Measurement Units: Difference between revisions
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This page explains measurement (distance) units that are used in Verge3D and how these interact with Blender, 3ds Max, Maya system units. | This page explains measurement (distance) units that are used in Verge3D and how these interact with Blender, 3ds Max, Maya system units. | ||
== Verge3D for Blender == | |||
1 Blender Unit (BU) = 1 meter by default | |||
== Verge3D for 3ds Max == | |||
3ds Max uses Inches as system units. | |||
== Verge3D for Maya == | |||
Working Units default to cm. | |||
Revision as of 15:59, 21 May 2026
This page explains measurement (distance) units that are used in Verge3D and how these interact with Blender, 3ds Max, Maya system units.
Verge3D for Blender
1 Blender Unit (BU) = 1 meter by default
Verge3D for 3ds Max
3ds Max uses Inches as system units.
Verge3D for Maya
Working Units default to cm.