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yogyog

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Viewing 13 posts - 1 through 13 (of 13 total)
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  • in reply to: Objects that don’t scale based on distance #51827
    yogyog
    Participant

    OK – thankyou for your help again and again – you’ve gone well beyond when it comes to your help with this, and I hope you don’t mind that I was away for a week, but ….

    I have one more question to ask you.

    It’s about cetering the button in the middle of the object.

    I’ve added the line
    background-position: center;
    but it’s not …. centering it. It’s still with it’s top-left corner on the object centre, not the centre of the png on the object centre.

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    in reply to: Objects that don’t scale based on distance #51492
    yogyog
    Participant

    Whoops – I just posted this in entirely the wrong thread!

    Thanks for your help :heart:

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    yogyog
    Participant

    I’m getting a lot as well.

    Is this a resault of using cubemaps?

    in reply to: Responsive Camera Switching #51481
    yogyog
    Participant

    Sorry This post was meant to be on another thread.

    • This reply was modified 5 months, 1 week ago by yogyog.
    in reply to: Responsive Camera Switching #51480
    yogyog
    Participant

    Not exactly what you asked for but I find it works well to set the rendersize to something square in your 3D program, that way is your on a landscape screen it will extend the viewing area sideways, and if your in a portrait screen it will extend the field of view vertically.

    in reply to: Objects that don’t scale based on distance #51472
    yogyog
    Participant

    So…. should my code be working? Cos I’m getting nothing.

    Thanks for your help.

    in reply to: Objects that don’t scale based on distance #51446
    yogyog
    Participant

    And one more thing? is there a way the image can be centered on the object center rather than it’s top-left pixel being on the object center?

    in reply to: Objects that don’t scale based on distance #51443
    yogyog
    Participant

    ………..I’m not getting anything.

    WHile it was really kind of you to upload the video, you uploaded it at 480p, so I’m not totally sure this is right. I’ve uploaded a screenshot of what I have.

    Also – I didn’t have the same options for Modules on the beggining as you. I had:

    Font Converter
    IE 11
    Legacy VR
    Physics

    Could this be a problem? I think I have the latest version.

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    in reply to: Objects that don’t scale based on distance #51391
    yogyog
    Participant

    Thank you! I’ll have a look at implementing that soon.

    in reply to: Objects that don’t scale based on distance #51352
    yogyog
    Participant

    Cheers. Any tutoirals on how to do that? It’s not text -it’s … well, it’s an object with an animated material that phases between two shades of blue… I’d settle for being able to use a PNG.

    in reply to: remove / mute / unmute constraint? #51349
    yogyog
    Participant

    ……….. Could we get a search box for finding jigsaw pieces? Could be very useful.

    in reply to: remove / mute / unmute constraint? #51075
    yogyog
    Participant

    Ahhh – it’s actually in the “Animation” puzzle pieces.

    in reply to: remove / mute / unmute constraint? #51064
    yogyog
    Participant

    ….. I’m not seeing it.

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Viewing 13 posts - 1 through 13 (of 13 total)