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	<updated>2026-06-09T08:15:04Z</updated>
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		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1933</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1933"/>
		<updated>2026-06-08T08:06:49Z</updated>

		<summary type="html">&lt;p&gt;Alexander: /* Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 40+ high-quality Blender materials optimized for real-time usage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;BkJYaWe-eic&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still supported and freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter 3D Configurator Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still supported and freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Jewelry Configurator demo (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.17 introduces the Jewelry Configurator demo. This advanced 3D web configurator was created without a single line of code.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;ugaXdqNsf1A&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for Maya, major UI overhaul (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.0 brings major UI/UX upgrade of App Manager and Puzzles and also supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.1 brings support for ready-to-use ReactJS and Vue.js templates.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes, Arnold shader nodes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as it now supports light probes, clipping planes, and Arnold shader nodes (for 3ds Max and Maya).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Wiki (August 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D Wiki launched. Contains guides, tutorials, examples, hints, technical articles, and more. Moderated, yet freely accessible for editing by the Verge3D users.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.0 delivers major App Manager and Puzzles upgrade. Verge3D now supports KTX texture compression. Also launched an Asset Store with a bunch of free demos.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Curve-based procedural animation, WebP textures (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.1: Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for SCORM learning management system (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.2 brings support for SCORM app generator and puzzles. Also includes E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.3 now supports order-independent transparency. Also includes Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Volvo Cars 3D Showroom (May 2023) ==&lt;br /&gt;
&lt;br /&gt;
Volvo Cars Deutschland features an impressive 3D showroom for the new electric EX90. The visitors can interact with highly detailed externals and internals of the car, try out various options and obtain more info via expandable points of interest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;yfA2_fBaR2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.5: App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
== Progressive Web Apps (PWA), offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 brings support for Progressive Web Apps (PWA) with optional offline mode.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/YouTube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cascaded shadow maps (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 also supports cascaded shadow maps for improved rendering of large scenes.&lt;br /&gt;
&lt;br /&gt;
== European Space Agency turns to Verge3D (May 2024) ==&lt;br /&gt;
&lt;br /&gt;
Makes Verge3D-powered virtual tour for their Test Centre facility.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;cv7k95yw9dA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender, 3ds Max, Maya (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New packs with 70+ materials. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
Blender:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3ds Max:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Maya:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Improved HTML puzzles (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.7 comes with improved HTML puzzles for creating flexbox/grid layouts as well web forms and native dialog windows&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;0LPgnvhKroY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New features in Verge3D 4.8:&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.9 brings support for all-in-one HTML export. Also supports OpenPBR shader for 3ds Max and Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Factory Tour demo, macOS installer, fast CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== John Deere turns to Verge3D (April 2026) ==&lt;br /&gt;
&lt;br /&gt;
This beautifully crafted Verge3D app brings John Deere machines into real life!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;6gVI_mDa3JU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Apps and Demos]]&lt;br /&gt;
[[Category:Videos]]&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=article&lt;br /&gt;
|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1932</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1932"/>
		<updated>2026-06-08T08:06:06Z</updated>

		<summary type="html">&lt;p&gt;Alexander: /* Asset Store, texture compression (June 2022) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 40+ high-quality Blender materials optimized for real-time usage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;BkJYaWe-eic&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still supported and freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter 3D Configurator Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still supported and freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Jewelry Configurator demo (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.17 introduces the Jewelry Configurator demo. This advanced 3D web configurator was created without a single line of code.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;ugaXdqNsf1A&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for Maya, major UI overhaul (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.0 brings major UI/UX upgrade of App Manager and Puzzles and also supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.1 brings support for ready-to-use ReactJS and Vue.js templates.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes, Arnold shader nodes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as it now supports light probes, clipping planes, and Arnold shader nodes (for 3ds Max and Maya).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Wiki (August 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D Wiki launched. Contains guides, tutorials, examples, hints, technical articles, and more. Moderated, yet freely accessible for editing by the Verge3D users.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.0 delivers major App Manager and Puzzles upgrade. Verge3D now supports KTX texture compression. Also launched an Asset Store with a bunch of free demos.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.1: Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for SCORM learning management system (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.2 brings support for SCORM app generator and puzzles. Also includes E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.3 now supports order-independent transparency. Also includes Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Volvo Cars 3D Showroom (May 2023) ==&lt;br /&gt;
&lt;br /&gt;
Volvo Cars Deutschland features an impressive 3D showroom for the new electric EX90. The visitors can interact with highly detailed externals and internals of the car, try out various options and obtain more info via expandable points of interest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;yfA2_fBaR2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.5: App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
== Progressive Web Apps (PWA), offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 brings support for Progressive Web Apps (PWA) with optional offline mode.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/YouTube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cascaded shadow maps (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 also supports cascaded shadow maps for improved rendering of large scenes.&lt;br /&gt;
&lt;br /&gt;
== European Space Agency turns to Verge3D (May 2024) ==&lt;br /&gt;
&lt;br /&gt;
Makes Verge3D-powered virtual tour for their Test Centre facility.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;cv7k95yw9dA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender, 3ds Max, Maya (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New packs with 70+ materials. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
Blender:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3ds Max:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Maya:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Improved HTML puzzles (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.7 comes with improved HTML puzzles for creating flexbox/grid layouts as well web forms and native dialog windows&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;0LPgnvhKroY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New features in Verge3D 4.8:&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.9 brings support for all-in-one HTML export. Also supports OpenPBR shader for 3ds Max and Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Factory Tour demo, macOS installer, fast CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== John Deere turns to Verge3D (April 2026) ==&lt;br /&gt;
&lt;br /&gt;
This beautifully crafted Verge3D app brings John Deere machines into real life!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;6gVI_mDa3JU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Apps and Demos]]&lt;br /&gt;
[[Category:Videos]]&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=article&lt;br /&gt;
|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1931</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1931"/>
		<updated>2026-06-08T08:03:54Z</updated>

		<summary type="html">&lt;p&gt;Alexander: /* Light probes, clipping planes, Arnold shader nodes (May 2021) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 40+ high-quality Blender materials optimized for real-time usage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;BkJYaWe-eic&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still supported and freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter 3D Configurator Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still supported and freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Jewelry Configurator demo (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.17 introduces the Jewelry Configurator demo. This advanced 3D web configurator was created without a single line of code.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;ugaXdqNsf1A&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for Maya, major UI overhaul (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.0 brings major UI/UX upgrade of App Manager and Puzzles and also supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.1 brings support for ready-to-use ReactJS and Vue.js templates.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes, Arnold shader nodes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as it now supports light probes, clipping planes, and Arnold shader nodes (for 3ds Max and Maya).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Wiki (August 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D Wiki launched. Contains guides, tutorials, examples, hints, technical articles, and more. Moderated, yet freely accessible for editing by the Verge3D users.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.0 delivers major App Manager and Puzzles upgrade. Asset Store with free demos. Texture compression. Updated set of glTF extensions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.1: Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for SCORM learning management system (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.2 brings support for SCORM app generator and puzzles. Also includes E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.3 now supports order-independent transparency. Also includes Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Volvo Cars 3D Showroom (May 2023) ==&lt;br /&gt;
&lt;br /&gt;
Volvo Cars Deutschland features an impressive 3D showroom for the new electric EX90. The visitors can interact with highly detailed externals and internals of the car, try out various options and obtain more info via expandable points of interest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;yfA2_fBaR2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.5: App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
== Progressive Web Apps (PWA), offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 brings support for Progressive Web Apps (PWA) with optional offline mode.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/YouTube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cascaded shadow maps (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 also supports cascaded shadow maps for improved rendering of large scenes.&lt;br /&gt;
&lt;br /&gt;
== European Space Agency turns to Verge3D (May 2024) ==&lt;br /&gt;
&lt;br /&gt;
Makes Verge3D-powered virtual tour for their Test Centre facility.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;cv7k95yw9dA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender, 3ds Max, Maya (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New packs with 70+ materials. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
Blender:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3ds Max:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Maya:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Improved HTML puzzles (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.7 comes with improved HTML puzzles for creating flexbox/grid layouts as well web forms and native dialog windows&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;0LPgnvhKroY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New features in Verge3D 4.8:&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.9 brings support for all-in-one HTML export. Also supports OpenPBR shader for 3ds Max and Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Factory Tour demo, macOS installer, fast CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== John Deere turns to Verge3D (April 2026) ==&lt;br /&gt;
&lt;br /&gt;
This beautifully crafted Verge3D app brings John Deere machines into real life!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;6gVI_mDa3JU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Apps and Demos]]&lt;br /&gt;
[[Category:Videos]]&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=article&lt;br /&gt;
|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1930</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1930"/>
		<updated>2026-06-08T08:03:21Z</updated>

		<summary type="html">&lt;p&gt;Alexander: /* Light probes, clipping planes (May 2021) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 40+ high-quality Blender materials optimized for real-time usage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;BkJYaWe-eic&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still supported and freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter 3D Configurator Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still supported and freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Jewelry Configurator demo (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.17 introduces the Jewelry Configurator demo. This advanced 3D web configurator was created without a single line of code.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;ugaXdqNsf1A&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for Maya, major UI overhaul (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.0 brings major UI/UX upgrade of App Manager and Puzzles and also supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.1 brings support for ready-to-use ReactJS and Vue.js templates.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes, Arnold shader nodes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as supports light probes, clipping planes, and Arnold nodes (for 3ds Max).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Wiki (August 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D Wiki launched. Contains guides, tutorials, examples, hints, technical articles, and more. Moderated, yet freely accessible for editing by the Verge3D users.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.0 delivers major App Manager and Puzzles upgrade. Asset Store with free demos. Texture compression. Updated set of glTF extensions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.1: Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for SCORM learning management system (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.2 brings support for SCORM app generator and puzzles. Also includes E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.3 now supports order-independent transparency. Also includes Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Volvo Cars 3D Showroom (May 2023) ==&lt;br /&gt;
&lt;br /&gt;
Volvo Cars Deutschland features an impressive 3D showroom for the new electric EX90. The visitors can interact with highly detailed externals and internals of the car, try out various options and obtain more info via expandable points of interest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;yfA2_fBaR2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.5: App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
== Progressive Web Apps (PWA), offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 brings support for Progressive Web Apps (PWA) with optional offline mode.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/YouTube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cascaded shadow maps (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 also supports cascaded shadow maps for improved rendering of large scenes.&lt;br /&gt;
&lt;br /&gt;
== European Space Agency turns to Verge3D (May 2024) ==&lt;br /&gt;
&lt;br /&gt;
Makes Verge3D-powered virtual tour for their Test Centre facility.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;cv7k95yw9dA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender, 3ds Max, Maya (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New packs with 70+ materials. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
Blender:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3ds Max:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Maya:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Improved HTML puzzles (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.7 comes with improved HTML puzzles for creating flexbox/grid layouts as well web forms and native dialog windows&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;0LPgnvhKroY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New features in Verge3D 4.8:&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.9 brings support for all-in-one HTML export. Also supports OpenPBR shader for 3ds Max and Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Factory Tour demo, macOS installer, fast CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== John Deere turns to Verge3D (April 2026) ==&lt;br /&gt;
&lt;br /&gt;
This beautifully crafted Verge3D app brings John Deere machines into real life!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;6gVI_mDa3JU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Apps and Demos]]&lt;br /&gt;
[[Category:Videos]]&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=article&lt;br /&gt;
|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1929</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1929"/>
		<updated>2026-06-08T08:02:50Z</updated>

		<summary type="html">&lt;p&gt;Alexander: /* VR controllers, WebAssembly for physics, ReactJS and Vue.js integration (April 2020) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 40+ high-quality Blender materials optimized for real-time usage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;BkJYaWe-eic&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still supported and freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter 3D Configurator Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still supported and freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Jewelry Configurator demo (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.17 introduces the Jewelry Configurator demo. This advanced 3D web configurator was created without a single line of code.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;ugaXdqNsf1A&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for Maya, major UI overhaul (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.0 brings major UI/UX upgrade of App Manager and Puzzles and also supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.1 brings support for ready-to-use ReactJS and Vue.js templates.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as supports light probes, clipping planes, and Arnold nodes (3ds Max).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Wiki (August 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D Wiki launched. Contains guides, tutorials, examples, hints, technical articles, and more. Moderated, yet freely accessible for editing by the Verge3D users.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.0 delivers major App Manager and Puzzles upgrade. Asset Store with free demos. Texture compression. Updated set of glTF extensions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.1: Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for SCORM learning management system (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.2 brings support for SCORM app generator and puzzles. Also includes E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.3 now supports order-independent transparency. Also includes Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Volvo Cars 3D Showroom (May 2023) ==&lt;br /&gt;
&lt;br /&gt;
Volvo Cars Deutschland features an impressive 3D showroom for the new electric EX90. The visitors can interact with highly detailed externals and internals of the car, try out various options and obtain more info via expandable points of interest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;yfA2_fBaR2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.5: App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
== Progressive Web Apps (PWA), offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 brings support for Progressive Web Apps (PWA) with optional offline mode.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/YouTube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cascaded shadow maps (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 also supports cascaded shadow maps for improved rendering of large scenes.&lt;br /&gt;
&lt;br /&gt;
== European Space Agency turns to Verge3D (May 2024) ==&lt;br /&gt;
&lt;br /&gt;
Makes Verge3D-powered virtual tour for their Test Centre facility.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;cv7k95yw9dA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender, 3ds Max, Maya (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New packs with 70+ materials. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
Blender:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3ds Max:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Maya:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Improved HTML puzzles (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.7 comes with improved HTML puzzles for creating flexbox/grid layouts as well web forms and native dialog windows&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;0LPgnvhKroY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New features in Verge3D 4.8:&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.9 brings support for all-in-one HTML export. Also supports OpenPBR shader for 3ds Max and Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Factory Tour demo, macOS installer, fast CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== John Deere turns to Verge3D (April 2026) ==&lt;br /&gt;
&lt;br /&gt;
This beautifully crafted Verge3D app brings John Deere machines into real life!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;6gVI_mDa3JU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Apps and Demos]]&lt;br /&gt;
[[Category:Videos]]&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=article&lt;br /&gt;
|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1928</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1928"/>
		<updated>2026-06-08T08:01:49Z</updated>

		<summary type="html">&lt;p&gt;Alexander: /* Windows installer, Jewelry Configurator demo (December 2019) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 40+ high-quality Blender materials optimized for real-time usage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;BkJYaWe-eic&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still supported and freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter 3D Configurator Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still supported and freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Jewelry Configurator demo (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.17 introduces the Jewelry Configurator demo. This advanced 3D web configurator was created without a single line of code.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;ugaXdqNsf1A&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for Maya, major UI overhaul (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.0 brings major UI/UX upgrade of App Manager and Puzzles and also supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== VR controllers, WebAssembly for physics, ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.1 brings support for puzzles used for operating VR controllers. Also supports Translucent BSDF in Blender, new physics module based on WebAssembly, ready-to-use ReactJS and Vue.js templates, as well as vector Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as supports light probes, clipping planes, and Arnold nodes (3ds Max).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Wiki (August 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D Wiki launched. Contains guides, tutorials, examples, hints, technical articles, and more. Moderated, yet freely accessible for editing by the Verge3D users.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.0 delivers major App Manager and Puzzles upgrade. Asset Store with free demos. Texture compression. Updated set of glTF extensions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.1: Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for SCORM learning management system (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.2 brings support for SCORM app generator and puzzles. Also includes E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.3 now supports order-independent transparency. Also includes Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Volvo Cars 3D Showroom (May 2023) ==&lt;br /&gt;
&lt;br /&gt;
Volvo Cars Deutschland features an impressive 3D showroom for the new electric EX90. The visitors can interact with highly detailed externals and internals of the car, try out various options and obtain more info via expandable points of interest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;yfA2_fBaR2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.5: App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
== Progressive Web Apps (PWA), offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 brings support for Progressive Web Apps (PWA) with optional offline mode.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/YouTube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cascaded shadow maps (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 also supports cascaded shadow maps for improved rendering of large scenes.&lt;br /&gt;
&lt;br /&gt;
== European Space Agency turns to Verge3D (May 2024) ==&lt;br /&gt;
&lt;br /&gt;
Makes Verge3D-powered virtual tour for their Test Centre facility.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;cv7k95yw9dA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender, 3ds Max, Maya (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New packs with 70+ materials. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
Blender:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3ds Max:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Maya:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Improved HTML puzzles (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.7 comes with improved HTML puzzles for creating flexbox/grid layouts as well web forms and native dialog windows&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;0LPgnvhKroY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New features in Verge3D 4.8:&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.9 brings support for all-in-one HTML export. Also supports OpenPBR shader for 3ds Max and Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Factory Tour demo, macOS installer, fast CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== John Deere turns to Verge3D (April 2026) ==&lt;br /&gt;
&lt;br /&gt;
This beautifully crafted Verge3D app brings John Deere machines into real life!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;6gVI_mDa3JU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Apps and Demos]]&lt;br /&gt;
[[Category:Videos]]&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=article&lt;br /&gt;
|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1927</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1927"/>
		<updated>2026-06-08T07:40:24Z</updated>

		<summary type="html">&lt;p&gt;Alexander: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 40+ high-quality Blender materials optimized for real-time usage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;BkJYaWe-eic&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still supported and freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter 3D Configurator Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still supported and freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Windows installer, Jewelry Configurator demo (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.17 brings Jewelry Configurator demo. Thanks to the installation wizard, Verge3D can now be easily installed and configured on Windows.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;ugaXdqNsf1A&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for Maya, major UI overhaul (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.0 brings major UI/UX upgrade of App Manager and Puzzles and also supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== VR controllers, WebAssembly for physics, ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.1 brings support for puzzles used for operating VR controllers. Also supports Translucent BSDF in Blender, new physics module based on WebAssembly, ready-to-use ReactJS and Vue.js templates, as well as vector Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as supports light probes, clipping planes, and Arnold nodes (3ds Max).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Wiki (August 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D Wiki launched. Contains guides, tutorials, examples, hints, technical articles, and more. Moderated, yet freely accessible for editing by the Verge3D users.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.0 delivers major App Manager and Puzzles upgrade. Asset Store with free demos. Texture compression. Updated set of glTF extensions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.1: Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for SCORM learning management system (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.2 brings support for SCORM app generator and puzzles. Also includes E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.3 now supports order-independent transparency. Also includes Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Volvo Cars 3D Showroom (May 2023) ==&lt;br /&gt;
&lt;br /&gt;
Volvo Cars Deutschland features an impressive 3D showroom for the new electric EX90. The visitors can interact with highly detailed externals and internals of the car, try out various options and obtain more info via expandable points of interest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;yfA2_fBaR2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.5: App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
== Progressive Web Apps (PWA), offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 brings support for Progressive Web Apps (PWA) with optional offline mode.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/YouTube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cascaded shadow maps (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 also supports cascaded shadow maps for improved rendering of large scenes.&lt;br /&gt;
&lt;br /&gt;
== European Space Agency turns to Verge3D (May 2024) ==&lt;br /&gt;
&lt;br /&gt;
Makes Verge3D-powered virtual tour for their Test Centre facility.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;cv7k95yw9dA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender, 3ds Max, Maya (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New packs with 70+ materials. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
Blender:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3ds Max:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Maya:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Improved HTML puzzles (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.7 comes with improved HTML puzzles for creating flexbox/grid layouts as well web forms and native dialog windows&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;0LPgnvhKroY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New features in Verge3D 4.8:&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.9 brings support for all-in-one HTML export. Also supports OpenPBR shader for 3ds Max and Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Factory Tour demo, macOS installer, fast CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== John Deere turns to Verge3D (April 2026) ==&lt;br /&gt;
&lt;br /&gt;
This beautifully crafted Verge3D app brings John Deere machines into real life!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;6gVI_mDa3JU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Apps and Demos]]&lt;br /&gt;
[[Category:Videos]]&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=article&lt;br /&gt;
|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1926</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1926"/>
		<updated>2026-06-08T07:34:44Z</updated>

		<summary type="html">&lt;p&gt;Alexander: /* Scooter 3D Configurator Demo (November 2018) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 40+ high-quality Blender materials optimized for real-time usage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;BkJYaWe-eic&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still supported and freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter 3D Configurator Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still supported and freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Windows installer, jewelry configurator demo (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.17 brings jewelry configurator demo. Thanks to the installation wizard, Verge3D can now be easily installed and configured on Windows.&lt;br /&gt;
&lt;br /&gt;
== Support for Maya, major UI overhaul (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.0 brings major UI/UX upgrade of App Manager and Puzzles and also supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== VR controllers, WebAssembly for physics, ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.1 brings support for puzzles used for operating VR controllers. Also supports Translucent BSDF in Blender, new physics module based on WebAssembly, ready-to-use ReactJS and Vue.js templates, as well as vector Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as supports light probes, clipping planes, and Arnold nodes (3ds Max).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Wiki (August 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D Wiki launched. Contains guides, tutorials, examples, hints, technical articles, and more. Moderated, yet freely accessible for editing by the Verge3D users.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.0 delivers major App Manager and Puzzles upgrade. Asset Store with free demos. Texture compression. Updated set of glTF extensions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.1: Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for SCORM learning management system (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.2 brings support for SCORM app generator and puzzles. Also includes E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.3 now supports order-independent transparency. Also includes Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Volvo Cars 3D Showroom (May 2023) ==&lt;br /&gt;
&lt;br /&gt;
Volvo Cars Deutschland features an impressive 3D showroom for the new electric EX90. The visitors can interact with highly detailed externals and internals of the car, try out various options and obtain more info via expandable points of interest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;yfA2_fBaR2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.5: App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
== Progressive Web Apps (PWA), offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 brings support for Progressive Web Apps (PWA) with optional offline mode.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/YouTube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cascaded shadow maps (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 also supports cascaded shadow maps for improved rendering of large scenes.&lt;br /&gt;
&lt;br /&gt;
== European Space Agency turns to Verge3D (May 2024) ==&lt;br /&gt;
&lt;br /&gt;
Makes Verge3D-powered virtual tour for their Test Centre facility.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;cv7k95yw9dA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender, 3ds Max, Maya (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New packs with 70+ materials. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
Blender:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3ds Max:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Maya:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Improved HTML puzzles (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.7 comes with improved HTML puzzles for creating flexbox/grid layouts as well web forms and native dialog windows&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;0LPgnvhKroY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New features in Verge3D 4.8:&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.9 brings support for all-in-one HTML export. Also supports OpenPBR shader for 3ds Max and Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Factory Tour demo, macOS installer, fast CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== John Deere turns to Verge3D (April 2026) ==&lt;br /&gt;
&lt;br /&gt;
This beautifully crafted Verge3D app brings John Deere machines into real life!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;6gVI_mDa3JU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Apps and Demos]]&lt;br /&gt;
[[Category:Videos]]&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=article&lt;br /&gt;
|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1925</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1925"/>
		<updated>2026-06-08T07:33:52Z</updated>

		<summary type="html">&lt;p&gt;Alexander: /* Teapot Heater demo (April 2018) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 40+ high-quality Blender materials optimized for real-time usage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;BkJYaWe-eic&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still supported and freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter 3D Configurator Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Windows installer, jewelry configurator demo (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.17 brings jewelry configurator demo. Thanks to the installation wizard, Verge3D can now be easily installed and configured on Windows.&lt;br /&gt;
&lt;br /&gt;
== Support for Maya, major UI overhaul (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.0 brings major UI/UX upgrade of App Manager and Puzzles and also supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== VR controllers, WebAssembly for physics, ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.1 brings support for puzzles used for operating VR controllers. Also supports Translucent BSDF in Blender, new physics module based on WebAssembly, ready-to-use ReactJS and Vue.js templates, as well as vector Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as supports light probes, clipping planes, and Arnold nodes (3ds Max).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Wiki (August 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D Wiki launched. Contains guides, tutorials, examples, hints, technical articles, and more. Moderated, yet freely accessible for editing by the Verge3D users.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.0 delivers major App Manager and Puzzles upgrade. Asset Store with free demos. Texture compression. Updated set of glTF extensions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.1: Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for SCORM learning management system (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.2 brings support for SCORM app generator and puzzles. Also includes E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.3 now supports order-independent transparency. Also includes Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Volvo Cars 3D Showroom (May 2023) ==&lt;br /&gt;
&lt;br /&gt;
Volvo Cars Deutschland features an impressive 3D showroom for the new electric EX90. The visitors can interact with highly detailed externals and internals of the car, try out various options and obtain more info via expandable points of interest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;yfA2_fBaR2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.5: App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
== Progressive Web Apps (PWA), offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 brings support for Progressive Web Apps (PWA) with optional offline mode.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/YouTube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cascaded shadow maps (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 also supports cascaded shadow maps for improved rendering of large scenes.&lt;br /&gt;
&lt;br /&gt;
== European Space Agency turns to Verge3D (May 2024) ==&lt;br /&gt;
&lt;br /&gt;
Makes Verge3D-powered virtual tour for their Test Centre facility.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;cv7k95yw9dA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender, 3ds Max, Maya (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New packs with 70+ materials. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
Blender:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3ds Max:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Maya:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Improved HTML puzzles (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.7 comes with improved HTML puzzles for creating flexbox/grid layouts as well web forms and native dialog windows&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;0LPgnvhKroY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New features in Verge3D 4.8:&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.9 brings support for all-in-one HTML export. Also supports OpenPBR shader for 3ds Max and Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Factory Tour demo, macOS installer, fast CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== John Deere turns to Verge3D (April 2026) ==&lt;br /&gt;
&lt;br /&gt;
This beautifully crafted Verge3D app brings John Deere machines into real life!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;6gVI_mDa3JU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Apps and Demos]]&lt;br /&gt;
[[Category:Videos]]&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=article&lt;br /&gt;
|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1924</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1924"/>
		<updated>2026-06-08T07:33:00Z</updated>

		<summary type="html">&lt;p&gt;Alexander: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 40+ high-quality Blender materials optimized for real-time usage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;BkJYaWe-eic&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter 3D Configurator Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Windows installer, jewelry configurator demo (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.17 brings jewelry configurator demo. Thanks to the installation wizard, Verge3D can now be easily installed and configured on Windows.&lt;br /&gt;
&lt;br /&gt;
== Support for Maya, major UI overhaul (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.0 brings major UI/UX upgrade of App Manager and Puzzles and also supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== VR controllers, WebAssembly for physics, ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.1 brings support for puzzles used for operating VR controllers. Also supports Translucent BSDF in Blender, new physics module based on WebAssembly, ready-to-use ReactJS and Vue.js templates, as well as vector Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as supports light probes, clipping planes, and Arnold nodes (3ds Max).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Wiki (August 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D Wiki launched. Contains guides, tutorials, examples, hints, technical articles, and more. Moderated, yet freely accessible for editing by the Verge3D users.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.0 delivers major App Manager and Puzzles upgrade. Asset Store with free demos. Texture compression. Updated set of glTF extensions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.1: Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for SCORM learning management system (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.2 brings support for SCORM app generator and puzzles. Also includes E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.3 now supports order-independent transparency. Also includes Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Volvo Cars 3D Showroom (May 2023) ==&lt;br /&gt;
&lt;br /&gt;
Volvo Cars Deutschland features an impressive 3D showroom for the new electric EX90. The visitors can interact with highly detailed externals and internals of the car, try out various options and obtain more info via expandable points of interest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;yfA2_fBaR2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.5: App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
== Progressive Web Apps (PWA), offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 brings support for Progressive Web Apps (PWA) with optional offline mode.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/YouTube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cascaded shadow maps (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 also supports cascaded shadow maps for improved rendering of large scenes.&lt;br /&gt;
&lt;br /&gt;
== European Space Agency turns to Verge3D (May 2024) ==&lt;br /&gt;
&lt;br /&gt;
Makes Verge3D-powered virtual tour for their Test Centre facility.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;cv7k95yw9dA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender, 3ds Max, Maya (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New packs with 70+ materials. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
Blender:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3ds Max:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Maya:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Improved HTML puzzles (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.7 comes with improved HTML puzzles for creating flexbox/grid layouts as well web forms and native dialog windows&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;0LPgnvhKroY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New features in Verge3D 4.8:&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.9 brings support for all-in-one HTML export. Also supports OpenPBR shader for 3ds Max and Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Factory Tour demo, macOS installer, fast CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== John Deere turns to Verge3D (April 2026) ==&lt;br /&gt;
&lt;br /&gt;
This beautifully crafted Verge3D app brings John Deere machines into real life!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;6gVI_mDa3JU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Apps and Demos]]&lt;br /&gt;
[[Category:Videos]]&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=article&lt;br /&gt;
|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Supported_Platforms_and_Modeling_Tools&amp;diff=1923</id>
		<title>Supported Platforms and Modeling Tools</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Supported_Platforms_and_Modeling_Tools&amp;diff=1923"/>
		<updated>2026-06-08T07:21:19Z</updated>

		<summary type="html">&lt;p&gt;Alexander: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#seo:|type=article|description=Here is the info about platforms (operating systems and hardware), browsers, and modeling tools supported by Verge3D}}&lt;br /&gt;
Here is the info about platforms (operating systems and hardware), browsers, and modeling tools supported by Verge3D. The list is for the development (preview) version only, for stable releases please refer to the [https://www.soft8soft.com/get-verge3d/ download] page. If you need to find out what modelling suites were supported by an outdated version of Verge3D, check out the [[Version Compatibility Table | version compatibility table]].&lt;br /&gt;
&lt;br /&gt;
== Toolkit vs Runtime Requirements ==&lt;br /&gt;
&lt;br /&gt;
When dealing with Verge3D it&#039;s important to distinguish between the system requirements for running the Verge3D toolkit and the system requirements for running 3D apps created with Verge3D (aka runtime requirements). In particular, since most 3D artists/web developers use desktop/laptop hardware, there is no need to provide support for mobile platforms for the toolkit. At the same time, it&#039;s crucial to support running the apps on a much wider range of devices, including phones, tablets, consoles, and VR headsets.&lt;br /&gt;
&lt;br /&gt;
== Toolkit Requirements ==&lt;br /&gt;
&lt;br /&gt;
=== Platforms ===&lt;br /&gt;
&lt;br /&gt;
We officially support running Verge3D toolkit on the following platforms:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Verge3D Flavor !! OS !! Minimal OS Version !! CPU Architecture&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Verge3D for Blender || Windows || 8.1 || x86-64&lt;br /&gt;
|-&lt;br /&gt;
| macOS || 11 (Big Sur) || x86-64, ARM64&lt;br /&gt;
|-&lt;br /&gt;
| Linux || - || x86-64, ARM64&lt;br /&gt;
|-&lt;br /&gt;
| ChromeOS || 121 || x86-64, ARM64&lt;br /&gt;
|-&lt;br /&gt;
| Verge3D for 3ds Max || Windows || 10 || x86-64&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Verge3D for Maya || Windows || 10 || x86-64&lt;br /&gt;
|-&lt;br /&gt;
| macOS || 11 (Big Sur) || x86-64, ARM64&lt;br /&gt;
|-&lt;br /&gt;
| Linux || - || x86-64&lt;br /&gt;
|}&lt;br /&gt;
* x86-64 — 64-bit Intel/AMD processor, also known as AMD64&lt;br /&gt;
* ARM64 — 64 bit ARM processor, also known as AArch64 or Apple Silicon (on Mac devices)&lt;br /&gt;
* Python 3.9 required to run App Manager on Linux&lt;br /&gt;
* Red Hat Enterprise Linux (Rocky Linux) 9 uses Python 3.9 by default&lt;br /&gt;
&lt;br /&gt;
=== Modeling Tools ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Suite !! Release year !! Python !! Build Info / Notes&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Blender 4.5 LTS || 2025 || 3.11 || &lt;br /&gt;
|-&lt;br /&gt;
| Blender 5.0 || 2025 || 3.11 || Dropped support for Intel-based Macs.&lt;br /&gt;
|-&lt;br /&gt;
| Blender 5.1 || 2026 || 3.13 || &lt;br /&gt;
|-&lt;br /&gt;
| Blender 5.2 LTS || 2026 || 3.13 || &lt;br /&gt;
|-&lt;br /&gt;
| 3ds Max 2024 (26.0) || 2023 || 3.10 || VS 2019, Platform Toolset v142, Windows SDK 10.0.19041.0. USDZ optional.&lt;br /&gt;
|-&lt;br /&gt;
| 3ds Max 2025 (27.0) || 2024 || 3.11 || VS 2022, Platform Toolset v143, Windows SDK 10.0.19041.0. USDZ optional. ACEScg by default.&lt;br /&gt;
|-&lt;br /&gt;
| 3ds Max 2026 (28.0) || 2025 || 3.11 || VS 2022, Platform Toolset v143, Windows SDK 10.0.19041.0. USDZ optional. OpenPBR by default.&lt;br /&gt;
|-&lt;br /&gt;
| 3ds Max 2027 (29.0) || 2026 || 3.13 || VS 2022, Platform Toolset v143, Windows SDK 10.0.19041.0. USDZ optional.&lt;br /&gt;
|-&lt;br /&gt;
| Maya 2024 || 2023 || 3.10 || Arnold optional.&lt;br /&gt;
|-&lt;br /&gt;
| Maya 2025 || 2024 || 3.11 || Arnold optional.&lt;br /&gt;
|-&lt;br /&gt;
| Maya 2026 || 2025 || 3.11 || Arnold optional. OpenPBR by default.&lt;br /&gt;
|-&lt;br /&gt;
| Maya 2027 || 2026 || 3.13 || Arnold optional.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Runtime Requirements ==&lt;br /&gt;
&lt;br /&gt;
3D web applications developed with Verge3D are cross-platform and can be launched on any platform, provided they meet the browser requirements. Here is the most widely used (according StatCounter) browsers capable of running Verge3D-based content.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Browser !! Minimal Version !! Release year !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Chrome || 63 || 2017 || Desktop and mobile (Android). iOS version of Chrome is based on Safari, see below.&lt;br /&gt;
|-&lt;br /&gt;
| Edge || 79 || 2020 || First Chromium-based version, does not support AR on Android devices&lt;br /&gt;
|-&lt;br /&gt;
| Safari || 12 || 2018 || Same requirement for iOS versions of Chrome and Firefox&lt;br /&gt;
|-&lt;br /&gt;
| Firefox || 67 || 2019 || Desktop and mobile (Android). iOS version of Firefox is based on Safari, see above.&lt;br /&gt;
|-&lt;br /&gt;
| Opera || 50 || 2018 ||&lt;br /&gt;
|-&lt;br /&gt;
| Samsung Browser || 8.2 || 2018 || The third most popular mobile browser after Chrome and Safari&lt;br /&gt;
|}&lt;br /&gt;
* Chrome 49, Firefox 52 were last versions supported on Windows XP&lt;br /&gt;
* Chrome/Edge 109 is the last version supported on Windows 7, 8, 8.1&lt;br /&gt;
* Firefox 115 is the last version supported on Windows 7, 8, 8.1&lt;br /&gt;
* Desktop Safari 12 comes with macOS 10.14 Mojave (MacBook Pro/Air Mid 2012)&lt;br /&gt;
* Mobile Safari 12 comes with iOS 12 (iPhone 5S, iPad 5, iPad Air 1, iPad Mini 2)&lt;br /&gt;
* Dialog (&amp;lt;dialog&amp;gt;) element requires Firefox 98, Safari 15.4&lt;br /&gt;
* WebGL 2.0 requires Safari 15 (iPhone 6s minimal on mobile)&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
[https://vfxplatform.com/ VFX Reference Platform] — library conventions for building VFX software.&lt;br /&gt;
&lt;br /&gt;
[https://iosref.com/ios-usage iOS version usage] — useful iOS cumulative usage statistics.&lt;br /&gt;
&lt;br /&gt;
[https://gs.statcounter.com/ StatCounter] — browser market share stats.&lt;br /&gt;
&lt;br /&gt;
[[Category:Browsers]]&lt;br /&gt;
[[Category:Blender]]&lt;br /&gt;
[[Category:3ds Max]]&lt;br /&gt;
[[Category:Maya]]&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=GLTF_extensions_supported_by_Verge3D&amp;diff=1922</id>
		<title>GLTF extensions supported by Verge3D</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=GLTF_extensions_supported_by_Verge3D&amp;diff=1922"/>
		<updated>2026-05-30T10:27:24Z</updated>

		<summary type="html">&lt;p&gt;Alexander: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the list of glTF 2.0 extensions supported by Verge3D:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Extension !! Description&lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_animation || Animation playback settings.&lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_camera || Advanced camera settings: controls, viewport fit.&lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_clipping_planes || Clipping plane objects.&lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_curves || Curve objects and fonts.&lt;br /&gt;
|- &lt;br /&gt;
| S8S_v3d_lights || Light objects native to Blender, Max, Maya.&lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_light_probes || Light probe objects: cubmaps, planar.&lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_materials || Blender, Max, Maya native material settings and node graphs.&lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_mesh || Mesh features: line rendering, UV and Vertex Color layers.&lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_node || Blender, Max, Maya object settings e.g. constraints.&lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_scene || Advanced scene settings: shadow algorithms, world shader, etc.&lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_speakers || Speaker objects. Verge3D for Blender only.&lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_texture || Advanced texture support (HDR, LZMA-compressed) and settings.&lt;br /&gt;
|-&lt;br /&gt;
| KHR_binary_glTF || Binaries for glTF 1.0, left in glTF 2.0 for compatibility.&lt;br /&gt;
|-&lt;br /&gt;
| KHR_materials_unlit || Shadeless materials.&lt;br /&gt;
|-&lt;br /&gt;
| KHR_texture_basisu || BasisU/KTX texture compression.&lt;br /&gt;
|-&lt;br /&gt;
| EXT_texture_webp || WebP textures. Verge3D for Blender only.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Need to find more about these extensions? Check out [https://www.soft8soft.com/docs/manual/en/programmers_guide/Developer-Kit.html Verge3D Developer Kit] for reference.&lt;br /&gt;
&lt;br /&gt;
[[Category:Explanations]]&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=GLTF_extensions_supported_by_Verge3D&amp;diff=1921</id>
		<title>GLTF extensions supported by Verge3D</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=GLTF_extensions_supported_by_Verge3D&amp;diff=1921"/>
		<updated>2026-05-30T10:25:52Z</updated>

		<summary type="html">&lt;p&gt;Alexander: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the list of glTF 2.0 extensions supported by Verge3D:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Extension !! Description&lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_animation || Animation playback settings&lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_camera || Advanced camera settings: controls, viewport fit&lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_clipping_planes || Clipping plane objects&lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_curves || Curve objects and fonts&lt;br /&gt;
|- &lt;br /&gt;
| S8S_v3d_lights || Light objects native to Blender, Max, Maya &lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_light_probes || Light probe objects: cubmaps, planar&lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_materials || Blender, Max, Maya native material settings and node graphs&lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_mesh || Mesh features: line rendering, UV and Vertex Color layers&lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_node || Blender, Max, Maya object settings e.g. constraints&lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_scene || Advanced scene settings: shadow algorithms, world shader, etc&lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_speakers || Speaker objects (Verge3D for Blender only)&lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_texture || Advanced texture support (HDR, LZMA-compressed) and settings&lt;br /&gt;
|-&lt;br /&gt;
| KHR_binary_glTF || Binaries for glTF 1.0, left in glTF 2.0 for compatibility&lt;br /&gt;
|-&lt;br /&gt;
| KHR_materials_unlit || Shadeless materials&lt;br /&gt;
|-&lt;br /&gt;
| KHR_texture_basisu || BasisU/KTX texture compression&lt;br /&gt;
|-&lt;br /&gt;
| EXT_texture_webp || WebP textures (Verge3D for Blender only)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Need to find more about these extensions? Check out [https://www.soft8soft.com/docs/manual/en/programmers_guide/Developer-Kit.html Verge3D Developer Kit] for reference.&lt;br /&gt;
&lt;br /&gt;
[[Category:Explanations]]&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=GLTF_extensions_supported_by_Verge3D&amp;diff=1920</id>
		<title>GLTF extensions supported by Verge3D</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=GLTF_extensions_supported_by_Verge3D&amp;diff=1920"/>
		<updated>2026-05-30T10:25:24Z</updated>

		<summary type="html">&lt;p&gt;Alexander: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the list of glTF 2.0 extensions supported by Verge3D:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Extension !! Description&lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_animation || Animation playback settings&lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_camera || Advanced camera settings: controls, viewport fit&lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_clipping_planes || Clipping plane objects&lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_curves || Curve objects and fonts&lt;br /&gt;
|- &lt;br /&gt;
| S8S_v3d_lights || Light objects native to Blender, Max, Maya &lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_light_probes || Light probe objects: cubmaps, planar&lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_materials || Blender, Max, Maya native material settings and node graphs&lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_mesh || Mesh features: line rendering, UV and Vertex Color layers&lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_node || Blender, Max, Maya object settings e.g. constraints&lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_scene || Advanced scene settings: shadow algorithms, world shader, etc&lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_texture || Advanced texture support (HDR, LZMA-compressed) and settings&lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_speakers || Speaker objects (Verge3D for Blender only)&lt;br /&gt;
|-&lt;br /&gt;
| KHR_binary_glTF || Binaries for glTF 1.0, left in glTF 2.0 for compatibility&lt;br /&gt;
|-&lt;br /&gt;
| KHR_materials_unlit || Shadeless materials&lt;br /&gt;
|-&lt;br /&gt;
| KHR_texture_basisu || BasisU/KTX texture compression&lt;br /&gt;
|-&lt;br /&gt;
| EXT_texture_webp || WebP textures (Verge3D for Blender only)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Need to find more about these extensions? Check out [https://www.soft8soft.com/docs/manual/en/programmers_guide/Developer-Kit.html Verge3D Developer Kit] for reference.&lt;br /&gt;
&lt;br /&gt;
[[Category:Explanations]]&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=GLTF_extensions_supported_by_Verge3D&amp;diff=1919</id>
		<title>GLTF extensions supported by Verge3D</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=GLTF_extensions_supported_by_Verge3D&amp;diff=1919"/>
		<updated>2026-05-30T10:24:10Z</updated>

		<summary type="html">&lt;p&gt;Alexander: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the list of glTF 2.0 extensions supported by Verge3D:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Extension !! Description&lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_animation || Animation playback settings&lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_camera || Advanced camera settings: controls, viewport fit&lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_materials || Blender, Max, Maya native material settings and node graphs&lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_mesh || Mesh features: line rendering, UV and Vertex Color layers&lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_node || Blender, Max, Maya object settings e.g. constraints&lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_scene || Advanced scene settings: shadow algorithms, world shader, etc&lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_texture || Advanced texture support (HDR, LZMA-compressed) and settings&lt;br /&gt;
|- &lt;br /&gt;
| S8S_v3d_lights || Light objects native to Blender, Max, Maya &lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_light_probes || Light probe objects: cubmaps, planar&lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_curves || Curve objects and fonts&lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_clipping_planes || Clipping plane objects&lt;br /&gt;
|-&lt;br /&gt;
| S8S_v3d_speakers || Speaker objects&lt;br /&gt;
|-&lt;br /&gt;
| KHR_binary_glTF || Binaries for glTF 1.0, left in glTF 2.0 for compatibility&lt;br /&gt;
|-&lt;br /&gt;
| KHR_materials_unlit || Shadeless materials&lt;br /&gt;
|-&lt;br /&gt;
| KHR_texture_basisu || BasisU/KTX texture compression&lt;br /&gt;
|-&lt;br /&gt;
| EXT_texture_webp || WebP textures (Verge3D for Blender only)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Need to find more about these extensions? Check out [https://www.soft8soft.com/docs/manual/en/programmers_guide/Developer-Kit.html Verge3D Developer Kit] for reference.&lt;br /&gt;
&lt;br /&gt;
[[Category:Explanations]]&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Supported_Platforms_and_Modeling_Tools&amp;diff=1918</id>
		<title>Supported Platforms and Modeling Tools</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Supported_Platforms_and_Modeling_Tools&amp;diff=1918"/>
		<updated>2026-05-27T07:23:05Z</updated>

		<summary type="html">&lt;p&gt;Alexander: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#seo:|type=article|description=Here is the info about platforms (operating systems and hardware), browsers, and modeling tools supported by Verge3D}}&lt;br /&gt;
Here is the info about platforms (operating systems and hardware), browsers, and modeling tools supported by Verge3D. The list is for the development version only, for stable releases please refer to the [https://www.soft8soft.com/get-verge3d/ download] page. If you need to find out what modelling suites were supported by an outdated version of Verge3D, check out the [[Version Compatibility Table | version compatibility table]].&lt;br /&gt;
&lt;br /&gt;
== Toolkit vs Runtime Requirements ==&lt;br /&gt;
&lt;br /&gt;
When dealing with Verge3D it&#039;s important to distinguish between the system requirements for running the Verge3D toolkit and the system requirements for running 3D apps created with Verge3D (aka runtime requirements). In particular, since most 3D artists/web developers use desktop/laptop hardware, there is no need to provide support for mobile platforms for the toolkit. At the same time, it&#039;s crucial to support running the apps on a much wider range of devices, including phones, tablets, consoles, and VR headsets.&lt;br /&gt;
&lt;br /&gt;
== Toolkit Requirements ==&lt;br /&gt;
&lt;br /&gt;
=== Platforms ===&lt;br /&gt;
&lt;br /&gt;
We officially support running Verge3D toolkit on the following platforms:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Verge3D Flavor !! OS !! Minimal OS Version !! CPU Architecture&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Verge3D for Blender || Windows || 8.1 || x86-64&lt;br /&gt;
|-&lt;br /&gt;
| macOS || 11 (Big Sur) || x86-64, ARM64&lt;br /&gt;
|-&lt;br /&gt;
| Linux || - || x86-64, ARM64&lt;br /&gt;
|-&lt;br /&gt;
| ChromeOS || 121 || x86-64, ARM64&lt;br /&gt;
|-&lt;br /&gt;
| Verge3D for 3ds Max || Windows || 10 || x86-64&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Verge3D for Maya || Windows || 10 || x86-64&lt;br /&gt;
|-&lt;br /&gt;
| macOS || 11 (Big Sur) || x86-64, ARM64&lt;br /&gt;
|-&lt;br /&gt;
| Linux || - || x86-64&lt;br /&gt;
|}&lt;br /&gt;
* x86-64 — 64-bit Intel/AMD processor, also known as AMD64&lt;br /&gt;
* ARM64 — 64 bit ARM processor, also known as AArch64 or Apple Silicon (on Mac devices)&lt;br /&gt;
* Python 3.9 required to run App Manager on Linux&lt;br /&gt;
* Red Hat Enterprise Linux (Rocky Linux) 9 uses Python 3.9 by default&lt;br /&gt;
&lt;br /&gt;
=== Modeling Tools ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Suite !! Release year !! Python !! Build Info / Notes&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Blender 4.5 LTS || 2025 || 3.11 || &lt;br /&gt;
|-&lt;br /&gt;
| Blender 5.0 || 2025 || 3.11 || Dropped support for Intel-based Macs.&lt;br /&gt;
|-&lt;br /&gt;
| Blender 5.1 || 2026 || 3.13 || &lt;br /&gt;
|-&lt;br /&gt;
| Blender 5.2 LTS || 2026 || 3.13 || &lt;br /&gt;
|-&lt;br /&gt;
| 3ds Max 2024 (26.0) || 2023 || 3.10 || VS 2019, Platform Toolset v142, Windows SDK 10.0.19041.0. USDZ optional.&lt;br /&gt;
|-&lt;br /&gt;
| 3ds Max 2025 (27.0) || 2024 || 3.11 || VS 2022, Platform Toolset v143, Windows SDK 10.0.19041.0. USDZ optional. ACEScg by default.&lt;br /&gt;
|-&lt;br /&gt;
| 3ds Max 2026 (28.0) || 2025 || 3.11 || VS 2022, Platform Toolset v143, Windows SDK 10.0.19041.0. USDZ optional. OpenPBR by default.&lt;br /&gt;
|-&lt;br /&gt;
| 3ds Max 2027 (29.0) || 2026 || 3.13 || VS 2022, Platform Toolset v143, Windows SDK 10.0.19041.0. USDZ optional.&lt;br /&gt;
|-&lt;br /&gt;
| Maya 2024 || 2023 || 3.10 || Arnold optional.&lt;br /&gt;
|-&lt;br /&gt;
| Maya 2025 || 2024 || 3.11 || Arnold optional.&lt;br /&gt;
|-&lt;br /&gt;
| Maya 2026 || 2025 || 3.11 || Arnold optional. OpenPBR by default.&lt;br /&gt;
|-&lt;br /&gt;
| Maya 2027 || 2026 || 3.13 || Arnold optional.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Runtime Requirements ==&lt;br /&gt;
&lt;br /&gt;
3D web applications developed with Verge3D are cross-platform and can be launched on any platform, provided they meet the browser requirements. Here is the most widely used (according StatCounter) browsers capable of running Verge3D-based content.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Browser !! Minimal Version !! Release year !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Chrome || 63 || 2017 || Desktop and mobile (Android). iOS version of Chrome is based on Safari, see below.&lt;br /&gt;
|-&lt;br /&gt;
| Edge || 79 || 2020 || First Chromium-based version, does not support AR on Android devices&lt;br /&gt;
|-&lt;br /&gt;
| Safari || 12 || 2018 || Same requirement for iOS versions of Chrome and Firefox&lt;br /&gt;
|-&lt;br /&gt;
| Firefox || 67 || 2019 || Desktop and mobile (Android). iOS version of Firefox is based on Safari, see above.&lt;br /&gt;
|-&lt;br /&gt;
| Opera || 50 || 2018 ||&lt;br /&gt;
|-&lt;br /&gt;
| Samsung Browser || 8.2 || 2018 || The third most popular mobile browser after Chrome and Safari&lt;br /&gt;
|}&lt;br /&gt;
* Chrome 49, Firefox 52 were last versions supported on Windows XP&lt;br /&gt;
* Chrome/Edge 109 is the last version supported on Windows 7, 8, 8.1&lt;br /&gt;
* Firefox 115 is the last version supported on Windows 7, 8, 8.1&lt;br /&gt;
* Desktop Safari 12 comes with macOS 10.14 Mojave (MacBook Pro/Air Mid 2012)&lt;br /&gt;
* Mobile Safari 12 comes with iOS 12 (iPhone 5S, iPad 5, iPad Air 1, iPad Mini 2)&lt;br /&gt;
* Dialog (&amp;lt;dialog&amp;gt;) element requires Firefox 98, Safari 15.4&lt;br /&gt;
* WebGL 2.0 requires Safari 15 (iPhone 6s minimal on mobile)&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
[https://vfxplatform.com/ VFX Reference Platform] — library conventions for building VFX software.&lt;br /&gt;
&lt;br /&gt;
[https://iosref.com/ios-usage iOS version usage] — useful iOS cumulative usage statistics.&lt;br /&gt;
&lt;br /&gt;
[https://gs.statcounter.com/ StatCounter] — browser market share stats.&lt;br /&gt;
&lt;br /&gt;
[[Category:Browsers]]&lt;br /&gt;
[[Category:Blender]]&lt;br /&gt;
[[Category:3ds Max]]&lt;br /&gt;
[[Category:Maya]]&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1917</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1917"/>
		<updated>2026-05-27T06:49:20Z</updated>

		<summary type="html">&lt;p&gt;Alexander: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 2 dozens of quality Blender materials.&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter 3D Configurator Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Windows installer, jewelry configurator demo (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.17 brings jewelry configurator demo. Thanks to the installation wizard, Verge3D can now be easily installed and configured on Windows.&lt;br /&gt;
&lt;br /&gt;
== Support for Maya, major UI overhaul (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.0 brings major UI/UX upgrade of App Manager and Puzzles and also supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== VR controllers, WebAssembly for physics, ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.1 brings support for puzzles used for operating VR controllers. Also supports Translucent BSDF in Blender, new physics module based on WebAssembly, ready-to-use ReactJS and Vue.js templates, as well as vector Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as supports light probes, clipping planes, and Arnold nodes (3ds Max).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Wiki (August 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D Wiki launched. Contains guides, tutorials, examples, hints, technical articles, and more. Moderated, yet freely accessible for editing by the Verge3D users.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.0 delivers major App Manager and Puzzles upgrade. Asset Store with free demos. Texture compression. Updated set of glTF extensions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.1: Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for SCORM learning management system (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.2 brings support for SCORM app generator and puzzles. Also includes E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.3 now supports order-independent transparency. Also includes Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Volvo Cars 3D Showroom (May 2023) ==&lt;br /&gt;
&lt;br /&gt;
Volvo Cars Deutschland features an impressive 3D showroom for the new electric EX90. The visitors can interact with highly detailed externals and internals of the car, try out various options and obtain more info via expandable points of interest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;yfA2_fBaR2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.5: App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
== Progressive Web Apps (PWA), offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 brings support for Progressive Web Apps (PWA) with optional offline mode.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/YouTube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cascaded shadow maps (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 also supports cascaded shadow maps for improved rendering of large scenes.&lt;br /&gt;
&lt;br /&gt;
== European Space Agency turns to Verge3D (May 2024) ==&lt;br /&gt;
&lt;br /&gt;
Makes Verge3D-powered virtual tour for their Test Centre facility.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;cv7k95yw9dA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender, 3ds Max, Maya (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New packs with 70+ materials. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
Blender:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3ds Max:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Maya:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Improved HTML puzzles (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.7 comes with improved HTML puzzles for creating flexbox/grid layouts as well web forms and native dialog windows&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;0LPgnvhKroY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New features in Verge3D 4.8:&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.9 brings support for all-in-one HTML export. Also supports OpenPBR shader for 3ds Max and Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Factory Tour demo, macOS installer, fast CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== John Deere turns to Verge3D (April 2026) ==&lt;br /&gt;
&lt;br /&gt;
This beautifully crafted Verge3D app brings John Deere machines into real life!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;6gVI_mDa3JU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Apps and Demos]]&lt;br /&gt;
[[Category:Videos]]&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=article&lt;br /&gt;
|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1916</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1916"/>
		<updated>2026-05-27T06:47:20Z</updated>

		<summary type="html">&lt;p&gt;Alexander: /* Factory Tour demo, macOS installer, fast CSG operations (July 2025) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 2 dozens of quality Blender materials.&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter 3D Configurator Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Windows installer, jewelry configurator demo (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.17 brings jewelry configurator demo. Thanks to the installation wizard, Verge3D can now be easily installed and configured on Windows.&lt;br /&gt;
&lt;br /&gt;
== Support for Maya, major UI overhaul (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.0 brings major UI/UX upgrade of App Manager and Puzzles and also supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== VR controllers, WebAssembly for physics, ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.1 brings support for puzzles used for operating VR controllers. Also supports Translucent BSDF in Blender, new physics module based on WebAssembly, ready-to-use ReactJS and Vue.js templates, as well as vector Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as supports light probes, clipping planes, and Arnold nodes (3ds Max).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Wiki (August 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D Wiki launched. Contains guides, tutorials, examples, hints, technical articles, and more. Moderated, yet freely accessible for editing by the Verge3D users.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.0 delivers major App Manager and Puzzles upgrade. Asset Store with free demos. Texture compression. Updated set of glTF extensions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.1: Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for SCORM learning management system (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.2 brings support for SCORM app generator and puzzles. Also includes E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.3 now supports order-independent transparency. Also includes Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Volvo Cars 3D Showroom (May 2023) ==&lt;br /&gt;
&lt;br /&gt;
Volvo Cars Deutschland features an impressive 3D showroom for the new electric EX90. The visitors can interact with highly detailed externals and internals of the car, try out various options and obtain more info via expandable points of interest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;yfA2_fBaR2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.5: App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
== Progressive Web Apps (PWA), offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 brings support for Progressive Web Apps (PWA) with optional offline mode.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/YouTube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cascaded shadow maps (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 also supports cascaded shadow maps for improved rendering of large scenes.&lt;br /&gt;
&lt;br /&gt;
== European Space Agency turns to Verge3D (May 2024) ==&lt;br /&gt;
&lt;br /&gt;
Makes Verge3D-powered virtual tour for their Test Centre facility.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;cv7k95yw9dA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 73 materials compatible with Blender Asset Browser. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Improved HTML puzzles (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.7 comes with improved HTML puzzles for creating flexbox/grid layouts as well web forms and native dialog windows&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;0LPgnvhKroY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for 3ds Max (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 69 materials compatible with 3ds Max Material Editor. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Maya (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 71 materials.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New features in Verge3D 4.8:&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.9 brings support for all-in-one HTML export. Also supports OpenPBR shader for 3ds Max and Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Factory Tour demo, macOS installer, fast CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== John Deere turns to Verge3D (April 2026) ==&lt;br /&gt;
&lt;br /&gt;
This beautifully crafted Verge3D app brings John Deere machines into real life!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;6gVI_mDa3JU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Apps and Demos]]&lt;br /&gt;
[[Category:Videos]]&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=article&lt;br /&gt;
|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1915</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1915"/>
		<updated>2026-05-27T06:47:03Z</updated>

		<summary type="html">&lt;p&gt;Alexander: /* Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 2 dozens of quality Blender materials.&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter 3D Configurator Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Windows installer, jewelry configurator demo (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.17 brings jewelry configurator demo. Thanks to the installation wizard, Verge3D can now be easily installed and configured on Windows.&lt;br /&gt;
&lt;br /&gt;
== Support for Maya, major UI overhaul (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.0 brings major UI/UX upgrade of App Manager and Puzzles and also supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== VR controllers, WebAssembly for physics, ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.1 brings support for puzzles used for operating VR controllers. Also supports Translucent BSDF in Blender, new physics module based on WebAssembly, ready-to-use ReactJS and Vue.js templates, as well as vector Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as supports light probes, clipping planes, and Arnold nodes (3ds Max).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Wiki (August 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D Wiki launched. Contains guides, tutorials, examples, hints, technical articles, and more. Moderated, yet freely accessible for editing by the Verge3D users.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.0 delivers major App Manager and Puzzles upgrade. Asset Store with free demos. Texture compression. Updated set of glTF extensions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.1: Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for SCORM learning management system (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.2 brings support for SCORM app generator and puzzles. Also includes E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.3 now supports order-independent transparency. Also includes Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Volvo Cars 3D Showroom (May 2023) ==&lt;br /&gt;
&lt;br /&gt;
Volvo Cars Deutschland features an impressive 3D showroom for the new electric EX90. The visitors can interact with highly detailed externals and internals of the car, try out various options and obtain more info via expandable points of interest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;yfA2_fBaR2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.5: App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
== Progressive Web Apps (PWA), offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 brings support for Progressive Web Apps (PWA) with optional offline mode.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/YouTube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cascaded shadow maps (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 also supports cascaded shadow maps for improved rendering of large scenes.&lt;br /&gt;
&lt;br /&gt;
== European Space Agency turns to Verge3D (May 2024) ==&lt;br /&gt;
&lt;br /&gt;
Makes Verge3D-powered virtual tour for their Test Centre facility.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;cv7k95yw9dA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 73 materials compatible with Blender Asset Browser. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Improved HTML puzzles (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.7 comes with improved HTML puzzles for creating flexbox/grid layouts as well web forms and native dialog windows&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;0LPgnvhKroY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for 3ds Max (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 69 materials compatible with 3ds Max Material Editor. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Maya (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 71 materials.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New features in Verge3D 4.8:&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.9 brings support for all-in-one HTML export. Also supports OpenPBR shader for 3ds Max and Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Factory Tour demo, macOS installer, fast CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS. Added support for Blender 4.5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== John Deere turns to Verge3D (April 2026) ==&lt;br /&gt;
&lt;br /&gt;
This beautifully crafted Verge3D app brings John Deere machines into real life!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;6gVI_mDa3JU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Apps and Demos]]&lt;br /&gt;
[[Category:Videos]]&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=article&lt;br /&gt;
|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1914</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1914"/>
		<updated>2026-05-27T06:46:50Z</updated>

		<summary type="html">&lt;p&gt;Alexander: /* 3D Audio. Window ARM64. Optimized shader compilation (November 2024) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 2 dozens of quality Blender materials.&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter 3D Configurator Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Windows installer, jewelry configurator demo (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.17 brings jewelry configurator demo. Thanks to the installation wizard, Verge3D can now be easily installed and configured on Windows.&lt;br /&gt;
&lt;br /&gt;
== Support for Maya, major UI overhaul (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.0 brings major UI/UX upgrade of App Manager and Puzzles and also supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== VR controllers, WebAssembly for physics, ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.1 brings support for puzzles used for operating VR controllers. Also supports Translucent BSDF in Blender, new physics module based on WebAssembly, ready-to-use ReactJS and Vue.js templates, as well as vector Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as supports light probes, clipping planes, and Arnold nodes (3ds Max).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Wiki (August 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D Wiki launched. Contains guides, tutorials, examples, hints, technical articles, and more. Moderated, yet freely accessible for editing by the Verge3D users.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.0 delivers major App Manager and Puzzles upgrade. Asset Store with free demos. Texture compression. Updated set of glTF extensions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.1: Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for SCORM learning management system (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.2 brings support for SCORM app generator and puzzles. Also includes E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.3 now supports order-independent transparency. Also includes Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Volvo Cars 3D Showroom (May 2023) ==&lt;br /&gt;
&lt;br /&gt;
Volvo Cars Deutschland features an impressive 3D showroom for the new electric EX90. The visitors can interact with highly detailed externals and internals of the car, try out various options and obtain more info via expandable points of interest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;yfA2_fBaR2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.5: App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
== Progressive Web Apps (PWA), offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 brings support for Progressive Web Apps (PWA) with optional offline mode.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/YouTube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cascaded shadow maps (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 also supports cascaded shadow maps for improved rendering of large scenes.&lt;br /&gt;
&lt;br /&gt;
== European Space Agency turns to Verge3D (May 2024) ==&lt;br /&gt;
&lt;br /&gt;
Makes Verge3D-powered virtual tour for their Test Centre facility.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;cv7k95yw9dA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 73 materials compatible with Blender Asset Browser. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Improved HTML puzzles (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.7 comes with improved HTML puzzles for creating flexbox/grid layouts as well web forms and native dialog windows&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;0LPgnvhKroY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for 3ds Max (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 69 materials compatible with 3ds Max Material Editor. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Maya (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 71 materials.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New features in Verge3D 4.8:&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.9 brings support for all-in-one HTML export. Also supports OpenPBR shader for 3ds Max and Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Factory Tour demo, macOS installer, fast CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS. Added support for Blender 4.5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport. This version also adds compatibility with Blender 5.1, 3ds Max 2027, Maya 2027.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== John Deere turns to Verge3D (April 2026) ==&lt;br /&gt;
&lt;br /&gt;
This beautifully crafted Verge3D app brings John Deere machines into real life!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;6gVI_mDa3JU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Apps and Demos]]&lt;br /&gt;
[[Category:Videos]]&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=article&lt;br /&gt;
|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1913</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1913"/>
		<updated>2026-05-27T06:46:28Z</updated>

		<summary type="html">&lt;p&gt;Alexander: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 2 dozens of quality Blender materials.&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter 3D Configurator Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Windows installer, jewelry configurator demo (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.17 brings jewelry configurator demo. Thanks to the installation wizard, Verge3D can now be easily installed and configured on Windows.&lt;br /&gt;
&lt;br /&gt;
== Support for Maya, major UI overhaul (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.0 brings major UI/UX upgrade of App Manager and Puzzles and also supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== VR controllers, WebAssembly for physics, ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.1 brings support for puzzles used for operating VR controllers. Also supports Translucent BSDF in Blender, new physics module based on WebAssembly, ready-to-use ReactJS and Vue.js templates, as well as vector Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as supports light probes, clipping planes, and Arnold nodes (3ds Max).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Wiki (August 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D Wiki launched. Contains guides, tutorials, examples, hints, technical articles, and more. Moderated, yet freely accessible for editing by the Verge3D users.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.0 delivers major App Manager and Puzzles upgrade. Asset Store with free demos. Texture compression. Updated set of glTF extensions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.1: Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for SCORM learning management system (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.2 brings support for SCORM app generator and puzzles. Also includes E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.3 now supports order-independent transparency. Also includes Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Volvo Cars 3D Showroom (May 2023) ==&lt;br /&gt;
&lt;br /&gt;
Volvo Cars Deutschland features an impressive 3D showroom for the new electric EX90. The visitors can interact with highly detailed externals and internals of the car, try out various options and obtain more info via expandable points of interest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;yfA2_fBaR2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.5: App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
== Progressive Web Apps (PWA), offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 brings support for Progressive Web Apps (PWA) with optional offline mode.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/YouTube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cascaded shadow maps (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 also supports cascaded shadow maps for improved rendering of large scenes.&lt;br /&gt;
&lt;br /&gt;
== European Space Agency turns to Verge3D (May 2024) ==&lt;br /&gt;
&lt;br /&gt;
Makes Verge3D-powered virtual tour for their Test Centre facility.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;cv7k95yw9dA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 73 materials compatible with Blender Asset Browser. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Improved HTML puzzles (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.7 comes with improved HTML puzzles for creating flexbox/grid layouts as well web forms and native dialog windows&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;0LPgnvhKroY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for 3ds Max (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 69 materials compatible with 3ds Max Material Editor. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Maya (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 71 materials.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New features in Verge3D 4.8:&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
* Added support for Blender 4.3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.9 brings support for all-in-one HTML export. Also supports OpenPBR shader for 3ds Max and Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Factory Tour demo, macOS installer, fast CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS. Added support for Blender 4.5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport. This version also adds compatibility with Blender 5.1, 3ds Max 2027, Maya 2027.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== John Deere turns to Verge3D (April 2026) ==&lt;br /&gt;
&lt;br /&gt;
This beautifully crafted Verge3D app brings John Deere machines into real life!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;6gVI_mDa3JU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Apps and Demos]]&lt;br /&gt;
[[Category:Videos]]&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=article&lt;br /&gt;
|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1912</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1912"/>
		<updated>2026-05-27T06:43:42Z</updated>

		<summary type="html">&lt;p&gt;Alexander: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 2 dozens of quality Blender materials.&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter 3D Configurator Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Windows installer, jewelry configurator demo (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.17 brings jewelry configurator demo. Thanks to the installation wizard, Verge3D can now be easily installed and configured on Windows.&lt;br /&gt;
&lt;br /&gt;
== Support for Maya, major UI overhaul (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.0 brings major UI/UX upgrade of App Manager and Puzzles and also supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== VR controllers, WebAssembly for physics, ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.1 brings support for puzzles used for operating VR controllers. Also supports Translucent BSDF in Blender, new physics module based on WebAssembly, ready-to-use ReactJS and Vue.js templates, as well as vector Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as supports light probes, clipping planes, and Arnold nodes (3ds Max).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Wiki (August 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D Wiki launched. Contains guides, tutorials, examples, hints, technical articles, and more. Moderated, yet freely accessible for editing by the Verge3D users.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.0 delivers major App Manager and Puzzles upgrade. Asset Store with free demos. Texture compression. Updated set of glTF extensions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.1: Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for SCORM learning management system (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.2 brings support for SCORM app generator and puzzles. Also includes E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.3 now supports order-independent transparency. Also includes Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Volvo Cars 3D Showroom (May 2023) ==&lt;br /&gt;
&lt;br /&gt;
Volvo Cars Deutschland features an impressive 3D showroom for the new electric EX90. The visitors can interact with highly detailed externals and internals of the car, try out various options and obtain more info via expandable points of interest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;yfA2_fBaR2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.5: App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
== Progressive Web Apps (PWA), offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 brings support for Progressive Web Apps (PWA) with optional offline mode.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/YouTube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cascaded shadow maps (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 also supports cascaded shadow maps for improved rendering of large scenes.&lt;br /&gt;
&lt;br /&gt;
== European Space Agency turns to Verge3D (May 2024) ==&lt;br /&gt;
&lt;br /&gt;
Makes Verge3D-powered virtual tour for their Test Centre facility.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;cv7k95yw9dA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 73 materials compatible with Blender Asset Browser. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for 3ds Max (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 69 materials compatible with 3ds Max Material Editor. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Maya (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 71 materials.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New features in Verge3D 4.8:&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
* Added support for Blender 4.3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.9 brings support for all-in-one HTML export. Also supports OpenPBR shader for 3ds Max and Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Factory Tour demo, macOS installer, fast CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS. Added support for Blender 4.5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport. This version also adds compatibility with Blender 5.1, 3ds Max 2027, Maya 2027.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== John Deere turns to Verge3D (April 2026) ==&lt;br /&gt;
&lt;br /&gt;
This beautifully crafted Verge3D app brings John Deere machines into real life!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;6gVI_mDa3JU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Apps and Demos]]&lt;br /&gt;
[[Category:Videos]]&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=article&lt;br /&gt;
|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1911</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1911"/>
		<updated>2026-05-25T07:54:05Z</updated>

		<summary type="html">&lt;p&gt;Alexander: /* Support for SCORM LMS (November 2022) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 2 dozens of quality Blender materials.&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter 3D Configurator Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Windows installer, jewelry configurator demo (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.17 brings jewelry configurator demo. Thanks to the installation wizard, Verge3D can now be easily installed and configured on Windows.&lt;br /&gt;
&lt;br /&gt;
== Support for Maya, major UI overhaul (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.0 brings major UI/UX upgrade of App Manager and Puzzles and also supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== VR controllers, WebAssembly for physics, ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.1 brings support for puzzles used for operating VR controllers. Also supports Translucent BSDF in Blender, new physics module based on WebAssembly, ready-to-use ReactJS and Vue.js templates, as well as vector Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as supports light probes, clipping planes, and Arnold nodes (3ds Max).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Wiki (August 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D Wiki launched. Contains guides, tutorials, examples, hints, technical articles, and more. Moderated, yet freely accessible for editing by the Verge3D users.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.0 delivers major App Manager and Puzzles upgrade. Asset Store with free demos. Texture compression. Updated set of glTF extensions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.1: Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for SCORM learning management system (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.2 brings support for SCORM app generator and puzzles. Also includes E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.3 now supports order-independent transparency. Also includes Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Volvo Cars 3D Showroom (May 2023) ==&lt;br /&gt;
&lt;br /&gt;
Volvo Cars Deutschland features an impressive 3D showroom for the new electric EX90. The visitors can interact with highly detailed externals and internals of the car, try out various options and obtain more info via expandable points of interest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;yfA2_fBaR2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.5: App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
== Progressive Web Apps (PWA), offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 brings support for Progressive Web Apps (PWA) with optional offline mode.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/YouTube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cascaded shadow maps (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 also supports cascaded shadow maps for improved rendering of large scenes.&lt;br /&gt;
&lt;br /&gt;
== European Space Agency turns to Verge3D (May 2024) ==&lt;br /&gt;
&lt;br /&gt;
Makes Verge3D-powered virtual tour for their Test Centre facility.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;cv7k95yw9dA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 73 materials compatible with Blender Asset Browser. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Improved HTML puzzles, ARM64 on Linux/ChromeOS (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.7 got the following improvements:&lt;br /&gt;
 &lt;br /&gt;
* Improved HTML puzzles allow creating flexbox/grid layouts as well web forms and native dialog windows&lt;br /&gt;
* Support for ARM64 architecture on Linux and ChromeOS devices&lt;br /&gt;
* Streamlined export to glTF and USDZ formats&lt;br /&gt;
* Service Tools&lt;br /&gt;
* Added support for Blender 4.2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;0LPgnvhKroY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for 3ds Max (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 69 materials compatible with 3ds Max Material Editor. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Maya (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 71 materials.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New features in Verge3D 4.8:&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
* Added support for Blender 4.3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.9 brings support for all-in-one HTML export. Also supports OpenPBR shader for 3ds Max and Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Factory Tour demo, macOS installer, faster CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS. Added support for Blender 4.5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport. This version also adds compatibility with Blender 5.1, 3ds Max 2027, Maya 2027.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== John Deere turns to Verge3D (April 2026) ==&lt;br /&gt;
&lt;br /&gt;
This beautifully crafted Verge3D app brings John Deere machines into real life!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;6gVI_mDa3JU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Apps and Demos]]&lt;br /&gt;
[[Category:Videos]]&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=article&lt;br /&gt;
|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1910</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1910"/>
		<updated>2026-05-24T18:36:39Z</updated>

		<summary type="html">&lt;p&gt;Alexander: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 2 dozens of quality Blender materials.&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter 3D Configurator Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Windows installer, jewelry configurator demo (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.17 brings jewelry configurator demo. Thanks to the installation wizard, Verge3D can now be easily installed and configured on Windows.&lt;br /&gt;
&lt;br /&gt;
== Support for Maya, major UI overhaul (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.0 brings major UI/UX upgrade of App Manager and Puzzles and also supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== VR controllers, WebAssembly for physics, ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.1 brings support for puzzles used for operating VR controllers. Also supports Translucent BSDF in Blender, new physics module based on WebAssembly, ready-to-use ReactJS and Vue.js templates, as well as vector Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as supports light probes, clipping planes, and Arnold nodes (3ds Max).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Wiki (August 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D Wiki launched. Contains guides, tutorials, examples, hints, technical articles, and more. Moderated, yet freely accessible for editing by the Verge3D users.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.0 delivers major App Manager and Puzzles upgrade. Asset Store with free demos. Texture compression. Updated set of glTF extensions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.1: Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for SCORM LMS (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.2 brings support for SCORM app generator and puzzles. Also includes E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.3 now supports order-independent transparency. Also includes Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Volvo Cars 3D Showroom (May 2023) ==&lt;br /&gt;
&lt;br /&gt;
Volvo Cars Deutschland features an impressive 3D showroom for the new electric EX90. The visitors can interact with highly detailed externals and internals of the car, try out various options and obtain more info via expandable points of interest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;yfA2_fBaR2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.5: App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
== Progressive Web Apps (PWA), offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 brings support for Progressive Web Apps (PWA) with optional offline mode.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/YouTube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cascaded shadow maps (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 also supports cascaded shadow maps for improved rendering of large scenes.&lt;br /&gt;
&lt;br /&gt;
== European Space Agency turns to Verge3D (May 2024) ==&lt;br /&gt;
&lt;br /&gt;
Makes Verge3D-powered virtual tour for their Test Centre facility.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;cv7k95yw9dA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 73 materials compatible with Blender Asset Browser. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Improved HTML puzzles, ARM64 on Linux/ChromeOS (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.7 got the following improvements:&lt;br /&gt;
 &lt;br /&gt;
* Improved HTML puzzles allow creating flexbox/grid layouts as well web forms and native dialog windows&lt;br /&gt;
* Support for ARM64 architecture on Linux and ChromeOS devices&lt;br /&gt;
* Streamlined export to glTF and USDZ formats&lt;br /&gt;
* Service Tools&lt;br /&gt;
* Added support for Blender 4.2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;0LPgnvhKroY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for 3ds Max (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 69 materials compatible with 3ds Max Material Editor. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Maya (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 71 materials.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New features in Verge3D 4.8:&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
* Added support for Blender 4.3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.9 brings support for all-in-one HTML export. Also supports OpenPBR shader for 3ds Max and Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Factory Tour demo, macOS installer, faster CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS. Added support for Blender 4.5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport. This version also adds compatibility with Blender 5.1, 3ds Max 2027, Maya 2027.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== John Deere turns to Verge3D (April 2026) ==&lt;br /&gt;
&lt;br /&gt;
This beautifully crafted Verge3D app brings John Deere machines into real life!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;6gVI_mDa3JU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Apps and Demos]]&lt;br /&gt;
[[Category:Videos]]&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=article&lt;br /&gt;
|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1909</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1909"/>
		<updated>2026-05-24T18:34:23Z</updated>

		<summary type="html">&lt;p&gt;Alexander: /* Scooter Demo (November 2018) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 2 dozens of quality Blender materials.&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter 3D Configurator Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Windows installer, jewelry configurator demo (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.17 brings jewelry configurator demo. Thanks to the installation wizard, Verge3D can now be easily installed and configured on Windows.&lt;br /&gt;
&lt;br /&gt;
== Support for Maya, major UI overhaul (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.0 brings major UI/UX upgrade of App Manager and Puzzles and also supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== VR controllers, WebAssembly for physics, ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.1 brings support for puzzles used for operating VR controllers. Also supports Translucent BSDF in Blender, new physics module based on WebAssembly, ready-to-use ReactJS and Vue.js templates, as well as vector Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as supports light probes, clipping planes, and Arnold nodes (3ds Max).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Wiki (August 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D Wiki launched. Contains guides, tutorials, examples, hints, technical articles, and more. Moderated, yet freely accessible for editing by the Verge3D users.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.0 delivers major App Manager and Puzzles upgrade. Asset Store with free demos. Texture compression. Updated set of glTF extensions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.1: Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for SCORM LMS (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.2 brings support for SCORM app generator and puzzles. Also includes E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.3 now supports order-independent transparency. Also includes Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Volvo Cars 3D Showroom (May 2023) ==&lt;br /&gt;
&lt;br /&gt;
Volvo Cars Deutschland features an impressive 3D showroom for the new electric EX90. The visitors can interact with highly detailed externals and internals of the car, try out various options and obtain more info via expandable points of interest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;yfA2_fBaR2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.5: App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
== Progressive Web Apps (PWA), offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 brings support for Progressive Web Apps (PWA) with optional offline mode.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/YouTube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cascaded shadow maps (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 also supports cascaded shadow maps for improved rendering of large scenes.&lt;br /&gt;
&lt;br /&gt;
== European Space Agency turns to Verge3D (May 2024) ==&lt;br /&gt;
&lt;br /&gt;
Makes Verge3D-powered virtual tour for their Test Centre facility.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;cv7k95yw9dA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 73 materials compatible with Blender Asset Browser. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Improved HTML puzzles, ARM64 on Linux/ChromeOS (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.7 got the following improvements:&lt;br /&gt;
 &lt;br /&gt;
* Improved HTML puzzles allow creating flexbox/grid layouts as well web forms and native dialog windows&lt;br /&gt;
* Support for ARM64 architecture on Linux and ChromeOS devices&lt;br /&gt;
* Streamlined export to glTF and USDZ formats&lt;br /&gt;
* Service Tools&lt;br /&gt;
* Added support for Blender 4.2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;0LPgnvhKroY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for 3ds Max (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 69 materials compatible with 3ds Max Material Editor. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Maya (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 71 materials.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New features in Verge3D 4.8:&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
* Added support for Blender 4.3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.9 brings support for all-in-one HTML export. Also supports OpenPBR shader for 3ds Max and Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Factory Tour demo, macOS installer, faster CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS. Added support for Blender 4.5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport. This version also adds compatibility with Blender 5.1, 3ds Max 2027, Maya 2027.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== John Deere turns to Verge3D (April 2026) ==&lt;br /&gt;
&lt;br /&gt;
This beautifully crafted Verge3D app brings John Deere machines into real life!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;6gVI_mDa3JU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=article&lt;br /&gt;
|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1908</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1908"/>
		<updated>2026-05-24T18:31:19Z</updated>

		<summary type="html">&lt;p&gt;Alexander: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 2 dozens of quality Blender materials.&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Windows installer, jewelry configurator demo (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.17 brings jewelry configurator demo. Thanks to the installation wizard, Verge3D can now be easily installed and configured on Windows.&lt;br /&gt;
&lt;br /&gt;
== Support for Maya, major UI overhaul (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.0 brings major UI/UX upgrade of App Manager and Puzzles and also supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== VR controllers, WebAssembly for physics, ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.1 brings support for puzzles used for operating VR controllers. Also supports Translucent BSDF in Blender, new physics module based on WebAssembly, ready-to-use ReactJS and Vue.js templates, as well as vector Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as supports light probes, clipping planes, and Arnold nodes (3ds Max).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Wiki (August 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D Wiki launched. Contains guides, tutorials, examples, hints, technical articles, and more. Moderated, yet freely accessible for editing by the Verge3D users.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.0 delivers major App Manager and Puzzles upgrade. Asset Store with free demos. Texture compression. Updated set of glTF extensions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.1: Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for SCORM LMS (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.2 brings support for SCORM app generator and puzzles. Also includes E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.3 now supports order-independent transparency. Also includes Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Volvo Cars 3D Showroom (May 2023) ==&lt;br /&gt;
&lt;br /&gt;
Volvo Cars Deutschland features an impressive 3D showroom for the new electric EX90. The visitors can interact with highly detailed externals and internals of the car, try out various options and obtain more info via expandable points of interest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;yfA2_fBaR2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.5: App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
== Progressive Web Apps (PWA), offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 brings support for Progressive Web Apps (PWA) with optional offline mode.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/YouTube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cascaded shadow maps (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 also supports cascaded shadow maps for improved rendering of large scenes.&lt;br /&gt;
&lt;br /&gt;
== European Space Agency turns to Verge3D (May 2024) ==&lt;br /&gt;
&lt;br /&gt;
Makes Verge3D-powered virtual tour for their Test Centre facility.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;cv7k95yw9dA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 73 materials compatible with Blender Asset Browser. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Improved HTML puzzles, ARM64 on Linux/ChromeOS (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.7 got the following improvements:&lt;br /&gt;
 &lt;br /&gt;
* Improved HTML puzzles allow creating flexbox/grid layouts as well web forms and native dialog windows&lt;br /&gt;
* Support for ARM64 architecture on Linux and ChromeOS devices&lt;br /&gt;
* Streamlined export to glTF and USDZ formats&lt;br /&gt;
* Service Tools&lt;br /&gt;
* Added support for Blender 4.2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;0LPgnvhKroY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for 3ds Max (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 69 materials compatible with 3ds Max Material Editor. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Maya (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 71 materials.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New features in Verge3D 4.8:&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
* Added support for Blender 4.3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.9 brings support for all-in-one HTML export. Also supports OpenPBR shader for 3ds Max and Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Factory Tour demo, macOS installer, faster CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS. Added support for Blender 4.5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport. This version also adds compatibility with Blender 5.1, 3ds Max 2027, Maya 2027.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== John Deere turns to Verge3D (April 2026) ==&lt;br /&gt;
&lt;br /&gt;
This beautifully crafted Verge3D app brings John Deere machines into real life!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;6gVI_mDa3JU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=article&lt;br /&gt;
|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Main_Page&amp;diff=1907</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Main_Page&amp;diff=1907"/>
		<updated>2026-05-24T18:28:08Z</updated>

		<summary type="html">&lt;p&gt;Alexander: /* Featured Articles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#seo:&lt;br /&gt;
|description=This Wiki is a community-driven knowledge base on using Verge3D and other 3D web technologies.&lt;br /&gt;
|keywords=Verge3D, WebGL, Blender, 3ds Max, Maya, SCORM, E-Commerce, E-Learning&lt;br /&gt;
}}&amp;lt;strong&amp;gt;Welcome to Verge3D Wiki!&amp;lt;/strong&amp;gt;&lt;br /&gt;
[[File:new app manager banner.png|right|410px]]&lt;br /&gt;
&lt;br /&gt;
This Wiki will help you to become an expert in Verge3D and other 3D web technologies. Here you&#039;ll find guides, tutorials, examples, hints, technical articles, and more.&lt;br /&gt;
&lt;br /&gt;
Also, the 3D artists working in Blender, 3ds Max, or Maya will learn best techniques, optimizations, and tricks to create interactive 3D web content in the most efficient way.&lt;br /&gt;
&lt;br /&gt;
== Getting started ==&lt;br /&gt;
&lt;br /&gt;
Welcome to Verge3D community wiki that everyone can read or edit! Check out the pages/categories below or use the search input on the left. Want to contribute? Scroll to the bottom of this page.&lt;br /&gt;
&lt;br /&gt;
== Featured Articles ==&lt;br /&gt;
&lt;br /&gt;
* [[Version Compatibility Table]]&lt;br /&gt;
* [[Supported Platforms and Modeling Tools]]&lt;br /&gt;
* [[Verge3D Major Milestones]]&lt;br /&gt;
* [[Common gotchas with Verge3D]]&lt;br /&gt;
* [[Aggressive Optimizations]]&lt;br /&gt;
* [[Known Verge3D Limitations]]&lt;br /&gt;
* [[Verge3D System Administrator&#039;s Guide]]&lt;br /&gt;
* [[List of Verge3D Plugins]]&lt;br /&gt;
* [[Making money with Verge3D]]&lt;br /&gt;
* [[Your money and renewal troubleshooting]]&lt;br /&gt;
&lt;br /&gt;
== Contents ==&lt;br /&gt;
=== Categories ===&lt;br /&gt;
{{Special:AllPages|namespace=14}}&lt;br /&gt;
&lt;br /&gt;
=== Pages ===&lt;br /&gt;
{{Special:AllPages}}&lt;br /&gt;
&lt;br /&gt;
== Contribute! ==&lt;br /&gt;
&lt;br /&gt;
Feel free to create a new page by searching for its new name and clicking on the &amp;quot;Create the page...&amp;quot; link.&lt;br /&gt;
&lt;br /&gt;
Alternatively, follow the link:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;https://www.soft8soft.com/wiki/index.php/NEW_ARTICLE_NAME&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
replace NEW_ARTICLE_NAME by the actual name of the article you want to create.&lt;br /&gt;
&lt;br /&gt;
And of course you are welcome to improve any existing article! Found an error? Have something to add? Think that something can be expressed using better words? Please don&#039;t wait, just edit the article!&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1906</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1906"/>
		<updated>2026-05-24T18:26:50Z</updated>

		<summary type="html">&lt;p&gt;Alexander: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 2 dozens of quality Blender materials.&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Windows installer, jewelry configurator demo (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.17 brings jewelry configurator demo. Thanks to the installation wizard, Verge3D can now be easily installed and configured on Windows.&lt;br /&gt;
&lt;br /&gt;
== Support for Maya, major UI overhaul (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.0 brings major UI/UX upgrade of App Manager and Puzzles and also supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== VR controllers, WebAssembly for physics, ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.1 brings support for puzzles used for operating VR controllers. Also supports Translucent BSDF in Blender, new physics module based on WebAssembly, ready-to-use ReactJS and Vue.js templates, as well as vector Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as supports light probes, clipping planes, and Arnold nodes (3ds Max).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Wiki (August 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D Wiki launched. Contains guides, tutorials, examples, hints, technical articles, and more. Moderated, yet freely accessible for editing by the Verge3D users.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.0 delivers major App Manager and Puzzles upgrade. Asset Store with free demos. Texture compression. Updated set of glTF extensions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.1: Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for SCORM LMS (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.2 brings support for SCORM app generator and puzzles. Also includes E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.3 now supports order-independent transparency. Also includes Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.5: App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
== Progressive Web Apps (PWA), offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 brings support for Progressive Web Apps (PWA) with optional offline mode.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/YouTube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cascaded shadow maps (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 also supports cascaded shadow maps for improved rendering of large scenes.&lt;br /&gt;
&lt;br /&gt;
== European Space Agency turns to Verge3D (May 2024) ==&lt;br /&gt;
&lt;br /&gt;
Makes Verge3D-powered virtual tour for their Test Centre facility.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;cv7k95yw9dA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 73 materials compatible with Blender Asset Browser. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Improved HTML puzzles, ARM64 on Linux/ChromeOS (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.7 got the following improvements:&lt;br /&gt;
 &lt;br /&gt;
* Improved HTML puzzles allow creating flexbox/grid layouts as well web forms and native dialog windows&lt;br /&gt;
* Support for ARM64 architecture on Linux and ChromeOS devices&lt;br /&gt;
* Streamlined export to glTF and USDZ formats&lt;br /&gt;
* Service Tools&lt;br /&gt;
* Added support for Blender 4.2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;0LPgnvhKroY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for 3ds Max (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 69 materials compatible with 3ds Max Material Editor. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Maya (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 71 materials.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New features in Verge3D 4.8:&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
* Added support for Blender 4.3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.9 brings support for all-in-one HTML export. Also supports OpenPBR shader for 3ds Max and Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Factory Tour demo, macOS installer, faster CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS. Added support for Blender 4.5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport. This version also adds compatibility with Blender 5.1, 3ds Max 2027, Maya 2027.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== John Deere turns to Verge3D (April 2026) ==&lt;br /&gt;
&lt;br /&gt;
This beautifully crafted Verge3D app brings John Deere machines into real life!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;6gVI_mDa3JU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=article&lt;br /&gt;
|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1905</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1905"/>
		<updated>2026-05-24T18:21:26Z</updated>

		<summary type="html">&lt;p&gt;Alexander: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 2 dozens of quality Blender materials.&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Windows installer, jewelry configurator demo (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.17 brings jewelry configurator demo. Thanks to the installation wizard, Verge3D can now be easily installed and configured on Windows.&lt;br /&gt;
&lt;br /&gt;
== Support for Maya, major UI overhaul (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.0 brings major UI/UX upgrade of App Manager and Puzzles and also supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== VR controllers, WebAssembly for physics, ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.1 brings support for puzzles used for operating VR controllers. Also supports Translucent BSDF in Blender, new physics module based on WebAssembly, ready-to-use ReactJS and Vue.js templates, as well as vector Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as supports light probes, clipping planes, and Arnold nodes (3ds Max).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Wiki (August 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D Wiki launched. Contains guides, tutorials, examples, hints, technical articles, and more. Moderated, yet freely accessible for editing by the Verge3D users.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.0 delivers major App Manager and Puzzles upgrade. Asset Store with free demos. Texture compression. Updated set of glTF extensions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.1: Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for SCORM LMS (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.2 brings support for SCORM app generator and puzzles. Also includes E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.3 now supports order-independent transparency. Also includes Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.5: App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
== Progressive Web Apps (PWA), offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 brings support for Progressive Web Apps (PWA) with optional offline mode.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/YouTube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cascaded shadow maps (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 also supports cascaded shadow maps for improved rendering of large scenes.&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 73 materials compatible with Blender Asset Browser. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Improved HTML puzzles, ARM64 on Linux/ChromeOS (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.7 got the following improvements:&lt;br /&gt;
 &lt;br /&gt;
* Improved HTML puzzles allow creating flexbox/grid layouts as well web forms and native dialog windows&lt;br /&gt;
* Support for ARM64 architecture on Linux and ChromeOS devices&lt;br /&gt;
* Streamlined export to glTF and USDZ formats&lt;br /&gt;
* Service Tools&lt;br /&gt;
* Added support for Blender 4.2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;0LPgnvhKroY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for 3ds Max (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 69 materials compatible with 3ds Max Material Editor. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Maya (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 71 materials.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New features in Verge3D 4.8:&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
* Added support for Blender 4.3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.9 brings support for all-in-one HTML export. Also supports OpenPBR shader for 3ds Max and Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Factory Tour demo, macOS installer, faster CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS. Added support for Blender 4.5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport. This version also adds compatibility with Blender 5.1, 3ds Max 2027, Maya 2027.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== John Deere turns to Verge3D (April 2026) ==&lt;br /&gt;
&lt;br /&gt;
This beautifully crafted Verge3D app brings John Deere machines into real life!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;6gVI_mDa3JU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=article&lt;br /&gt;
|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1904</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1904"/>
		<updated>2026-05-24T18:01:00Z</updated>

		<summary type="html">&lt;p&gt;Alexander: /* Verge3D Wiki (August 2021) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 2 dozens of quality Blender materials.&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Windows installer, jewelry configurator demo (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.17 brings jewelry configurator demo. Thanks to the installation wizard, Verge3D can now be easily installed and configured on Windows.&lt;br /&gt;
&lt;br /&gt;
== Support for Maya, major UI overhaul (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.0 brings major UI/UX upgrade of App Manager and Puzzles and also supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== VR controllers, WebAssembly for physics, ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.1 brings support for puzzles used for operating VR controllers. Also supports Translucent BSDF in Blender, new physics module based on WebAssembly, ready-to-use ReactJS and Vue.js templates, as well as vector Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as supports light probes, clipping planes, and Arnold nodes (3ds Max).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Wiki (August 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D Wiki launched. Contains guides, tutorials, examples, hints, technical articles, and more. Moderated, yet freely accessible for editing by the Verge3D users.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.0 delivers major App Manager and Puzzles upgrade. Asset Store with free demos. Texture compression. Updated set of glTF extensions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.1: Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for SCORM LMS (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.2 brings support for SCORM app generator and puzzles. Also includes E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.3 now supports order-independent transparency. Also includes Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.5: App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
== Progressive Web Apps (PWA), offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 brings support for Progressive Web Apps (PWA) with optional offline mode.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/YouTube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cascaded shadow maps (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 also supports cascaded shadow maps for improved rendering of large scenes.&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 73 materials compatible with Blender Asset Browser. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Improved HTML puzzles, ARM64 on Linux/ChromeOS (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.7 got the following improvements:&lt;br /&gt;
 &lt;br /&gt;
* Improved HTML puzzles allow creating flexbox/grid layouts as well web forms and native dialog windows&lt;br /&gt;
* Support for ARM64 architecture on Linux and ChromeOS devices&lt;br /&gt;
* Streamlined export to glTF and USDZ formats&lt;br /&gt;
* Service Tools&lt;br /&gt;
* Added support for Blender 4.2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;0LPgnvhKroY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for 3ds Max (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 69 materials compatible with 3ds Max Material Editor. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Maya (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 71 materials.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New features in Verge3D 4.8:&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
* Added support for Blender 4.3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.9 brings support for all-in-one HTML export. Also supports OpenPBR shader for 3ds Max and Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Factory Tour demo, macOS installer, faster CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS. Added support for Blender 4.5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport. This version also adds compatibility with Blender 5.1, 3ds Max 2027, Maya 2027.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=article&lt;br /&gt;
|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1903</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1903"/>
		<updated>2026-05-24T18:00:09Z</updated>

		<summary type="html">&lt;p&gt;Alexander: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 2 dozens of quality Blender materials.&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Windows installer, jewelry configurator demo (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.17 brings jewelry configurator demo. Thanks to the installation wizard, Verge3D can now be easily installed and configured on Windows.&lt;br /&gt;
&lt;br /&gt;
== Support for Maya, major UI overhaul (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.0 brings major UI/UX upgrade of App Manager and Puzzles and also supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== VR controllers, WebAssembly for physics, ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.1 brings support for puzzles used for operating VR controllers. Also supports Translucent BSDF in Blender, new physics module based on WebAssembly, ready-to-use ReactJS and Vue.js templates, as well as vector Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as supports light probes, clipping planes, and Arnold nodes (3ds Max).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Wiki (August 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D Wiki launched. Contains guides, tutorials, examples, hints, technical articles, and more. Freely accessible for editing by Verge3D users.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.0 delivers major App Manager and Puzzles upgrade. Asset Store with free demos. Texture compression. Updated set of glTF extensions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.1: Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for SCORM LMS (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.2 brings support for SCORM app generator and puzzles. Also includes E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.3 now supports order-independent transparency. Also includes Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.5: App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
== Progressive Web Apps (PWA), offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 brings support for Progressive Web Apps (PWA) with optional offline mode.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/YouTube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cascaded shadow maps (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 also supports cascaded shadow maps for improved rendering of large scenes.&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 73 materials compatible with Blender Asset Browser. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Improved HTML puzzles, ARM64 on Linux/ChromeOS (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.7 got the following improvements:&lt;br /&gt;
 &lt;br /&gt;
* Improved HTML puzzles allow creating flexbox/grid layouts as well web forms and native dialog windows&lt;br /&gt;
* Support for ARM64 architecture on Linux and ChromeOS devices&lt;br /&gt;
* Streamlined export to glTF and USDZ formats&lt;br /&gt;
* Service Tools&lt;br /&gt;
* Added support for Blender 4.2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;0LPgnvhKroY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for 3ds Max (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 69 materials compatible with 3ds Max Material Editor. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Maya (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 71 materials.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New features in Verge3D 4.8:&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
* Added support for Blender 4.3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.9 brings support for all-in-one HTML export. Also supports OpenPBR shader for 3ds Max and Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Factory Tour demo, macOS installer, faster CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS. Added support for Blender 4.5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport. This version also adds compatibility with Blender 5.1, 3ds Max 2027, Maya 2027.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=article&lt;br /&gt;
|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1902</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1902"/>
		<updated>2026-05-24T17:48:12Z</updated>

		<summary type="html">&lt;p&gt;Alexander: /* Factory Tour, macOS installer, faster CSG operations (July 2025) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 2 dozens of quality Blender materials.&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Windows installer, jewelry configurator demo (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.17 brings jewelry configurator demo. Thanks to the installation wizard, Verge3D can now be easily installed and configured on Windows.&lt;br /&gt;
&lt;br /&gt;
== Support for Maya, major UI overhaul (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.0 brings major UI/UX upgrade of App Manager and Puzzles and also supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== VR controllers, WebAssembly for physics, ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.1 brings support for puzzles used for operating VR controllers. Also supports Translucent BSDF in Blender, new physics module based on WebAssembly, ready-to-use ReactJS and Vue.js templates, as well as vector Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as supports light probes, clipping planes, and Arnold nodes (3ds Max).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.0 delivers major App Manager and Puzzles upgrade. Asset Store with free demos. Texture compression. Updated set of glTF extensions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.1: Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for SCORM LMS (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.2 brings support for SCORM app generator and puzzles. Also includes E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.3 now supports order-independent transparency. Also includes Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.5: App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
== Progressive Web Apps (PWA), offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 brings support for Progressive Web Apps (PWA) with optional offline mode.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/YouTube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cascaded shadow maps (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 also supports cascaded shadow maps for improved rendering of large scenes.&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 73 materials compatible with Blender Asset Browser. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Improved HTML puzzles, ARM64 on Linux/ChromeOS (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.7 got the following improvements:&lt;br /&gt;
 &lt;br /&gt;
* Improved HTML puzzles allow creating flexbox/grid layouts as well web forms and native dialog windows&lt;br /&gt;
* Support for ARM64 architecture on Linux and ChromeOS devices&lt;br /&gt;
* Streamlined export to glTF and USDZ formats&lt;br /&gt;
* Service Tools&lt;br /&gt;
* Added support for Blender 4.2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;0LPgnvhKroY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for 3ds Max (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 69 materials compatible with 3ds Max Material Editor. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Maya (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 71 materials.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New features in Verge3D 4.8:&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
* Added support for Blender 4.3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.9 brings support for all-in-one HTML export. Also supports OpenPBR shader for 3ds Max and Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Factory Tour demo, macOS installer, faster CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS. Added support for Blender 4.5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport. This version also adds compatibility with Blender 5.1, 3ds Max 2027, Maya 2027.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=article&lt;br /&gt;
|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1901</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1901"/>
		<updated>2026-05-24T17:48:01Z</updated>

		<summary type="html">&lt;p&gt;Alexander: /* Export to HTML. OpenPBR (March 2025) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 2 dozens of quality Blender materials.&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Windows installer, jewelry configurator demo (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.17 brings jewelry configurator demo. Thanks to the installation wizard, Verge3D can now be easily installed and configured on Windows.&lt;br /&gt;
&lt;br /&gt;
== Support for Maya, major UI overhaul (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.0 brings major UI/UX upgrade of App Manager and Puzzles and also supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== VR controllers, WebAssembly for physics, ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.1 brings support for puzzles used for operating VR controllers. Also supports Translucent BSDF in Blender, new physics module based on WebAssembly, ready-to-use ReactJS and Vue.js templates, as well as vector Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as supports light probes, clipping planes, and Arnold nodes (3ds Max).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.0 delivers major App Manager and Puzzles upgrade. Asset Store with free demos. Texture compression. Updated set of glTF extensions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.1: Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for SCORM LMS (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.2 brings support for SCORM app generator and puzzles. Also includes E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.3 now supports order-independent transparency. Also includes Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.5: App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
== Progressive Web Apps (PWA), offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 brings support for Progressive Web Apps (PWA) with optional offline mode.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/YouTube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cascaded shadow maps (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 also supports cascaded shadow maps for improved rendering of large scenes.&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 73 materials compatible with Blender Asset Browser. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Improved HTML puzzles, ARM64 on Linux/ChromeOS (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.7 got the following improvements:&lt;br /&gt;
 &lt;br /&gt;
* Improved HTML puzzles allow creating flexbox/grid layouts as well web forms and native dialog windows&lt;br /&gt;
* Support for ARM64 architecture on Linux and ChromeOS devices&lt;br /&gt;
* Streamlined export to glTF and USDZ formats&lt;br /&gt;
* Service Tools&lt;br /&gt;
* Added support for Blender 4.2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;0LPgnvhKroY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for 3ds Max (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 69 materials compatible with 3ds Max Material Editor. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Maya (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 71 materials.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New features in Verge3D 4.8:&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
* Added support for Blender 4.3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.9 brings support for all-in-one HTML export. Also supports OpenPBR shader for 3ds Max and Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Factory Tour, macOS installer, faster CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS. Added support for Blender 4.5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport. This version also adds compatibility with Blender 5.1, 3ds Max 2027, Maya 2027.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=article&lt;br /&gt;
|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1900</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1900"/>
		<updated>2026-05-24T17:47:07Z</updated>

		<summary type="html">&lt;p&gt;Alexander: /* Verge3D 4.11. Battery Shop demo, Blender 5.0, lower memory usage (November 2025) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 2 dozens of quality Blender materials.&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Windows installer, jewelry configurator demo (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.17 brings jewelry configurator demo. Thanks to the installation wizard, Verge3D can now be easily installed and configured on Windows.&lt;br /&gt;
&lt;br /&gt;
== Support for Maya, major UI overhaul (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.0 brings major UI/UX upgrade of App Manager and Puzzles and also supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== VR controllers, WebAssembly for physics, ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.1 brings support for puzzles used for operating VR controllers. Also supports Translucent BSDF in Blender, new physics module based on WebAssembly, ready-to-use ReactJS and Vue.js templates, as well as vector Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as supports light probes, clipping planes, and Arnold nodes (3ds Max).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.0 delivers major App Manager and Puzzles upgrade. Asset Store with free demos. Texture compression. Updated set of glTF extensions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.1: Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for SCORM LMS (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.2 brings support for SCORM app generator and puzzles. Also includes E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.3 now supports order-independent transparency. Also includes Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.5: App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
== Progressive Web Apps (PWA), offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 brings support for Progressive Web Apps (PWA) with optional offline mode.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/YouTube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cascaded shadow maps (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 also supports cascaded shadow maps for improved rendering of large scenes.&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 73 materials compatible with Blender Asset Browser. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Improved HTML puzzles, ARM64 on Linux/ChromeOS (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.7 got the following improvements:&lt;br /&gt;
 &lt;br /&gt;
* Improved HTML puzzles allow creating flexbox/grid layouts as well web forms and native dialog windows&lt;br /&gt;
* Support for ARM64 architecture on Linux and ChromeOS devices&lt;br /&gt;
* Streamlined export to glTF and USDZ formats&lt;br /&gt;
* Service Tools&lt;br /&gt;
* Added support for Blender 4.2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;0LPgnvhKroY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for 3ds Max (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 69 materials compatible with 3ds Max Material Editor. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Maya (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 71 materials.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New features in Verge3D 4.8:&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
* Added support for Blender 4.3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.9 brings support for all-in-one HTML export. Also supports OpenPBR shader for 3ds Max and Maya&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Factory Tour, macOS installer, faster CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS. Added support for Blender 4.5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport. This version also adds compatibility with Blender 5.1, 3ds Max 2027, Maya 2027.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=article&lt;br /&gt;
|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1899</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1899"/>
		<updated>2026-05-24T17:46:46Z</updated>

		<summary type="html">&lt;p&gt;Alexander: /* Verge3D 4.10. Factory Tour, macOS installer, faster CSG operations (July 2025) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 2 dozens of quality Blender materials.&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Windows installer, jewelry configurator demo (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.17 brings jewelry configurator demo. Thanks to the installation wizard, Verge3D can now be easily installed and configured on Windows.&lt;br /&gt;
&lt;br /&gt;
== Support for Maya, major UI overhaul (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.0 brings major UI/UX upgrade of App Manager and Puzzles and also supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== VR controllers, WebAssembly for physics, ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.1 brings support for puzzles used for operating VR controllers. Also supports Translucent BSDF in Blender, new physics module based on WebAssembly, ready-to-use ReactJS and Vue.js templates, as well as vector Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as supports light probes, clipping planes, and Arnold nodes (3ds Max).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.0 delivers major App Manager and Puzzles upgrade. Asset Store with free demos. Texture compression. Updated set of glTF extensions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.1: Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for SCORM LMS (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.2 brings support for SCORM app generator and puzzles. Also includes E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.3 now supports order-independent transparency. Also includes Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.5: App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
== Progressive Web Apps (PWA), offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 brings support for Progressive Web Apps (PWA) with optional offline mode.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/YouTube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cascaded shadow maps (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 also supports cascaded shadow maps for improved rendering of large scenes.&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 73 materials compatible with Blender Asset Browser. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Improved HTML puzzles, ARM64 on Linux/ChromeOS (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.7 got the following improvements:&lt;br /&gt;
 &lt;br /&gt;
* Improved HTML puzzles allow creating flexbox/grid layouts as well web forms and native dialog windows&lt;br /&gt;
* Support for ARM64 architecture on Linux and ChromeOS devices&lt;br /&gt;
* Streamlined export to glTF and USDZ formats&lt;br /&gt;
* Service Tools&lt;br /&gt;
* Added support for Blender 4.2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;0LPgnvhKroY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for 3ds Max (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 69 materials compatible with 3ds Max Material Editor. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Maya (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 71 materials.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New features in Verge3D 4.8:&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
* Added support for Blender 4.3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.9 brings support for all-in-one HTML export. Also supports OpenPBR shader for 3ds Max and Maya&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Factory Tour, macOS installer, faster CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.10: Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS. Added support for Blender 4.5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.11. Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport. This version also adds compatibility with Blender 5.1, 3ds Max 2027, Maya 2027.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=article&lt;br /&gt;
|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1898</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1898"/>
		<updated>2026-05-24T17:46:22Z</updated>

		<summary type="html">&lt;p&gt;Alexander: /* Verge3D 4.5. Configurable apps, procedural geometry (November 2023) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 2 dozens of quality Blender materials.&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Windows installer, jewelry configurator demo (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.17 brings jewelry configurator demo. Thanks to the installation wizard, Verge3D can now be easily installed and configured on Windows.&lt;br /&gt;
&lt;br /&gt;
== Support for Maya, major UI overhaul (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.0 brings major UI/UX upgrade of App Manager and Puzzles and also supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== VR controllers, WebAssembly for physics, ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.1 brings support for puzzles used for operating VR controllers. Also supports Translucent BSDF in Blender, new physics module based on WebAssembly, ready-to-use ReactJS and Vue.js templates, as well as vector Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as supports light probes, clipping planes, and Arnold nodes (3ds Max).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.0 delivers major App Manager and Puzzles upgrade. Asset Store with free demos. Texture compression. Updated set of glTF extensions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.1: Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for SCORM LMS (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.2 brings support for SCORM app generator and puzzles. Also includes E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.3 now supports order-independent transparency. Also includes Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.5: App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
== Progressive Web Apps (PWA), offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 brings support for Progressive Web Apps (PWA) with optional offline mode.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/YouTube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cascaded shadow maps (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 also supports cascaded shadow maps for improved rendering of large scenes.&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 73 materials compatible with Blender Asset Browser. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Improved HTML puzzles, ARM64 on Linux/ChromeOS (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.7 got the following improvements:&lt;br /&gt;
 &lt;br /&gt;
* Improved HTML puzzles allow creating flexbox/grid layouts as well web forms and native dialog windows&lt;br /&gt;
* Support for ARM64 architecture on Linux and ChromeOS devices&lt;br /&gt;
* Streamlined export to glTF and USDZ formats&lt;br /&gt;
* Service Tools&lt;br /&gt;
* Added support for Blender 4.2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;0LPgnvhKroY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for 3ds Max (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 69 materials compatible with 3ds Max Material Editor. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Maya (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 71 materials.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New features in Verge3D 4.8:&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
* Added support for Blender 4.3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.9 brings support for all-in-one HTML export. Also supports OpenPBR shader for 3ds Max and Maya&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.10. Factory Tour, macOS installer, faster CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS. Added support for Blender 4.5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.11. Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport. This version also adds compatibility with Blender 5.1, 3ds Max 2027, Maya 2027.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=article&lt;br /&gt;
|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1897</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1897"/>
		<updated>2026-05-24T17:45:55Z</updated>

		<summary type="html">&lt;p&gt;Alexander: /* Verge3D 4.8. 3D Audio. Window ARM64. Optimized shader compilation (November 2024) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 2 dozens of quality Blender materials.&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Windows installer, jewelry configurator demo (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.17 brings jewelry configurator demo. Thanks to the installation wizard, Verge3D can now be easily installed and configured on Windows.&lt;br /&gt;
&lt;br /&gt;
== Support for Maya, major UI overhaul (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.0 brings major UI/UX upgrade of App Manager and Puzzles and also supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== VR controllers, WebAssembly for physics, ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.1 brings support for puzzles used for operating VR controllers. Also supports Translucent BSDF in Blender, new physics module based on WebAssembly, ready-to-use ReactJS and Vue.js templates, as well as vector Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as supports light probes, clipping planes, and Arnold nodes (3ds Max).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.0 delivers major App Manager and Puzzles upgrade. Asset Store with free demos. Texture compression. Updated set of glTF extensions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.1: Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for SCORM LMS (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.2 brings support for SCORM app generator and puzzles. Also includes E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.3 now supports order-independent transparency. Also includes Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.5. Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
== Progressive Web Apps (PWA), offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 brings support for Progressive Web Apps (PWA) with optional offline mode.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/YouTube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cascaded shadow maps (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 also supports cascaded shadow maps for improved rendering of large scenes.&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 73 materials compatible with Blender Asset Browser. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Improved HTML puzzles, ARM64 on Linux/ChromeOS (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.7 got the following improvements:&lt;br /&gt;
 &lt;br /&gt;
* Improved HTML puzzles allow creating flexbox/grid layouts as well web forms and native dialog windows&lt;br /&gt;
* Support for ARM64 architecture on Linux and ChromeOS devices&lt;br /&gt;
* Streamlined export to glTF and USDZ formats&lt;br /&gt;
* Service Tools&lt;br /&gt;
* Added support for Blender 4.2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;0LPgnvhKroY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for 3ds Max (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 69 materials compatible with 3ds Max Material Editor. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Maya (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 71 materials.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New features in Verge3D 4.8:&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
* Added support for Blender 4.3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.9 brings support for all-in-one HTML export. Also supports OpenPBR shader for 3ds Max and Maya&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.10. Factory Tour, macOS installer, faster CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS. Added support for Blender 4.5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.11. Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport. This version also adds compatibility with Blender 5.1, 3ds Max 2027, Maya 2027.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=article&lt;br /&gt;
|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1896</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1896"/>
		<updated>2026-05-24T17:44:56Z</updated>

		<summary type="html">&lt;p&gt;Alexander: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 2 dozens of quality Blender materials.&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Windows installer, jewelry configurator demo (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.17 brings jewelry configurator demo. Thanks to the installation wizard, Verge3D can now be easily installed and configured on Windows.&lt;br /&gt;
&lt;br /&gt;
== Support for Maya, major UI overhaul (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.0 brings major UI/UX upgrade of App Manager and Puzzles and also supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== VR controllers, WebAssembly for physics, ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.1 brings support for puzzles used for operating VR controllers. Also supports Translucent BSDF in Blender, new physics module based on WebAssembly, ready-to-use ReactJS and Vue.js templates, as well as vector Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as supports light probes, clipping planes, and Arnold nodes (3ds Max).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.0 delivers major App Manager and Puzzles upgrade. Asset Store with free demos. Texture compression. Updated set of glTF extensions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.1: Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for SCORM LMS (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.2 brings support for SCORM app generator and puzzles. Also includes E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.3 now supports order-independent transparency. Also includes Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.5. Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
== Progressive Web Apps (PWA), offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 brings support for Progressive Web Apps (PWA) with optional offline mode.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/YouTube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cascaded shadow maps (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.6 also supports cascaded shadow maps for improved rendering of large scenes.&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 73 materials compatible with Blender Asset Browser. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Improved HTML puzzles, ARM64 on Linux/ChromeOS (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.7 got the following improvements:&lt;br /&gt;
 &lt;br /&gt;
* Improved HTML puzzles allow creating flexbox/grid layouts as well web forms and native dialog windows&lt;br /&gt;
* Support for ARM64 architecture on Linux and ChromeOS devices&lt;br /&gt;
* Streamlined export to glTF and USDZ formats&lt;br /&gt;
* Service Tools&lt;br /&gt;
* Added support for Blender 4.2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;0LPgnvhKroY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for 3ds Max (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 69 materials compatible with 3ds Max Material Editor. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Maya (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 71 materials.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.8. 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
* Added support for Blender 4.3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.9 brings support for all-in-one HTML export. Also supports OpenPBR shader for 3ds Max and Maya&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.10. Factory Tour, macOS installer, faster CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS. Added support for Blender 4.5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.11. Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport. This version also adds compatibility with Blender 5.1, 3ds Max 2027, Maya 2027.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=article&lt;br /&gt;
|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1895</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1895"/>
		<updated>2026-05-24T17:41:24Z</updated>

		<summary type="html">&lt;p&gt;Alexander: /* Verge3D 4.6. PWA, offline mode (March 2024) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 2 dozens of quality Blender materials.&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Windows installer, jewelry configurator demo (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.17 brings jewelry configurator demo. Thanks to the installation wizard, Verge3D can now be easily installed and configured on Windows.&lt;br /&gt;
&lt;br /&gt;
== Support for Maya, major UI overhaul (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.0 brings major UI/UX upgrade of App Manager and Puzzles and also supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== VR controllers, WebAssembly for physics, ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.1 brings support for puzzles used for operating VR controllers. Also supports Translucent BSDF in Blender, new physics module based on WebAssembly, ready-to-use ReactJS and Vue.js templates, as well as vector Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as supports light probes, clipping planes, and Arnold nodes (3ds Max).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.0 delivers major App Manager and Puzzles upgrade. Asset Store with free demos. Texture compression. Updated set of glTF extensions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.1: Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for SCORM LMS (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.2 brings support for SCORM app generator and puzzles. Also includes E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.3 now supports order-independent transparency. Also includes Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.5. Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
Progressive Web Apps (PWA), offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.6 now supports Progressive Web Apps (PWA) with optional offline mode.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 73 materials compatible with Blender Asset Browser. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Improved HTML puzzles, ARM64 on Linux/ChromeOS (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.7 got the following improvements:&lt;br /&gt;
 &lt;br /&gt;
* Improved HTML puzzles allow creating flexbox/grid layouts as well web forms and native dialog windows&lt;br /&gt;
* Support for ARM64 architecture on Linux and ChromeOS devices&lt;br /&gt;
* Streamlined export to glTF and USDZ formats&lt;br /&gt;
* Service Tools&lt;br /&gt;
* Added support for Blender 4.2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;0LPgnvhKroY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for 3ds Max (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 69 materials compatible with 3ds Max Material Editor. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Maya (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 71 materials.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.8. 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
* Added support for Blender 4.3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.9 brings support for all-in-one HTML export. Also supports OpenPBR shader for 3ds Max and Maya&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.10. Factory Tour, macOS installer, faster CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS. Added support for Blender 4.5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.11. Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport. This version also adds compatibility with Blender 5.1, 3ds Max 2027, Maya 2027.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=article&lt;br /&gt;
|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1894</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1894"/>
		<updated>2026-05-24T17:38:48Z</updated>

		<summary type="html">&lt;p&gt;Alexander: /* Verge3D 4.9. Export to HTML. OpenPBR (March 2025) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 2 dozens of quality Blender materials.&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Windows installer, jewelry configurator demo (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.17 brings jewelry configurator demo. Thanks to the installation wizard, Verge3D can now be easily installed and configured on Windows.&lt;br /&gt;
&lt;br /&gt;
== Support for Maya, major UI overhaul (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.0 brings major UI/UX upgrade of App Manager and Puzzles and also supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== VR controllers, WebAssembly for physics, ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.1 brings support for puzzles used for operating VR controllers. Also supports Translucent BSDF in Blender, new physics module based on WebAssembly, ready-to-use ReactJS and Vue.js templates, as well as vector Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as supports light probes, clipping planes, and Arnold nodes (3ds Max).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.0 delivers major App Manager and Puzzles upgrade. Asset Store with free demos. Texture compression. Updated set of glTF extensions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.1: Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for SCORM LMS (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.2 brings support for SCORM app generator and puzzles. Also includes E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.3 now supports order-independent transparency. Also includes Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.5. Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.6. PWA, offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Support for Progressive Web Apps (PWA) with optional offline mode. Cascaded shadow maps, improved mobile app converter. Added support for Blender 4.1, 3ds Max 2025, Maya 2025.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 73 materials compatible with Blender Asset Browser. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Improved HTML puzzles, ARM64 on Linux/ChromeOS (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.7 got the following improvements:&lt;br /&gt;
 &lt;br /&gt;
* Improved HTML puzzles allow creating flexbox/grid layouts as well web forms and native dialog windows&lt;br /&gt;
* Support for ARM64 architecture on Linux and ChromeOS devices&lt;br /&gt;
* Streamlined export to glTF and USDZ formats&lt;br /&gt;
* Service Tools&lt;br /&gt;
* Added support for Blender 4.2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;0LPgnvhKroY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for 3ds Max (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 69 materials compatible with 3ds Max Material Editor. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Maya (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 71 materials.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.8. 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
* Added support for Blender 4.3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.9 brings support for all-in-one HTML export. Also supports OpenPBR shader for 3ds Max and Maya&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.10. Factory Tour, macOS installer, faster CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS. Added support for Blender 4.5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.11. Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport. This version also adds compatibility with Blender 5.1, 3ds Max 2027, Maya 2027.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=article&lt;br /&gt;
|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1893</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1893"/>
		<updated>2026-05-24T17:31:32Z</updated>

		<summary type="html">&lt;p&gt;Alexander: /* Verge3D 4.3. Order-independent transparency (March 2023) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 2 dozens of quality Blender materials.&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Windows installer, jewelry configurator demo (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.17 brings jewelry configurator demo. Thanks to the installation wizard, Verge3D can now be easily installed and configured on Windows.&lt;br /&gt;
&lt;br /&gt;
== Support for Maya, major UI overhaul (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.0 brings major UI/UX upgrade of App Manager and Puzzles and also supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== VR controllers, WebAssembly for physics, ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.1 brings support for puzzles used for operating VR controllers. Also supports Translucent BSDF in Blender, new physics module based on WebAssembly, ready-to-use ReactJS and Vue.js templates, as well as vector Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as supports light probes, clipping planes, and Arnold nodes (3ds Max).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.0 delivers major App Manager and Puzzles upgrade. Asset Store with free demos. Texture compression. Updated set of glTF extensions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.1: Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for SCORM LMS (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.2 brings support for SCORM app generator and puzzles. Also includes E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.3 now supports order-independent transparency. Also includes Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.5. Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.6. PWA, offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Support for Progressive Web Apps (PWA) with optional offline mode. Cascaded shadow maps, improved mobile app converter. Added support for Blender 4.1, 3ds Max 2025, Maya 2025.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 73 materials compatible with Blender Asset Browser. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Improved HTML puzzles, ARM64 on Linux/ChromeOS (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.7 got the following improvements:&lt;br /&gt;
 &lt;br /&gt;
* Improved HTML puzzles allow creating flexbox/grid layouts as well web forms and native dialog windows&lt;br /&gt;
* Support for ARM64 architecture on Linux and ChromeOS devices&lt;br /&gt;
* Streamlined export to glTF and USDZ formats&lt;br /&gt;
* Service Tools&lt;br /&gt;
* Added support for Blender 4.2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;0LPgnvhKroY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for 3ds Max (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 69 materials compatible with 3ds Max Material Editor. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Maya (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 71 materials.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.8. 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
* Added support for Blender 4.3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.9. Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
* Export to HTML&lt;br /&gt;
* Sliding along obstacles in firstperson mode&lt;br /&gt;
* OpenPBR shader support for 3ds Max and Maya&lt;br /&gt;
* Performance optimizations for large scenes&lt;br /&gt;
* Added support for Blender 4.4, 3ds Max 2026, and Maya 2026&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.10. Factory Tour, macOS installer, faster CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS. Added support for Blender 4.5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.11. Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport. This version also adds compatibility with Blender 5.1, 3ds Max 2027, Maya 2027.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=article&lt;br /&gt;
|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1892</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1892"/>
		<updated>2026-05-24T17:30:57Z</updated>

		<summary type="html">&lt;p&gt;Alexander: /* Verge3D 4.2. Improved WooCommerce. Support for SCORM LMS (November 2022) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 2 dozens of quality Blender materials.&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Windows installer, jewelry configurator demo (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.17 brings jewelry configurator demo. Thanks to the installation wizard, Verge3D can now be easily installed and configured on Windows.&lt;br /&gt;
&lt;br /&gt;
== Support for Maya, major UI overhaul (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.0 brings major UI/UX upgrade of App Manager and Puzzles and also supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== VR controllers, WebAssembly for physics, ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.1 brings support for puzzles used for operating VR controllers. Also supports Translucent BSDF in Blender, new physics module based on WebAssembly, ready-to-use ReactJS and Vue.js templates, as well as vector Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as supports light probes, clipping planes, and Arnold nodes (3ds Max).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.0 delivers major App Manager and Puzzles upgrade. Asset Store with free demos. Texture compression. Updated set of glTF extensions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.1: Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support for SCORM LMS (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.2 brings support for SCORM app generator and puzzles. Also includes E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.3. Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Order-independent transparency. New Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.5. Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.6. PWA, offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Support for Progressive Web Apps (PWA) with optional offline mode. Cascaded shadow maps, improved mobile app converter. Added support for Blender 4.1, 3ds Max 2025, Maya 2025.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 73 materials compatible with Blender Asset Browser. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Improved HTML puzzles, ARM64 on Linux/ChromeOS (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.7 got the following improvements:&lt;br /&gt;
 &lt;br /&gt;
* Improved HTML puzzles allow creating flexbox/grid layouts as well web forms and native dialog windows&lt;br /&gt;
* Support for ARM64 architecture on Linux and ChromeOS devices&lt;br /&gt;
* Streamlined export to glTF and USDZ formats&lt;br /&gt;
* Service Tools&lt;br /&gt;
* Added support for Blender 4.2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;0LPgnvhKroY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for 3ds Max (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 69 materials compatible with 3ds Max Material Editor. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Maya (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 71 materials.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.8. 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
* Added support for Blender 4.3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.9. Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
* Export to HTML&lt;br /&gt;
* Sliding along obstacles in firstperson mode&lt;br /&gt;
* OpenPBR shader support for 3ds Max and Maya&lt;br /&gt;
* Performance optimizations for large scenes&lt;br /&gt;
* Added support for Blender 4.4, 3ds Max 2026, and Maya 2026&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.10. Factory Tour, macOS installer, faster CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS. Added support for Blender 4.5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.11. Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport. This version also adds compatibility with Blender 5.1, 3ds Max 2027, Maya 2027.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=article&lt;br /&gt;
|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1891</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1891"/>
		<updated>2026-05-24T17:29:59Z</updated>

		<summary type="html">&lt;p&gt;Alexander: /* Verge3D 4.1. Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 2 dozens of quality Blender materials.&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Windows installer, jewelry configurator demo (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.17 brings jewelry configurator demo. Thanks to the installation wizard, Verge3D can now be easily installed and configured on Windows.&lt;br /&gt;
&lt;br /&gt;
== Support for Maya, major UI overhaul (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.0 brings major UI/UX upgrade of App Manager and Puzzles and also supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== VR controllers, WebAssembly for physics, ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.1 brings support for puzzles used for operating VR controllers. Also supports Translucent BSDF in Blender, new physics module based on WebAssembly, ready-to-use ReactJS and Vue.js templates, as well as vector Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as supports light probes, clipping planes, and Arnold nodes (3ds Max).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.0 delivers major App Manager and Puzzles upgrade. Asset Store with free demos. Texture compression. Updated set of glTF extensions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
New in Verge3D 4.1: Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.2. Improved WooCommerce. Support for SCORM LMS (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Improved WooCommerce integration. First-person demo with pointer lock and mobile controls. E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.3. Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Order-independent transparency. New Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.5. Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.6. PWA, offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Support for Progressive Web Apps (PWA) with optional offline mode. Cascaded shadow maps, improved mobile app converter. Added support for Blender 4.1, 3ds Max 2025, Maya 2025.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 73 materials compatible with Blender Asset Browser. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Improved HTML puzzles, ARM64 on Linux/ChromeOS (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.7 got the following improvements:&lt;br /&gt;
 &lt;br /&gt;
* Improved HTML puzzles allow creating flexbox/grid layouts as well web forms and native dialog windows&lt;br /&gt;
* Support for ARM64 architecture on Linux and ChromeOS devices&lt;br /&gt;
* Streamlined export to glTF and USDZ formats&lt;br /&gt;
* Service Tools&lt;br /&gt;
* Added support for Blender 4.2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;0LPgnvhKroY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for 3ds Max (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 69 materials compatible with 3ds Max Material Editor. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Maya (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 71 materials.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.8. 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
* Added support for Blender 4.3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.9. Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
* Export to HTML&lt;br /&gt;
* Sliding along obstacles in firstperson mode&lt;br /&gt;
* OpenPBR shader support for 3ds Max and Maya&lt;br /&gt;
* Performance optimizations for large scenes&lt;br /&gt;
* Added support for Blender 4.4, 3ds Max 2026, and Maya 2026&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.10. Factory Tour, macOS installer, faster CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS. Added support for Blender 4.5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.11. Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport. This version also adds compatibility with Blender 5.1, 3ds Max 2027, Maya 2027.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=article&lt;br /&gt;
|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1890</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1890"/>
		<updated>2026-05-24T17:29:41Z</updated>

		<summary type="html">&lt;p&gt;Alexander: /* Verge3D 4.0. Asset Store, texture compression (June 2022) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 2 dozens of quality Blender materials.&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Windows installer, jewelry configurator demo (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.17 brings jewelry configurator demo. Thanks to the installation wizard, Verge3D can now be easily installed and configured on Windows.&lt;br /&gt;
&lt;br /&gt;
== Support for Maya, major UI overhaul (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.0 brings major UI/UX upgrade of App Manager and Puzzles and also supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== VR controllers, WebAssembly for physics, ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.1 brings support for puzzles used for operating VR controllers. Also supports Translucent BSDF in Blender, new physics module based on WebAssembly, ready-to-use ReactJS and Vue.js templates, as well as vector Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as supports light probes, clipping planes, and Arnold nodes (3ds Max).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.0 delivers major App Manager and Puzzles upgrade. Asset Store with free demos. Texture compression. Updated set of glTF extensions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.1. Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.2. Improved WooCommerce. Support for SCORM LMS (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Improved WooCommerce integration. First-person demo with pointer lock and mobile controls. E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.3. Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Order-independent transparency. New Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.5. Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.6. PWA, offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Support for Progressive Web Apps (PWA) with optional offline mode. Cascaded shadow maps, improved mobile app converter. Added support for Blender 4.1, 3ds Max 2025, Maya 2025.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 73 materials compatible with Blender Asset Browser. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Improved HTML puzzles, ARM64 on Linux/ChromeOS (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.7 got the following improvements:&lt;br /&gt;
 &lt;br /&gt;
* Improved HTML puzzles allow creating flexbox/grid layouts as well web forms and native dialog windows&lt;br /&gt;
* Support for ARM64 architecture on Linux and ChromeOS devices&lt;br /&gt;
* Streamlined export to glTF and USDZ formats&lt;br /&gt;
* Service Tools&lt;br /&gt;
* Added support for Blender 4.2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;0LPgnvhKroY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for 3ds Max (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 69 materials compatible with 3ds Max Material Editor. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Maya (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 71 materials.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.8. 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
* Added support for Blender 4.3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.9. Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
* Export to HTML&lt;br /&gt;
* Sliding along obstacles in firstperson mode&lt;br /&gt;
* OpenPBR shader support for 3ds Max and Maya&lt;br /&gt;
* Performance optimizations for large scenes&lt;br /&gt;
* Added support for Blender 4.4, 3ds Max 2026, and Maya 2026&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.10. Factory Tour, macOS installer, faster CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS. Added support for Blender 4.5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.11. Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport. This version also adds compatibility with Blender 5.1, 3ds Max 2027, Maya 2027.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=article&lt;br /&gt;
|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1889</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1889"/>
		<updated>2026-05-24T17:29:08Z</updated>

		<summary type="html">&lt;p&gt;Alexander: /* Support for Maya, UI overhaul (March 2020) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 2 dozens of quality Blender materials.&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Windows installer, jewelry configurator demo (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.17 brings jewelry configurator demo. Thanks to the installation wizard, Verge3D can now be easily installed and configured on Windows.&lt;br /&gt;
&lt;br /&gt;
== Support for Maya, major UI overhaul (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.0 brings major UI/UX upgrade of App Manager and Puzzles and also supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== VR controllers, WebAssembly for physics, ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.1 brings support for puzzles used for operating VR controllers. Also supports Translucent BSDF in Blender, new physics module based on WebAssembly, ready-to-use ReactJS and Vue.js templates, as well as vector Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as supports light probes, clipping planes, and Arnold nodes (3ds Max).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.0. Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Major App Manager and Puzzles upgrade. Asset Store with free demos. Texture compression. Updated set of glTF extensions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.1. Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.2. Improved WooCommerce. Support for SCORM LMS (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Improved WooCommerce integration. First-person demo with pointer lock and mobile controls. E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.3. Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Order-independent transparency. New Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.5. Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.6. PWA, offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Support for Progressive Web Apps (PWA) with optional offline mode. Cascaded shadow maps, improved mobile app converter. Added support for Blender 4.1, 3ds Max 2025, Maya 2025.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 73 materials compatible with Blender Asset Browser. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Improved HTML puzzles, ARM64 on Linux/ChromeOS (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.7 got the following improvements:&lt;br /&gt;
 &lt;br /&gt;
* Improved HTML puzzles allow creating flexbox/grid layouts as well web forms and native dialog windows&lt;br /&gt;
* Support for ARM64 architecture on Linux and ChromeOS devices&lt;br /&gt;
* Streamlined export to glTF and USDZ formats&lt;br /&gt;
* Service Tools&lt;br /&gt;
* Added support for Blender 4.2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;0LPgnvhKroY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for 3ds Max (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 69 materials compatible with 3ds Max Material Editor. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Maya (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 71 materials.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.8. 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
* Added support for Blender 4.3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.9. Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
* Export to HTML&lt;br /&gt;
* Sliding along obstacles in firstperson mode&lt;br /&gt;
* OpenPBR shader support for 3ds Max and Maya&lt;br /&gt;
* Performance optimizations for large scenes&lt;br /&gt;
* Added support for Blender 4.4, 3ds Max 2026, and Maya 2026&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.10. Factory Tour, macOS installer, faster CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS. Added support for Blender 4.5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.11. Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport. This version also adds compatibility with Blender 5.1, 3ds Max 2027, Maya 2027.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=article&lt;br /&gt;
|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1888</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1888"/>
		<updated>2026-05-24T17:25:28Z</updated>

		<summary type="html">&lt;p&gt;Alexander: /* Verge3D 2.17. Windows installer (December 2019) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 2 dozens of quality Blender materials.&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Windows installer, jewelry configurator demo (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.17 brings jewelry configurator demo. Thanks to the installation wizard, Verge3D can now be easily installed and configured on Windows.&lt;br /&gt;
&lt;br /&gt;
== Support for Maya, UI overhaul (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.0 brings major UI/UX upgrade of App Manager and Puzzles and also supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== VR controllers, WebAssembly for physics, ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.1 brings support for puzzles used for operating VR controllers. Also supports Translucent BSDF in Blender, new physics module based on WebAssembly, ready-to-use ReactJS and Vue.js templates, as well as vector Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as supports light probes, clipping planes, and Arnold nodes (3ds Max).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.0. Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Major App Manager and Puzzles upgrade. Asset Store with free demos. Texture compression. Updated set of glTF extensions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.1. Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.2. Improved WooCommerce. Support for SCORM LMS (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Improved WooCommerce integration. First-person demo with pointer lock and mobile controls. E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.3. Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Order-independent transparency. New Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.5. Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.6. PWA, offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Support for Progressive Web Apps (PWA) with optional offline mode. Cascaded shadow maps, improved mobile app converter. Added support for Blender 4.1, 3ds Max 2025, Maya 2025.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 73 materials compatible with Blender Asset Browser. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Improved HTML puzzles, ARM64 on Linux/ChromeOS (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.7 got the following improvements:&lt;br /&gt;
 &lt;br /&gt;
* Improved HTML puzzles allow creating flexbox/grid layouts as well web forms and native dialog windows&lt;br /&gt;
* Support for ARM64 architecture on Linux and ChromeOS devices&lt;br /&gt;
* Streamlined export to glTF and USDZ formats&lt;br /&gt;
* Service Tools&lt;br /&gt;
* Added support for Blender 4.2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;0LPgnvhKroY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for 3ds Max (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 69 materials compatible with 3ds Max Material Editor. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Maya (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 71 materials.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.8. 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
* Added support for Blender 4.3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.9. Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
* Export to HTML&lt;br /&gt;
* Sliding along obstacles in firstperson mode&lt;br /&gt;
* OpenPBR shader support for 3ds Max and Maya&lt;br /&gt;
* Performance optimizations for large scenes&lt;br /&gt;
* Added support for Blender 4.4, 3ds Max 2026, and Maya 2026&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.10. Factory Tour, macOS installer, faster CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS. Added support for Blender 4.5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.11. Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport. This version also adds compatibility with Blender 5.1, 3ds Max 2027, Maya 2027.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=article&lt;br /&gt;
|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1887</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1887"/>
		<updated>2026-05-24T17:23:47Z</updated>

		<summary type="html">&lt;p&gt;Alexander: /* Verge3D 3.1. VR controllers, WebAssembly for physics, ReactJS and Vue.js integration (April 2020) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 2 dozens of quality Blender materials.&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Verge3D 2.17. Windows installer (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Jewelry configurator demo. Thanks to the installation wizard, Verge3D can now be easily installed and configured on Windows.&lt;br /&gt;
&lt;br /&gt;
== Support for Maya, UI overhaul (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.0 brings major UI/UX upgrade of App Manager and Puzzles and also supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== VR controllers, WebAssembly for physics, ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.1 brings support for puzzles used for operating VR controllers. Also supports Translucent BSDF in Blender, new physics module based on WebAssembly, ready-to-use ReactJS and Vue.js templates, as well as vector Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as supports light probes, clipping planes, and Arnold nodes (3ds Max).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.0. Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Major App Manager and Puzzles upgrade. Asset Store with free demos. Texture compression. Updated set of glTF extensions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.1. Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.2. Improved WooCommerce. Support for SCORM LMS (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Improved WooCommerce integration. First-person demo with pointer lock and mobile controls. E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.3. Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Order-independent transparency. New Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.5. Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.6. PWA, offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Support for Progressive Web Apps (PWA) with optional offline mode. Cascaded shadow maps, improved mobile app converter. Added support for Blender 4.1, 3ds Max 2025, Maya 2025.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 73 materials compatible with Blender Asset Browser. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Improved HTML puzzles, ARM64 on Linux/ChromeOS (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.7 got the following improvements:&lt;br /&gt;
 &lt;br /&gt;
* Improved HTML puzzles allow creating flexbox/grid layouts as well web forms and native dialog windows&lt;br /&gt;
* Support for ARM64 architecture on Linux and ChromeOS devices&lt;br /&gt;
* Streamlined export to glTF and USDZ formats&lt;br /&gt;
* Service Tools&lt;br /&gt;
* Added support for Blender 4.2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;0LPgnvhKroY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for 3ds Max (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 69 materials compatible with 3ds Max Material Editor. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Maya (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 71 materials.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.8. 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
* Added support for Blender 4.3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.9. Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
* Export to HTML&lt;br /&gt;
* Sliding along obstacles in firstperson mode&lt;br /&gt;
* OpenPBR shader support for 3ds Max and Maya&lt;br /&gt;
* Performance optimizations for large scenes&lt;br /&gt;
* Added support for Blender 4.4, 3ds Max 2026, and Maya 2026&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.10. Factory Tour, macOS installer, faster CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS. Added support for Blender 4.5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.11. Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport. This version also adds compatibility with Blender 5.1, 3ds Max 2027, Maya 2027.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=article&lt;br /&gt;
|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1886</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1886"/>
		<updated>2026-05-24T17:20:38Z</updated>

		<summary type="html">&lt;p&gt;Alexander: /* Verge3D 3.0. Support for Maya (March 2020) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 2 dozens of quality Blender materials.&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Verge3D 2.17. Windows installer (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Jewelry configurator demo. Thanks to the installation wizard, Verge3D can now be easily installed and configured on Windows.&lt;br /&gt;
&lt;br /&gt;
== Support for Maya, UI overhaul (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.0 brings major UI/UX upgrade of App Manager and Puzzles and also supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 3.1. VR controllers, WebAssembly for physics, ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
New Puzzles for operating VR controllers, Translucent BSDF in Blender, new physics module based on WebAssembly, ready-to-use ReactJS and Vue.js templates, integration guides in the Manual, vector Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as supports light probes, clipping planes, and Arnold nodes (3ds Max).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.0. Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Major App Manager and Puzzles upgrade. Asset Store with free demos. Texture compression. Updated set of glTF extensions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.1. Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.2. Improved WooCommerce. Support for SCORM LMS (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Improved WooCommerce integration. First-person demo with pointer lock and mobile controls. E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.3. Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Order-independent transparency. New Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.5. Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.6. PWA, offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Support for Progressive Web Apps (PWA) with optional offline mode. Cascaded shadow maps, improved mobile app converter. Added support for Blender 4.1, 3ds Max 2025, Maya 2025.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 73 materials compatible with Blender Asset Browser. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Improved HTML puzzles, ARM64 on Linux/ChromeOS (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.7 got the following improvements:&lt;br /&gt;
 &lt;br /&gt;
* Improved HTML puzzles allow creating flexbox/grid layouts as well web forms and native dialog windows&lt;br /&gt;
* Support for ARM64 architecture on Linux and ChromeOS devices&lt;br /&gt;
* Streamlined export to glTF and USDZ formats&lt;br /&gt;
* Service Tools&lt;br /&gt;
* Added support for Blender 4.2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;0LPgnvhKroY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for 3ds Max (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 69 materials compatible with 3ds Max Material Editor. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Maya (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 71 materials.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.8. 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
* Added support for Blender 4.3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.9. Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
* Export to HTML&lt;br /&gt;
* Sliding along obstacles in firstperson mode&lt;br /&gt;
* OpenPBR shader support for 3ds Max and Maya&lt;br /&gt;
* Performance optimizations for large scenes&lt;br /&gt;
* Added support for Blender 4.4, 3ds Max 2026, and Maya 2026&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.10. Factory Tour, macOS installer, faster CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS. Added support for Blender 4.5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.11. Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport. This version also adds compatibility with Blender 5.1, 3ds Max 2027, Maya 2027.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=article&lt;br /&gt;
|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1885</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1885"/>
		<updated>2026-05-24T17:19:33Z</updated>

		<summary type="html">&lt;p&gt;Alexander: /* Verge3D 4.7. ARM64 on Linux/ChromeOS (August 2024) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 2 dozens of quality Blender materials.&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Verge3D 2.17. Windows installer (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Jewelry configurator demo. Thanks to the installation wizard, Verge3D can now be easily installed and configured on Windows.&lt;br /&gt;
&lt;br /&gt;
== Verge3D 3.0. Support for Maya (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Major UI/UX upgrade of App Manager and Puzzles. Verge3D now supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 3.1. VR controllers, WebAssembly for physics, ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
New Puzzles for operating VR controllers, Translucent BSDF in Blender, new physics module based on WebAssembly, ready-to-use ReactJS and Vue.js templates, integration guides in the Manual, vector Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as supports light probes, clipping planes, and Arnold nodes (3ds Max).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.0. Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Major App Manager and Puzzles upgrade. Asset Store with free demos. Texture compression. Updated set of glTF extensions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.1. Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.2. Improved WooCommerce. Support for SCORM LMS (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Improved WooCommerce integration. First-person demo with pointer lock and mobile controls. E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.3. Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Order-independent transparency. New Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.5. Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.6. PWA, offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Support for Progressive Web Apps (PWA) with optional offline mode. Cascaded shadow maps, improved mobile app converter. Added support for Blender 4.1, 3ds Max 2025, Maya 2025.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 73 materials compatible with Blender Asset Browser. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Improved HTML puzzles, ARM64 on Linux/ChromeOS (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.7 got the following improvements:&lt;br /&gt;
 &lt;br /&gt;
* Improved HTML puzzles allow creating flexbox/grid layouts as well web forms and native dialog windows&lt;br /&gt;
* Support for ARM64 architecture on Linux and ChromeOS devices&lt;br /&gt;
* Streamlined export to glTF and USDZ formats&lt;br /&gt;
* Service Tools&lt;br /&gt;
* Added support for Blender 4.2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;0LPgnvhKroY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for 3ds Max (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 69 materials compatible with 3ds Max Material Editor. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Maya (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 71 materials.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.8. 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
* Added support for Blender 4.3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.9. Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
* Export to HTML&lt;br /&gt;
* Sliding along obstacles in firstperson mode&lt;br /&gt;
* OpenPBR shader support for 3ds Max and Maya&lt;br /&gt;
* Performance optimizations for large scenes&lt;br /&gt;
* Added support for Blender 4.4, 3ds Max 2026, and Maya 2026&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.10. Factory Tour, macOS installer, faster CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS. Added support for Blender 4.5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.11. Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport. This version also adds compatibility with Blender 5.1, 3ds Max 2027, Maya 2027.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=article&lt;br /&gt;
|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexander</name></author>
	</entry>
	<entry>
		<id>https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1884</id>
		<title>Verge3D Major Milestones</title>
		<link rel="alternate" type="text/html" href="https://www.soft8soft.com/wiki/index.php?title=Verge3D_Major_Milestones&amp;diff=1884"/>
		<updated>2026-05-24T17:18:16Z</updated>

		<summary type="html">&lt;p&gt;Alexander: /* Verge3D 3.7. Light probes, clipping planes (May 2021) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating.&lt;br /&gt;
&lt;br /&gt;
== First Version (November 2017) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 1.0 release. Material system based on Blender Internal nodes, initial support for PBR shaders, essential Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Verge3D Network (December 2017) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 1.0.2, we support Verge3D Network hosting for instant web publishing.&lt;br /&gt;
&lt;br /&gt;
== Essential Material Pack for Blender (January 2018) ==&lt;br /&gt;
&lt;br /&gt;
Includes 2 dozens of quality Blender materials.&lt;br /&gt;
&lt;br /&gt;
== Support for 3ds Max (February 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.0 is first version which supports 3ds Max as the second modelling suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;oWOzjDlUMH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teapot Heater demo (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Teapot Heater, an enchanting steampunk WebGL experience, initially had versions for Blender and 3ds Max. In March 2020 it was also ported for Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Z14o5QkdU_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;7t4rQ-_Ehl0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2026 this demo is still freely available in the Asset Store for studying and reusing.&lt;br /&gt;
&lt;br /&gt;
== HTML Puzzles (April 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.3 adds support for HTML puzzles as well as integration with website builders.&lt;br /&gt;
&lt;br /&gt;
== NASA turns to Verge3D (June 2018) ==&lt;br /&gt;
&lt;br /&gt;
Released their first Verge3D-based app called &amp;quot;Experience Curiosity&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;iJBABKsviAo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== WordPress Support (September 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.7 introduces support for WordPress, the most widely used content management system.&lt;br /&gt;
&lt;br /&gt;
== Blender Eevee! (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 adds support for Blender 2.80 and the Eevee nodes.&lt;br /&gt;
&lt;br /&gt;
== 3ds Max Physical materials (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.9 for 3ds Max adds support for advanced Physical materials.&lt;br /&gt;
&lt;br /&gt;
== Scooter Demo (November 2018) ==&lt;br /&gt;
&lt;br /&gt;
This interactive scooter application is a remarkable advancement not only for Verge3D but for the entire 3D web industry. Realistic PBR materials, code-less interactivity, responsible HTML-based UI and more than a million possible combinations implemented in this lightweight 3D product customizer that loads only 10 Mb upon startup!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;TqqdzI5kgH0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Virtual Reality (February 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.10 is the first release to support virtual reality apps. Under the hood it uses the WebXR technology to get access to a variety of VR hardware.&lt;br /&gt;
&lt;br /&gt;
== Augmented Reality (August 2019) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 2.14 brings support for augmented reality (AR) apps.&lt;br /&gt;
&lt;br /&gt;
== Verge3D 2.17. Windows installer (December 2019) ==&lt;br /&gt;
&lt;br /&gt;
Jewelry configurator demo. Thanks to the installation wizard, Verge3D can now be easily installed and configured on Windows.&lt;br /&gt;
&lt;br /&gt;
== Verge3D 3.0. Support for Maya (March 2020) ==&lt;br /&gt;
&lt;br /&gt;
Major UI/UX upgrade of App Manager and Puzzles. Verge3D now supports Maya as the third modelling tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;nw0WrSeuL2w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 3.1. VR controllers, WebAssembly for physics, ReactJS and Vue.js integration (April 2020) ==&lt;br /&gt;
&lt;br /&gt;
New Puzzles for operating VR controllers, Translucent BSDF in Blender, new physics module based on WebAssembly, ready-to-use ReactJS and Vue.js templates, integration guides in the Manual, vector Puzzles.&lt;br /&gt;
&lt;br /&gt;
== Plugins! (November 2020) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 3.5 adds support for plugins which can be used to create new Puzzles. You can also customize the UI/UX of the Puzzles editor.&lt;br /&gt;
&lt;br /&gt;
== Light probes, clipping planes (May 2021) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 improves rendering a lot as supports light probes, clipping planes, and Arnold nodes (3ds Max).&lt;br /&gt;
&lt;br /&gt;
== AR on iOS (September 2021) ==&lt;br /&gt;
&lt;br /&gt;
AR on iOS is different to Android as it uses the AR Quick Look technology. Starting from Verge3D 3.8 you can add support for augmented reality on iOS/iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
== v3d.net short links (December 2021) ==&lt;br /&gt;
&lt;br /&gt;
Starting from version 3.9, Verge3D shortens links for apps uploaded to Verge3D Network, thus improving usability and simplifying sharing your apps via social media.&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.0. Asset Store, texture compression (June 2022) ==&lt;br /&gt;
&lt;br /&gt;
Major App Manager and Puzzles upgrade. Asset Store with free demos. Texture compression. Updated set of glTF extensions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;vb5TwrtY5lI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.1. Native path animation, WebP textures, 16 new Puzzles, improved WordPress (August 2022) ==&lt;br /&gt;
&lt;br /&gt;
Native path animation (Follow Path constraint in Blender, Path constraint in 3ds Max, Motion Path constraint in Maya), WebP textures, 16 new blocks in Puzzles (e.g. &#039;&#039;on animation frame&#039;&#039;, &#039;&#039;set shadow param&#039;&#039;, &#039;&#039;get object dimension&#039;&#039;), improved WordPress plugin, support for PayPal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fyub87jwAmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.2. Improved WooCommerce. Support for SCORM LMS (November 2022) ==&lt;br /&gt;
&lt;br /&gt;
Improved WooCommerce integration. First-person demo with pointer lock and mobile controls. E-Learning demo with optional SCORM integration.&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.3. Order-independent transparency (March 2023) ==&lt;br /&gt;
&lt;br /&gt;
Order-independent transparency. New Virtual Reality demo, VR Controls library in Puzzles.&lt;br /&gt;
&lt;br /&gt;
== WooCommerce Composite Products (July 2023) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.4 brings support for WooCommerce Composite Products for better 3D configurators. Also got improved physics and search in Puzzles drop-downs.&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.5. Configurable apps, procedural geometry (November 2023) ==&lt;br /&gt;
&lt;br /&gt;
App look customizer in App Manager. Updated HTML/CSS puzzles. Procedural geometry. Major export performance boost in Verge3D for Blender. Added support for Blender 4.0.&lt;br /&gt;
&lt;br /&gt;
== Support for Chrome OS (January 2024) ==&lt;br /&gt;
&lt;br /&gt;
Chromebooks can be used to develop Verge3D apps now making it the 4th supported operating system.&lt;br /&gt;
&lt;br /&gt;
[[File:4OS and verge.png|819px]]&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.6. PWA, offline mode (March 2024) ==&lt;br /&gt;
&lt;br /&gt;
Support for Progressive Web Apps (PWA) with optional offline mode. Cascaded shadow maps, improved mobile app converter. Added support for Blender 4.1, 3ds Max 2025, Maya 2025.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hinVDV_8b9I&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Blender (June 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 73 materials compatible with Blender Asset Browser. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fPssct1TmvU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.7. ARM64 on Linux/ChromeOS (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
* Improved HTML puzzles allow creating flexbox/grid layouts as well web forms and native dialog windows&lt;br /&gt;
* Support for ARM64 architecture on Linux and ChromeOS devices&lt;br /&gt;
* Streamlined export to glTF and USDZ formats&lt;br /&gt;
* Service Tools&lt;br /&gt;
* Added support for Blender 4.2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;0LPgnvhKroY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for 3ds Max (August 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 69 materials compatible with 3ds Max Material Editor. Useful for machinery, automotive, engineering, and construction applications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;rRA358H6kDE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Machinery Material Pack for Maya (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
New pack with 71 materials.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;wb5GGUiOh4E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.8. 3D Audio. Window ARM64. Optimized shader compilation (November 2024) ==&lt;br /&gt;
&lt;br /&gt;
* 3D audio&lt;br /&gt;
* Support for ARM64 architecture on Windows&lt;br /&gt;
* Massive optimization of shader compilation &lt;br /&gt;
* Support for Metallic BSDF and Gabor Texture nodes in Blender&lt;br /&gt;
* UI/UX improvements in Maya plugin&lt;br /&gt;
* Added support for Blender 4.3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;WXhHLWVdc-Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.9. Export to HTML. OpenPBR (March 2025) ==&lt;br /&gt;
&lt;br /&gt;
* Export to HTML&lt;br /&gt;
* Sliding along obstacles in firstperson mode&lt;br /&gt;
* OpenPBR shader support for 3ds Max and Maya&lt;br /&gt;
* Performance optimizations for large scenes&lt;br /&gt;
* Added support for Blender 4.4, 3ds Max 2026, and Maya 2026&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;xSFydxTUcf0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.10. Factory Tour, macOS installer, faster CSG operations (July 2025) ==&lt;br /&gt;
&lt;br /&gt;
Factory Tour demo. Embeddable HTML content. Verge3D can now be easily installed and configured on macOS. Added support for Blender 4.5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;KN4txGIRxHk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verge3D 4.11. Battery Shop demo, Blender 5.0, lower memory usage (November 2025) ==&lt;br /&gt;
&lt;br /&gt;
Battery Shop demo supporting simple, grouped and variable products for WooCommerce. Bird&#039;s-eye controls, overhauled SSR puzzle. Massive memory and loading time optimizations. Added support for Blender 5.0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;MuhenUs7xeA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web pages embedding, GPU instancing, multi-folder view in App Manager (March 2026) ==&lt;br /&gt;
&lt;br /&gt;
Verge3D 4.12 brings new examples for object cloning and embedding web pages into the 3D scene. Besides, you can now also enjoy “true” GPU-instancing, multi-folder view and proxy settings in the App Manager, several new puzzles and options, a tool to visually setup the camera pivot in viewport. This version also adds compatibility with Blender 5.1, 3ds Max 2027, Maya 2027.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;1JX5cVAXjig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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|description=Here is the short history of Verge3D. The main rationale for this article is to provide info about major new features, hence to help users to make decisions on buying, renewing, or updating&lt;br /&gt;
|image=Verge3d_milestone.jpg&lt;br /&gt;
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		<author><name>Alexander</name></author>
	</entry>
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