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visualizerCustomer
Hey
Even I was wondering why it can’t be allowed to include a collection from Blender ? which may contain multiple objects with same or different materials?
IS it too difficult in Verge to implement?visualizerCustomeryou are correct.
it was my confusion.visualizerCustomerHi
Yes got it.
initially I was confused with those .ktx2 files.visualizerCustomerjust additional screenshot
FYRAttachments:
You must be logged in to view attached files.visualizerCustomerHey guys
Happy New year to you all !yes here is a screen shot of the browser. its edge browser.
is this helpful?Chrome Richer PWA is limited to certain chrome releases … are you testing in a compatible version?
No its no chrome at all. its microsoft edge.
Could we have a look at your
manifest.json
? Did you add smth there intentionally and knowingly?No No, I didnt even touch it.
- This reply was modified 2 months, 3 weeks ago by visualizer.
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You must be logged in to view attached files.visualizerCustomerI was also searching for any possibility to show the line getting drawn in 3D space with controlled animation speed. The progressing line…it may have turn & loops !
As Alissa saying,
I feel there two wats mainly
A) One the user facility to draw from point A to B
B) Second is animated line getting drawn from point A to BIntention for B is to use in schematic diagrams to show the flow
- This reply was modified 3 months ago by visualizer.
visualizerCustomerXeon
in your setup did you check the Use HDR rendering ? That somehow brings a little relief to creator or artist. It doesn’t look fool proof & versatile yet.However I really feel verge should have some better option to control & handle the glow effect. Glow effect in product showcasing is something which enhances the overall look & feel. Especially in consumer market it deals good I guess.
visualizerCustomerkdv
I am exploring & have started with this field of advanced immersive technology with business case applications.If you feel it can be interesting to you; Can I have your profile or overall understanding of your expertise? do send me on visualizer2010@gmail.com
visualizerCustomerThe only way I have been able to create controlled bloom like effects is to create a image plane with glow. Not a great solution but it can work depending on the mesh.
Yeah, that’s an epic trick to get expected thing somehow. Need to have something sound and better option
visualizerCustomerXeon correct.
Verge team should do something about this.. I guess.
I have attached a image screenshot of deviation in both applications. Blender and verge.kdv
I saw the thread, But is it 3ds max or Maya or Blender dependent? I tried raising the value to 100 and 2000 from 50. but still other things catch the glow effect unnecessarily.Its really a question of how to achieve this effect ?
Its a simple architectural setup. Every time we can’t expect a space like super black background.
How to get through it?- This reply was modified 3 months, 1 week ago by visualizer.
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You must be logged in to view attached files.visualizerCustomerYeah!
Development & Improvement is an endless process. It will keep on evolving. Thts the rule of any business.
I am sure verge team by keeping in view to make it top notch gaming tool will add so many things in near future. ( This one as per my suggestion also shall come eventually )Recently I noticed the 4.5 version came up with complete loader customization & settings facility. Which earlier was not at finger tips. we used to handle it by changing few lines in CSS & html. Now it has become in App manager itself. More conveninet & native facility.
Strategically this makes basic user to work with low or no code knowledge.Of course those who have knowledge can do miracles. :)) like you
visualizerCustomerNo I am not kidding honestly.
Expert like you can do these things quickly. I am not a developer person.I suggest V team that, this feature can be added in future version of verge to make common users like us to work easily.
visualizerCustomerParent your object back to Scene at the specific frame or specific condition. Scene is the master-parent for all objects in the scene and it represents the world’s coordinates.
But how ?
It has to happen without user action / interaction.
OR may be advanced option of switching the parent at specific frame or condition ( without user clicking need )visualizerCustomerUnparent by parenting to something else…?
This is exactly what I did as of now but again how to reparent it and unparent.
Main question is how it happens automatically at given frame or condition?visualizerCustomerOh
a new thing to check. will try -
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