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Will Welker

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Viewing 5 posts - 46 through 50 (of 50 total)
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  • in reply to: Almost here #448
    Will Welker
    Customer

    That is an impressive list of additions! :good:

    in reply to: Three.js Examples #345
    Will Welker
    Customer

    Yes, that would be cool. Maybe one logic block could take a JS file as a parameter. Then, whatever was in the JS file would load.

    // Cube
    
    				var geometry = new v3d.BoxGeometry( 200, 200, 200 );
    
    				for ( var i = 0; i < geometry.faces.length; i += 2 ) {
    
    					var hex = Math.random() * 0xffffff;
    					geometry.faces[ i ].color.setHex( hex );
    					geometry.faces[ i + 1 ].color.setHex( hex );
    
    				}
    
    				var material = new v3d.MeshBasicMaterial( { vertexColors: v3d.FaceColors, overdraw: 0.5 } );
    
    				cube = new v3d.Mesh( geometry, material );
    				cube.position.y = 150;
    				scene.add( cube );
    in reply to: Roadmap For The Near Term #335
    Will Welker
    Customer

    Okay, cool. This looks good.

    in reply to: Closed Beta #319
    Will Welker
    Customer

    Wow, you guys are moving fast.

    in reply to: Welcome to the Soft8Soft forums! #288
    Will Welker
    Customer

    Awesome!
    Things are looking really good with beta testing so far. I think you have pulled together some amazing tools and added some Kovelenov magic. 3D web design has been hard to crack but I think this will open it up to a very broad user base.

Viewing 5 posts - 46 through 50 (of 50 total)