPS counter in the upper left corner of the rendered canvas.
  • HHH — halt/continue application rendering.

Short Links

These short links can be very helpful for debugging mobile devices.

App Manager undocumented features

Restoring console functions

const i = document.createElement('iframe');
i.style.display = 'none';
document.body.appendChild(i);
window.console = i.contentWindow.console;

Downloading Electron builds

gh release download v19.0.4 -D v19.0.4 -p 'electron-*64.zip' -p 'electron-*32.zip' -p 'SHASUMS256.txt' -R electron/electron

Install Python packages to local directory

pip install --target=dir_name package_name