Baking cloth simulation in Blender for exporting to Verge3D

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Revision as of 10:00, 17 August 2021 by Alexander (talk | contribs)
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Since Verge3D does not support Blender's cloth simulation, it must be baked before export. See this video on how to do that:

For basic cloth simulations, you might also try the physical-based approach. See the create soft body puzzle reference.